QUOTE(udm @ Sep 27 2011, 12:04 AM)
Yeah what mrhulk said. And yeah if you adjust your sights, to 300m, and fire as usual at an enemy 300m away, it should be accurate up to that point. But it's not necessary lah. I rarely ever had to hit anyone that far lol. Usually I just set my range to 100m and stick with it.
Best way to avoid an enemy camper is to get a squad leader to smoke out the area, then run. Get closer to the enemy, take cover often. Use the 2 second rule to estimate how long you have before an enemy hits you - before you run, estimate if you can reach the next covered area within 2 seconds.
1 of my post already mention it. bullet drop dont affect anything under 300m. most maps engagement range dont even reach 100m. so your shots are pretty much like lasers.
by the way, for targets at 300m bullet drop is about 2.5inch constant ingame.
Added on September 27, 2011, 2:40 pmQUOTE(Albertloo25 @ Sep 27 2011, 01:56 PM)
As for tank battle they more stupid! as russian tank T34 move faster than german tank( is common,german are big heavy steel tank, is it their ww2 history sucks?or didnt play world of tank beta, they are playing sniping with enemy tanks, didnt use cover to advance or use forward n reverse with a cover and shoot..)
i bet those tank drivers are battlefield vets.
just to let you know, in real life tank dont move forward and reverse to dodge shells. Their track will get stuck in the earth and worst case broken due too much friction.
This post has been edited by y3ivan: Sep 27 2011, 02:40 PM