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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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evofantasy
post Apr 27 2010, 06:52 PM

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QUOTE(fujkenasai @ Apr 27 2010, 06:41 PM)
whats your new nick and id?
*
haven login yet since patch...
bz wit work and my new place under renovation so no net yet >.<
fujkenasai
post Apr 27 2010, 06:59 PM

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QUOTE(ProtossSC @ Apr 27 2010, 06:48 PM)
Thanks for this. It seems to help improve the latency a lot and make it playable. I have the beta for like 2 weeks and didn't play any online games because of lag but though I'm still with around 250 ms ping i guess connecting to the US server but I'm on the Europe server.

I connect to the Us west coast n play on a europe server, not really sure how the battle ping works but kinda felt the same latency in game though it was definitely higher ping connecting to the europe server than the us server.

If anyone is on europe server, add me up , protosssc.david
*
I see, I think all of us are on US regrettably.
Quazacolt
post Apr 27 2010, 07:02 PM

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QUOTE(evofantasy @ Apr 27 2010, 06:21 PM)
true they are T1 but u forgot one thing...
for reapers to be effective, they have to be fast (around 10racks 11gas) which put u behind the worker count (minerals on buildings instead of quick SCV and SCV mining gas to be used on ur reapers) thus ur economy...
u gotta hope ur reaper does more than how ur investment...
having a reaper to kill a probe -> bad investment as u are not crippling his economy at all...
u can transition into MMMs but u have already lost so much momentum that ur opponent at this point (need to start building rax when ur resources was used for the first 2-3 reapers) could out macro u and steamroll you...
the whole reaper opening is too easy to counter now once they have scouted u...
*
eh worker count same la, since i dont stop building them until racks done -> orbital

after orbital continue build a few but i mainly sustain my min from MULE, typically ill have 1 mule, then the next 50 is when i comsat -> atk
most of the time though ill atk before comsat cuz cant wait, be it and impending rush or my allies (or myself) being scouted/harassed too

bottom line is that reaper investment wont be a problem so long you can trade them off for workers (assumingly you dont fully success/fail and have them wiped) and transition to MMM.

IF your opponent is getting BO that hardcounters MMM (which you are kinda at fault for not taking him out instead) then you will lose out on your reaper investment. think of colossus or heavy siege tanks/mutalisks etc etc
do note, hard counter to MMM are tier 2 ish, so you have ample of time for your reapers to prevent it
evofantasy
post Apr 27 2010, 07:14 PM

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QUOTE(Quazacolt @ Apr 27 2010, 07:02 PM)
eh worker count same la, since i dont stop building them until racks done -> orbital

after orbital continue build a few but i mainly sustain my min from MULE, typically ill have 1 mule, then the next 50 is when i comsat -> atk
most of the time though ill atk before comsat cuz cant wait, be it and impending rush or my allies (or myself) being scouted/harassed too

bottom line is that reaper investment wont be a problem so long you can trade them off for workers (assumingly you dont fully success/fail and have them wiped) and transition to MMM.

IF your opponent is getting BO that hardcounters MMM (which you are kinda at fault for not taking him out instead) then you will lose out on your reaper investment. think of colossus or heavy siege tanks/mutalisks etc etc
do note, hard counter to MMM are tier 2 ish, so you have ample of time for your reapers to prevent it
*
means that ur reapers should be out typically slower...
mine sharing the BO?
cause from wut u have been saying, it feels ur reapers come out a little too slow...
taeru
post Apr 27 2010, 07:15 PM

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lameass blizzard cant play a single 2v2!!!
XenoFr3ak
post Apr 27 2010, 07:24 PM

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Connection damn sucky today sad.gif
Quazacolt
post Apr 27 2010, 07:27 PM

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QUOTE(evofantasy @ Apr 27 2010, 07:14 PM)
means that ur reapers should be out typically slower...
mine sharing the BO?
cause from wut u have been saying, it feels ur reapers come out a little too slow...
*
umm, not really that slow also, my reaper army strength is about equalvalent to someone zergling/zealot/marine rush. (of cuz in pure size count its lesser, however the strength should be about the same since i can kite zealot/zerling, and reapers generally own marines)

around 10 rax, and 11 gas as you said, later pop count i didnt really count and more towards using my instincts already lol. but the idea is orbital the moment i can, tech lab moment once rax done, and while im doing tech lab, 2nd rax is on the way, while im getting first reaper out i have 3rd rax being built, about 2nd reaper i get nitro boost researched, upon 4ish reaper boost is done, 2nd rax getting tech lab, and about 5-6 reaper comsat is about done too and i make my way to the enemy with rally on reaper
ProtossSC
post Apr 27 2010, 07:42 PM

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QUOTE(fujkenasai @ Apr 27 2010, 06:59 PM)
I see, I think all of us are on US regrettably.
*
Yea. I was on the US server before and transferred to the EU as I thought there's no way around the lag.
I will try and see if I can move back to the US server
XenoFr3ak
post Apr 27 2010, 07:50 PM

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QUOTE(ProtossSC @ Apr 27 2010, 07:42 PM)
Yea. I was on the US server before and transferred to the EU as I thought there's no way around the lag.
I will try and see if I can move back to the US server
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How do u moved between servers?

ProtossSC
post Apr 27 2010, 08:12 PM

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QUOTE(XenoFr3ak @ Apr 27 2010, 07:50 PM)
How do u moved between servers?
*
Blizz helped me out in changing server.. It's not an instant change though. Might take couple days .
fujkenasai
post Apr 27 2010, 09:22 PM

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user posted image
ZOMG zergs have their own facebook too its called swarmbook.

This post has been edited by fujkenasai: Apr 27 2010, 09:26 PM
DuskBin.Marksman
post Apr 27 2010, 09:55 PM

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The fastest reapers would be out in the approximate Build order

7 rax (Proxy or without)
7 gas
barracks complete, techlab.
start supply as soon as reaper started.


For those having lag issues, try the battleping, im not having major lag issues now with it.
XenoFr3ak
post Apr 27 2010, 10:25 PM

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QUOTE(DuskBin.Marksman @ Apr 27 2010, 09:55 PM)
The fastest reapers would be out in the approximate Build order

7 rax (Proxy or without)
7 gas
barracks complete, techlab.
start supply as soon as reaper started.
For those having lag issues, try the battleping, im not having major lag issues now with it.
*
Is battleping secure and reliable?, im just afraid it might be a spyware of some sort.
Moonflown
post Apr 27 2010, 10:59 PM

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I'm actually looking for someone who wanna pre-order from gamestop and get a beta key for pre-ordering. So that we could share shipping fees
Quazacolt
post Apr 27 2010, 11:09 PM

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WHAT THE f*** I CANT VIEW REPLAY CUZ BNET IS DOWN JESUS CHRIST

yeah /nerdrage moar
DuskBin.Marksman
post Apr 28 2010, 12:12 AM

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In terms of reliability, its working straight so far, its just connecting through a generally nearer proxy server rather than the congested pathways or something.

Security wise im unsure but you could check with the australians on that. They have to use these to get good ping.
HaVoC
post Apr 28 2010, 08:23 AM

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QUOTE(Moonflown @ Apr 27 2010, 10:59 PM)
I'm actually looking for someone who wanna pre-order from gamestop and get a beta key for pre-ordering. So that we could share shipping fees
*
How much will it cost?!
evofantasy
post Apr 28 2010, 09:16 AM

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QUOTE(Quazacolt @ Apr 27 2010, 07:27 PM)
umm, not really that slow also, my reaper army strength is about equalvalent to someone zergling/zealot/marine rush. (of cuz in pure size count its lesser, however the strength should be about the same since i can kite zealot/zerling, and reapers generally own marines)

around 10 rax, and 11 gas as you said, later pop count i didnt really count and more towards using my instincts already lol. but the idea is orbital the moment i can, tech lab moment once rax done, and while im doing tech lab, 2nd rax is on the way, while im getting first reaper out i have 3rd rax being built, about 2nd reaper i get nitro boost researched, upon 4ish reaper boost is done, 2nd rax getting tech lab, and about 5-6 reaper comsat is about done too and i make my way to the enemy with rally on reaper
*
how could u have enuff resources to do all that including the orbital + supply depot...
and u even got nitro boost O.o
i'll give it a try...

if i'm toss, i usually go for a 1gate build to come up wit earlier stalkers/ sentry (chrono-ed)...
usually
8 pylon
10 gate
12 gas
13 robo (start saving chrono)
move 3 workers to gas
then from there onwards, depends on wut i've scouted my opponent to do...
and i usually wall in around my mineral line (unless some maps)

if i'm zerg, i usually go for a 13pool with around 6 zerglings out as zerglings on creep = win
Quazacolt
post Apr 28 2010, 09:39 AM

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QUOTE(evofantasy @ Apr 28 2010, 09:16 AM)
how could u have enuff resources to do all that including the orbital + supply depot...
and u even got nitro boost O.o
i'll give it a try...

if i'm toss, i usually go for a 1gate build to come up wit earlier stalkers/ sentry (chrono-ed)...
usually
8 pylon
10 gate
12 gas
13 robo (start saving chrono)
move 3 workers to gas
then from there onwards, depends on wut i've scouted my opponent to do...
and i usually wall in around my mineral line (unless some maps)

if i'm zerg, i usually go for a 13pool with around 6 zerglings out as zerglings on creep = win
*
admittedly my reaper will be slightly slower than someone whos determined to do a fast reaper rush (such as 7-8 rax then gas for example, do note tech lab takes time and 9-10 rax will slow ur first reaper considerably) however, i dont put all my hopes on reapers and id rather get em out slightly slower and have a solid econ for transition. also again, its just the first reaper being slower, having a solid econ means i can afford 3 rax pumping out reapers and once they up, i can catch up to say, someone whos doing a pure reaper rush.

for toss im usually 8-9 pylon, for the early gas right after gate, and i chrono the hell out of my probes while saving just 1 for the gate on the first stalker.

zerg i typically go 11-12 pool with early gass for speedlings, zerglings without speed upgrade is kinda, no fun at all rofl. then id typically quick lair for early hydras. with zerglings still in play for harassment/flanking
evofantasy
post Apr 28 2010, 10:48 AM

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QUOTE(Quazacolt @ Apr 28 2010, 09:39 AM)
admittedly my reaper will be slightly slower than someone whos determined to do a fast reaper rush (such as 7-8 rax then gas for example, do note tech lab takes time and 9-10 rax will slow ur first reaper considerably) however, i dont put all my hopes on reapers and id rather get em out slightly slower and have a solid econ for transition. also again, its just the first reaper being slower, having a solid econ means i can afford 3 rax pumping out reapers and once they up, i can catch up to say, someone whos doing a pure reaper rush.

for toss im usually 8-9 pylon, for the early gas right after gate, and i chrono the hell out of my probes while saving just 1 for the gate on the first stalker.

zerg i typically go 11-12 pool with early gass for speedlings, zerglings without speed upgrade is kinda, no fun at all rofl. then id typically quick lair for early hydras. with zerglings still in play for harassment/flanking
*
jz that when ur reapers actually gets to ur target, he would have defenses up (unless he fast expand)...
for me to do that, i would rather skip the reapers and go MMMs/ mech...

i usually use 1 chrono for 2 probes for the first 4/6 probes depending on my build...

i go lair relatively slow...
i invest in roaches (vs toss)/ banelings (vs terrans)

This post has been edited by evofantasy: Apr 28 2010, 10:50 AM

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