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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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Quazacolt
post Feb 20 2010, 04:36 PM

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QUOTE(flow @ Feb 20 2010, 04:18 PM)
you mean we can install the beta and watch replay without being chosen to have a beta key?
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yes.
Quazacolt
post Feb 21 2010, 06:02 AM

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QUOTE(chiam_ace @ Feb 21 2010, 02:08 AM)
lol you have no idea
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^

this.
Quazacolt
post Feb 21 2010, 04:12 PM

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QUOTE(Cheesenium @ Feb 21 2010, 12:35 PM)
Finally a good replay,after dozen of rubbish. biggrin.gif

http://www.teamliquid.net/forum/viewmessag...topic_id=112958

SC2 seems to be a good replay watching game.
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prolly cuz we cant play the damn game and we need replays fix to curb our sc2 needs


Added on February 21, 2010, 4:21 pm
QUOTE(Cheesenium @ Feb 21 2010, 12:58 PM)
I dont give a damn about SC being the ultimate competitive RTS. The gameplay hasnt changed since 1998 and it's more or less the same after 12 years while it's competitors have improved upon SC1's successful formula by leaps and bounds.Im not talking about gameplay alone,even the graphics,sound,animations feels dated.

The reason why other RTS could not achieve what SC1 have achieved is because none of all these RTS companies(im looking especially at you,Relic) could provide a good long term support as most of them dont have infinite money in their pockets. If one of those RTS companies could give the support that SC1 enjoyed,SC1 would have lost it's reign.

Besides,the money in gaming are all in the hands of the casual gamers that only care about the campaign,stomping some AI and never bother playing online. If Blizzard fail to get these people, SC2 wont be successful.

Im only interested in SC2 because i enjoyed the first one a lot. If im one of those newer generation of gamers that never touched SC1 before,i wont even bother to look at SC2 at all.

Nice,even more replays.

http://www.teamliquid.net/forum/viewmessag...topic_id=112991
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blizzard didnt have infinite money at the beginning. in fact, they started out just like everyone else: small company, and as a matter of fact, they didnt even started out for pc, they did for console, in which they *kinda* faild. (well, not many actually know about this, right?)

WoW (the ultimate blizz cashcow) didnt even came out until 5 years ago. war3/sc was way before that.

its how blizzard makes their game - strive for perfection, and the passion behind it.

one could claim how blizz would've failed sc1 if other companies didnt suck too much, but fact is they did, and blizzard didn't. cant really argue around that. now them "taking advantage" for what they've achieved from sc1 (fan whining/b****ing of "omg sc2 is so 1998") is their decision. and fans will still dig it. simple as that.


Added on February 21, 2010, 4:23 pm
» Click to show Spoiler - click again to hide... «


QFT this.


Added on February 21, 2010, 4:24 pm
QUOTE(f4tE @ Feb 21 2010, 01:15 PM)
seems like theres a lot of negative comments on SC2.. i expected it earlier since blizzard already said its similar to the original.. maybe i wont buy the game afterall.. wait few mor months for diablo3
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d3 is EARLIEST 2011, enjoy the wait lol.


Added on February 21, 2010, 4:29 pm
QUOTE(Cheesenium @ Feb 21 2010, 01:25 PM)
There is one thing i would say,if you have some good replays(not people camping outside their base),SC2 is a damn fun game,even you are just watching,as there are lots of suspense and the game is much more unpredictable from other RTS.Plus with the new units that give more mobility,it's feels that SC2 is have faster pace,compared to SC1.

Now,i just want to play the game myself.

The sounds,models,and art style still bugs me.It's not like RA3's cartoony kind of graphics which i love a lot. SC2 looks like a cheap online game with those big blocky WoW inspired models,lousy monotonic sounds and kinda plain environments.


Added on February 21, 2010, 1:29 pm

I know one guy wont like Blizzard's approach with SC2,Activision's CEO,Bobby Kotick,as SC2 is just the opposite of what he wants.SC2 seems more like a game that wont have yearly sequels,cost a lot to make due to the long time it require,and probably casual people wont be happy.

I think,whats left of the appeal of SC2 for casuals is just single player campaign and custom maps.

Nope,the delays are caused by the single player and battlenet.Mainly battlenet,i think.Blizzard started with multiplayer design first before they start doing the single player.
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thats the whole competitive esport right there that you "dont care about". and thats what made sc1/war3 the game it was back then. so far im already enjoying the replays myself though i have to agree with you: turtling games are terribad. war3 fixed that by having creeping and what not (a lesson learned from sc1), however sc2 seemed to bring that back since they dont have the hero element. i hope they can really fix this as this could be detrimental to the whole esport thing they are trying to bring. i mean, who the F would want to spend over an hour looking at the big screen with 2 people simply turtling up with base defenses? :/

as for the 2nd part, lol isnt that what MOST companies do except a few certain ones like blizz themselves? tongue.gif


Added on February 21, 2010, 4:36 pm
QUOTE(Gormaz @ Feb 21 2010, 02:23 PM)
I dont know, from the screenshots I see I don't really see where are these "awesome graphics", it's neat and all, but a little bit too much "cartoonish" for me. I would say nice graphics but not "awesome" either, but that's personal impression.

Maybe it's better to see in action with explosions and all, but the smoke trails and other small details I see on screenshots are "okey" but nothing more.

Personally I think I will be getting it anyway, I play only Single player anyway and the campains sounds pretty interesting and long.

As for "of course Blizz will not change the MP gameplay a lot" then I am just wondering why it's taking them so long to bring it out and why they waited so long to develop a sequel, just really curious. They have the money with Wow so it's not that issue, I am sure they have enough developers and co and fans have been QQing for one sequel for many years.
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people complained the same for war3, and they did for WoW, then they did for sc2/diablo3 (i lold most on d3, btw). those same people PROBABLY play/will play the damn games anyways. blizzard decided on their approach, and quite frankly im with them due to:
1) rather unique (who else does this? LOL)
2) due to this, its somewhat less taxing than other games? i mean, look at their min spec requirements LOL

yes, its not ENTIRELY OMGBBQ AWESOME like the recent games (remember crysis when its out? people literally had to upgrade their pc or even buy new ones just to play) however it isnt anywhere bad at all. and yes, you really really have to play the game/see it in action personally (not crappy youtubes lol) to REALLY appreciate it. screenshots does it NO justice.

one small detail even i myself missed out that my little sister spotted: the surrounding air from the protoss archons are sorta warped/condensed, which further "amplify" their presence. hell even after her pointing out i had to zoom in and went ZOMG DETAIL LOL.

This post has been edited by Quazacolt: Feb 21 2010, 04:36 PM
Quazacolt
post Feb 21 2010, 06:45 PM

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QUOTE(Sichiri @ Feb 21 2010, 06:23 PM)
lol at all "SC2 is not good enough" rants.
Its just a friggin beta. Wait till the retail is out.

Even after finishing the "uber long" campaign theres gonna be tons of custom maps later on.

Anyone who remembered playing "Starship Troopers" on the Original Starcraft knows what to expect soon.
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omg its a beta?!
Quazacolt
post Feb 22 2010, 02:54 AM

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- i especially hate replays with sub 50 APM and resources stagnant above 1k lol. in war3 terms, thats REALLY TERRIBAD tongue.gif

- well, i am merely replying to your post that it isnt really blizzard's long term support when the games are out for a similar period. ive liked kknd and even the c&c series, but lets be honest, it was never as balanced as sc1 would ever be even during the first day of release, adding in the fact that sc1 had to balance 3 races while kknd and C&C had to do with 2.

- maybe its just me, but you dont have to play the game to learn that. i mean, have you clicked help during the replays? you get a FULL unit/building list/tech tree layout + tooltips and descriptions even showing the cost/buildtime/pros & cons. my jaw dropped at how detailed it was lol (and yes i read it up myself out of curiousity)

also, heres the thing with constant expansion: you do have to invest in starting capital to start said expansion. the turtler just needs a natural expo, d that up, tech up, and once high tech units start to roll, even when ur 4:2 expo'ed, it'll still be hard to fight against.

and, no. blizzard isnt with activision (christ, does anyone read their press release? lol) it was just a merger between vivendi and activision, with the final name using blizzard as said name is well, very marketable. blizzard as a game dev/studio still do their own things (ever since the days with vivendi) and blizz activision (formerly vivendi and activision) dont really have much say (if any) towards what they do

- i was merely using crysis as an example. though it cant be denied that a huge majority of games out there (especially those uber graphic ones) do have really high requirements.
Quazacolt
post Feb 22 2010, 03:01 AM

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QUOTE(heaven @ Feb 22 2010, 02:55 AM)
Bnet in general has always been quite bearable in terms of lag, tho will have to see how Bnet2 goes when player numbers increase by folds.
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war3 delays, nuff said. a disadvantage is still a disadvantage lol.

hopefully sc2/new bnet revamps/improved the netcode, so it wont be a huge problem for laggers like us
Quazacolt
post Feb 22 2010, 03:47 AM

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QUOTE(heaven @ Feb 22 2010, 03:18 AM)
Or waiting for TM's fibre optic coming "very soon", tho Bnet's master coder is no longer with Blizzard, will see how their successor netcodes does it.
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screamyx being 100% stable is more than enough to keep me happy, nevermind the whole fibre optic thing LOL


Added on February 22, 2010, 3:54 am
QUOTE(Cheesenium @ Feb 22 2010, 03:19 AM)
» Click to show Spoiler - click again to hide... «


LOL,nothing much you can do about that,as pros arent posting their replays yet.At least the quality is increasing now,if youare looking at the right place.

People will always find exploits,imbas or whatever way they can ruin the game. Blizzard alone cant find out all the imbas all by themselves. Even Blizzard said that "4 days of Beta testing does more work than 4 years of internal testing". Thats when support comes and the competitive community depends on how fast they can locate and fix the problem. I doubt SC1 on release day is any more balance from Tiberium Sun or CoH on release day.Maybe less bugs due to Blizzard's perfectionist attitude,but not less imba.

I did click on help when watching replay,but nothing beats on actually trying to use the unit.

Most turtlers i saw are mostly prefer to wall up in their initial base and never bother expanding.Extremely boring to watch as most love to surround themselves with lots of defence.

I doubt Kotick will just leave Blizzard doing whatever it likes.

Nope,these days,there are getting more games that are trying to reduce their requirement so that more can play. Crysis is still the exceptional case. Also,ignore bad console ports.
*
- within day 1 probably not, however within that week, the changes are already flowing in. and that was back then. (oh lord 56k patching over bnet lol) i still remember the closed/open beta of WoW, the amount of bugs/problems hahaha. (yes ive been to both betas) even warcraft3, i was in the open beta, not closed beta though D:

- if it happens blizz could either find another publisher, or just publish their own games (not like they couldnt, i mean, look at WoW rofl)

- as i said, merely an example. crysis and bad console ports aside, what other 2010 game lets you play on a damn p4 and gf4/5 radeon 9 series cards? hell, WoW can even be played on a inspiron c2d lappie with intel integrated graphics (or a p4 1.8ghz with a gf4, for that matter), which other developer's games let me do that? lol

This post has been edited by Quazacolt: Feb 22 2010, 03:54 AM
Quazacolt
post Feb 22 2010, 02:02 PM

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oh besarnye

This post has been edited by Quazacolt: Feb 22 2010, 02:03 PM
Quazacolt
post Mar 1 2010, 04:42 AM

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QUOTE(meetxj9 @ Feb 28 2010, 06:19 PM)
Warcraft 3 didn't take as long as starcraft2. As for ghost, the game is actually crap, i don't even blame them for cancelling it, even by looking at the previews you can tell its boring. As for the crack and hack thing, i say go ahead and download and share it. Its not illegal or wrong since its not even the full game. Go ahead and play it and see what BNlizzard have been screwing around for years with.

Some of you might even blow a top when you actually play the game and spit curses at them~
*
why are you even posting here when you seem to display a lot of displease against starcraft 2 and/or blizzard?
Quazacolt
post Mar 1 2010, 06:36 AM

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QUOTE(meetxj9 @ Mar 1 2010, 05:37 AM)
Free country~ Freedom of speech~ bla bla bla~ nuff said. rolleyes.gif

Ill buy it ofcourse when it gets released. Its the story i want to know, the game is practiclly the same damn thing a decade ago. Only this time we get new units and pretty graphics. Not that i want to condemn Blizzard, but did this really take 12 years to make? Seriously? rolleyes.gif Is it really that hard? And after 12 years this is the best they can do?

The story is the only thing keeping me in Starcraft 2. I just want to know what Kerrigan is up to and what the Protoss are doing after Broodwars. My expected score for SC2 will ofcourse be 10/10 for story based production but 7.5/10 for gameplay. Blizzard has a good reputation for good story production, its just they are too confident on the game design. They like to make a big deal on how good their gameplay ideas are and such thereore takes forever to finish. But from what im seeing in SC2, nothing much has changed, nothing big anyway.
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why dont you make your own sc2 then? if its as easy as you think

and really, you're gonna buy a game you hate? and by buy you're actually gonan fork out RM and not loltorrent? if so you really amuse me, though a safe bet is you're just gonna pirate it anyways.

just to point out your contradiction: if they are actually confident in their game designs, it wouldn't have to take that long to release a game. mind you, "12 years" is when sc1 was out, and a bit later, sc:BW, then few years LATER was sc2's production confirmed and announced.
Quazacolt
post Mar 1 2010, 10:33 AM

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QUOTE(Gormaz @ Mar 1 2010, 09:38 AM)
From what I understood I am not sure it's totally legal have the SC2 beta client at all right now no? (not flaming here, just curious, I have not tried to get it myself so not sure where you guys are getting your's).

Then modifying the game in any way that is not explicitly agreed by Blizzard (like mods) is also not allowed in theory, I know they made that super clear with WoW for example.

After that you always wonder if the developers let some "backdoor" open really by mistake or if they were kinda letting you get access to more things you should have on purpose.

That's kinda like SupCom2, I found on Steam forums a way to unlock all the units and tech in the demo quite simply. Makes you wonder why this stuff was in the demo files in the first place if they did not want you to unlock them smile.gif
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having the client is legal, but without a legit sc2 beta invitation, you cant do anything with it. and the need to crack it = illegal, beta or not.
Quazacolt
post Mar 1 2010, 12:51 PM

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QUOTE(Cheesenium @ Mar 1 2010, 11:37 AM)
Sc2 beta client is widely available for download at most gaming files sites. I got mine from file shacks, not any illegal sites. The modifications for replays wasn't needed until the latest patch.

I don't see what's wrong with discussing about those modification. It's not like we are the ones doing it and selling the game for profit which is piracy. At the same time, similar stuff have been done for ages with demos, beta or even full games. EULA just say that you are not allowed to modify it and that's it. If this is prohibited, then , we can't discuss about hacks that allow additional techs in sup com demo or cracked versus mode in l4d.
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and cracking isnt modifying the game? lol
Quazacolt
post Mar 1 2010, 02:38 PM

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QUOTE(Aggroboy @ Mar 1 2010, 02:36 PM)
haha how sweet of them laugh.gif

do you think they can keep the 1st half 2010 target launch?
*
yes because the game looks REALLY solid from the closed beta and *coughhackedplays*

no because blizzard is a perfectionist ass that always loses the battle against time.

tldr: no friggin idea, its done when its done.
Quazacolt
post Mar 1 2010, 03:17 PM

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QUOTE(frags @ Mar 1 2010, 03:14 PM)
Do I have to step in now? SIGH...Okay everyone...stop trolling! You've had your say(you know who I'm talking about). There is no need for personal attacks. Quazzacolt, people are entitled to their opinion regardless how wild or baseless you think it is. If you think they are trolling and derailing the thread, report. I won't allow this to become another Modern Warfare 2 thread.
*
pool's closed sad.gif
Quazacolt
post Mar 1 2010, 03:42 PM

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QUOTE(Gormaz @ Mar 1 2010, 03:31 PM)
Damn now Cheese has a real double post, I am almost jealous  tongue.gif

To go back on topic, anyone has some comments after the last patch? Did that change the balance in some way?

I did not see any feedback from these two quick patches, could see lots of balance changes in it but it's hard to judge if they really change things without playing
*
same LOL

on that balance patch, i suppose blizz is encouraging more barracks (in particular, marines?) usage. majority of terran gameplay almost completely skips marine and helion spam straight up. this is understandable, though i am not sure how it'll turn out. from david kim youtube replay posted earlier (not sure if thats the latest patch too?) we can see massed marines and it seems REALLY solid combined with sentinels stasis block to prevent melee onslaught.

at the same time, gateway slight nerf seems a bit out of place. zealots are already disadvantage against zerglings/roach and they just go their startup nerf. it could be to balance a rush against terran, however theres still zerg and they prolly should take a look at that.
Quazacolt
post Mar 2 2010, 09:39 AM

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didnt try at all lol
Quazacolt
post Mar 2 2010, 02:19 PM

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QUOTE(bobohead1988 @ Mar 2 2010, 11:43 AM)
Tried it

By far its very polished and optimized
Gameplay don't know yet since you know...ez ai

Kinda dissapointed in voice acting though
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how should i put it, the music seems to overlap the voices... or the normal SFX. if you tilt the controls too much, feels a little unnatural.
Quazacolt
post Mar 2 2010, 03:08 PM

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QUOTE(-ZeN- @ Mar 2 2010, 02:42 PM)
I think there's quite some settings for voice and sound right? do try and tweak the settings to your liking then? Or maybe it is just beta, so still bugged?
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im gonna say beta lol. i did some tweakings, it kinda made it worse lol.
Quazacolt
post Mar 2 2010, 03:49 PM

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QUOTE(bobohead1988 @ Mar 2 2010, 03:10 PM)
In terms of speeches and voice acting I felt sc1 was more superior not the settings
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yeah the speeches didnt seem strong to me at all. again, this could be the overpowering music playing (orchestra and what not)

like BCs in SC1 was kinda menacing, now hes all "orly?!" oTL
Quazacolt
post Mar 2 2010, 05:52 PM

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QUOTE(Aggroboy @ Mar 2 2010, 04:49 PM)
Is the music Terran-specific?
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all 3 races honestly.

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