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 [ESPGL] Conduct Rules Feedback.

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TSFalk
post Apr 13 2009, 03:36 PM, updated 17y ago

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As you know, there are several rules enforced for all ESPGL-related on-location events that do not exist in online competitive leagues, or even on-location events not run by ESPGL. The original reason for these rules is to maintain professional conduct of participants and to present a good image to the public eye.

We're not saying we're going to be making changes to the rules at this time but for the moment we'd like community feedback on a few things:


1) Dead chat. You are currently not allowed to talk to teammates (including other dead teammates) via in-game teamchat OR person-to-person while dead.

2) Locked dead speccing. You are currently not allowed to flip through still-live teammates while dead. (This is the infamous 'hands off mouse' rule)

3) Communication with opponents. You are currently not allowed to communicate (taunting OR otherwise) with opponents when matches are live, both via in-game chat OR person-to-person, with the exception of team leaders using the in-game chat. (And obviously no taunting even then)

4) Foul language. For any reason whatsoever, foul language results in an instant warning. This pseudo-officially includes "shit".


There were very good reasons for implementing these rules, and I believe to a certain extent that those reasons still apply. However due to the past culture of FPS gaming, up to the CyberFusion event we've been trying to be as lenient as possible with the rules, administering reminders instead of warnings or totally letting things slide for minor cases. However due to the scale of the CyberFusion tourney we had to be much stricter with the rules we decided upon.

There comes a point where the ideals of professionalism starts to clash with the overal event atmosphere and enjoyment of tournaments. This is why this thread exists now, so you guys can tell us what you think, and how the rules have or have not worked out practically.

I'll get a little bit into the 'why's of certain rules after this thread develops a little, but I'd like some feedback FIRST before saying anything. If you have a beef with the rules, this is your chance to speak up!. Your time and effort is greatly appreciated.

syNcv9
post Apr 13 2009, 04:09 PM

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I scrolling when running also can't =(
SnapperJR
post Apr 13 2009, 04:44 PM

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1 and 2 should be removed,

3 and 4 should stay for obvious reasons and be enforced
crashtec
post Apr 13 2009, 04:58 PM

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QUOTE(SnapperJR @ Apr 13 2009, 04:44 PM)
1 and 2 should be removed,

3 and 4 should stay for obvious reasons and be enforced
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Hmm, i think the rules should be innovated rather than totally removed. I feel that a dead player shouldnt talk at all. The rules are particularly clear stating you shouldnt talk after death in the exception of a 2 second report. Unfortunately, with such a generally ruling, this also rules out cheering, which makes competitive games more exciting.

I will revise the rules with the community, as this was the first ever official release of a r&R on paper, it was designed for LAN tournaments.
What i think we should do is make separate rulings for online and offline play, since they have different styles of play.

Taunting opponents shouldnt be banned, but should be limited to undirected taunts. (standing up and cheering, etc etc) Although not directly related to taunting, it does affect and opponent when you do such things. Unless there is a more clear cut line about what taunting is (which is a borderline insult) it should be banned for now. (in sports, they do gestures which actually taunts their opponents indirectly, cheering loudly, parading etc etc, so thats a decision to be made by the community) Quiet games are honestly boring to watch...

So we've also got to think about spectatorship. We no longer play for ourselves, we play for the game too. (aside from wining cash that is)

I just hope teams dont get TOO tangled up on either side.

smile.gif



syNcv9
post Apr 13 2009, 05:10 PM

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Can't type when dying not fun lor... Cuz, beside can make a stupid joke, can discuss the strat or what you've done wrong, ain't it? When you died, it's so boring until I go watch Ks vs Mnski when it was shoutcasted =x.

Dead speccing also kinda teamwork also, let say the there's B and E is still alive, because they can't see each other's screen, A should change spec to E, so that B knows where is E and what the hell is he doing. Same goes to D give spec screen of B to E. (Sorry stupid explanation)

I saw SA players playing, they taunting "OI, GO HOME LA", etc, lols.
Belphegor
post Apr 13 2009, 05:54 PM

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QUOTE(syNcv9 @ Apr 13 2009, 05:10 PM)
Can't type when dying not fun lor... Cuz, beside can make a stupid joke, can discuss the strat or what you've done wrong, ain't it? When you died, it's so boring until I go watch Ks vs Mnski when it was shoutcasted =x.

Dead speccing also kinda teamwork also, let say the there's B and E is still alive, because they can't see each other's screen, A should change spec to E, so that B knows where is E and what the hell is he doing. Same goes to D give spec screen of B to E. (Sorry stupid explanation)

I saw SA players playing, they taunting "OI, GO HOME LA", etc, lols.
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What if they use team chat to "tell" where the enemy was? Like let say I die, I tell rojak where is the enemy? They don't need to do much. They just glance my screen to see what I said.

I'd love to see if the black screen can be implement into COD4. You are dead so you're not suppose to roam around see who's doing what not.
bv2427
post Apr 13 2009, 05:57 PM

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Some one typed "F*** how to play Dom." to teammates before RUP and Goat pointed it out. And I was "err so?" but didn't say anything.

Typing when dead to teammates shouldn't be banned. Although the whole bogus where alive players reading what dead players type, alive players can barely take their eyes off their screens, let alone read.

v[*.*]v
Wazzzap
post Apr 13 2009, 06:39 PM

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i dont understand why i cant choose to spectate my mates after i die
syNcv9
post Apr 13 2009, 07:28 PM

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jiaojiao boy angry edi
james2306
post Apr 13 2009, 07:44 PM

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QUOTE(Belphegor @ Apr 13 2009, 05:54 PM)
What if they use team chat to "tell" where the enemy was? Like let say I die, I tell rojak where is the enemy? They don't need to do much. They just glance my screen to see what I said.

I'd love to see if the black screen can be implement into COD4. You are dead so you're not suppose to roam around see who's doing what not.
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the CS black screen sux la..

COD4 so nice can still spec ur teammates and see how he play/clutch/ace whateva so nice..

i tried cs.16 during the cyberfusion LAN mini Tourney.. after die dem sien.. cant see anything one... can only chat
TSFalk
post Apr 13 2009, 08:21 PM

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Let's also branch out the discussion a little, to:

a) Coming on time, postponing matches (League) and its related penalties

b) Tournament draws, seeding vs random

I mentioned people coming on time in the Cyberfusion thread. I'm completely serious about that... it REALLY helped.

Even though me (and by inclusion Holyboy (ahahaha you suck)) screwed up servers at the start and thus we only kicked off at ~12:15pm instead of as originally planned at around 10:45 to 11am, we basically folded a full 16 single elimination tournament using 4 islands into about 6 hours, not counting the time we paused for the presentation, and we did so while undermanned. (like... 4 marshals total for 4 islands?)

If we can keep up that level of efficiency or maybe slightly improve on it, (i.e. starting games off sooner after the previous game is done) we may even be able to look at implementing a full double elim some point in future.

With some teams becoming as good as they are, I think a double elim may actually sooner or later become more necessary to foster a healthy community.

A double elim would also probably make multiple-team groups happier, as it justifies seeding. As it is, when you seed great teams into different brackets in single elim, it heightens or completely guarantees the chance that startup teams WILL get eliminated within their first games. Having absolutely no hope of making it past the first round sucks for people trying to learn the game/metagame, and while that will always happen, it's happening more now than previously because there just are so many good teams.

While tournaments are all about which team is better (within reason and within the confines of the tournament/environment/situation i.e. blaring techno music ahahah) people improve via experience and playing for keeps is miles different from friendly scrims.

I would say a well-run league is the best source of competitive experience, and if a tournament has to be run, a double elim will garner the most interest especially after a community matures and you want to continue introducing new people to competitive aspect of a particular game.

I've personally watched the ESP ACC team and SWL PeW mature in playstyle throughout the ACC league which has been going on 10 weeks now. Sure, they're all good players to begin with, but they've gelled together through shared experience and playing many different teams and different opponent playstyles.

Except SWL still loses to RnF. But let's not mention that lolol.
Strayfah
post Apr 13 2009, 09:45 PM

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Please allow dead teammates to talk to each other. Person to person as I don't see a reason to type. The strat time in CoD just isn't long enough so at least if you're dead you can still strat something out with your other dead teammate.

But implement it in a way that you're only allowed to talk to the person beside you.
DeathAdder
post Apr 13 2009, 10:00 PM

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This is quite tricky as you could do 1/2 in the name of absolute fairness. However, you could also allow 1&2 but add a "CS-Like Anti-Ghosting Rule" but this would of course be harder to enforce. Punctuality should always be strictly enforced but you will always get b****ing about the seeding. You should try using the MS EXCEL Random function or whatever makes the seeding the most random it can get. I felt the country separation seeding during the Promod Tournament was a good idea.

This post has been edited by DeathAdder: Apr 13 2009, 10:03 PM
TSFalk
post Apr 13 2009, 10:02 PM

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QUOTE(syNcv9 @ Apr 13 2009, 05:10 PM)
I saw SA players playing, they taunting "OI, GO HOME LA", etc, lols.
*
The fat kid sitting furthest on the right that got up on his chair and started shouting with his wheezing voice was the most annoying of the lot. Honestly if I wasn't marshaling I'd have gone over to do some... interesting things.

To make this more relevant, when things turn into yelling matches like that, it disrupts the flow of other islands. More often than not there's more than 1 island (or even different titles) going on simultaneously and it's distracting as hell when mongoloids start making themselves look like retarded shit-chucking chimpanzees. Don't do it.

QUOTE(DeathAdder @ Apr 13 2009, 10:00 PM)
This is quite tricky as you could do 1/2 in the name of absolute fairness. However, you could also allow 1&2 but add a "CS-Like Anti-Ghosting Rule" but this would of course be harder to enforce. Punctuality should always be strictly enforced but you will always get b****ing about the seeding. You should try using the MS EXCEL Random function or whatever makes the seeding the most random it can get. I felt the country separation seeding during the Promod Tournament was a good idea.
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Wat, it was completely random. ABC drew your card for you. sad.gif

This post has been edited by Falk: Apr 13 2009, 10:05 PM
syNcv9
post Apr 13 2009, 10:32 PM

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At least allow us to talk in team chat with our dead comrades is ok already.
prash
post Apr 13 2009, 11:15 PM

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but how about the content of the "talk" u having with ur dead teamate?u can easily give out intel to playing teamates.

dont get me wrong,i would love to be able to talk to my dead teamates n plan for the next round or just chit chat to kill time but i am looking at a marshalls POV.
DeathAdder
post Apr 13 2009, 11:18 PM

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QUOTE(Falk @ Apr 13 2009, 10:02 PM)
Wat, it was completely random. ABC drew your card for you. sad.gif
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I was trying to refer to using the most random method available.

TSFalk
post Apr 13 2009, 11:24 PM

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QUOTE(DeathAdder @ Apr 13 2009, 10:00 PM)
I felt the country separation seeding during the Promod Tournament was a good idea.
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^ ??? sad.gif


Added on April 13, 2009, 11:27 pmPersonally after watching matches I really feel that dead teamchat is not much of a security issue. If a live teammate spares enough attention to actually read text on the next screen over he may miss something important on his own screen. On the flip side if nothing's happening anyway, what info would there be for teammates to disclose?

Thoughts?

(OBVIOUSLY THIS ISN'T A RULE CHANGE, I'M JUST FOSTERING SOME DISCUSSION KK)

This post has been edited by Falk: Apr 13 2009, 11:27 PM
prash
post Apr 13 2009, 11:37 PM

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example of info


scenario 1:the bomb is being planted at A..wtf is [insert name of pokemon here(hint:water type)] doing circling B???

scenario 2:we are attacking leh.he should go pick up the bmb not play for time!

This post has been edited by prash: Apr 13 2009, 11:38 PM
Strayfah
post Apr 14 2009, 12:21 AM

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They are allowed to whisper or talk softly. Not too loud. I'm sure the marshalls can watch over that.

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