Konami today revealed a bit of information and an image of PES 2010 (previously Pro Evolution Soccer). The game is set to be released on X360, PS3, PS2, PSP and PC. I switched over to Fifa last year after being a long-time PES fan, but it seems in the PR like they've listened to many requests. Maybe this is the year where they take the big leap into this generation?
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Konami press release: Konami Digital Entertainment GmbH has announced that its forthcoming PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.
PES 2010 is scheduled for release on PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®Portable), PlayStation®2 and mobile phones in the Autumn, and follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.
Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms. Key additions for PES 2010 include:
• Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.
• Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.
• All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.
• Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.
• Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.
• AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.
• Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates – i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.
• Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element – pass frequency, movement, the line of defence, width of play, or the position of the front line – can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.
• Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.
• Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.
Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.
Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.
“We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting,” commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. “We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow.”
“The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area,” commented Jon Murphy, PES European Team Leader. “We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input.”
New update news from PES/WE 2010 (Thx to @SeanWong)
Gameplay
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Smarter referees make more balanced decisions New tricks Improved dribbling New penalty system No more 'soft goals' Teamvision 2.0 - Smarter AI Individual player characteristics, such as 'Fox in the Box' and 'Goal Poacher' Strategy power gauges Slower paced game Better response times Modes
BAL
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Champs League and Europa League (Uefa Cup) has been incorporated into BAL
More awards at the end of the season
Online
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Champions League is online Improved Online Mode
Master League
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Enhanced Integrated Champions League and Europa League More realistic transfers and negotiations Real currency
Visuals
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Improved player likenesses New Animations Improved stadium details Player expressions and arm hair Different skin textures and shirt weaves Dynamic Lighting Shirt creases realistically Untucked Shirts New Stadia (Anfield) Crowds are in full 3D
Licences
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All UEL qualified teams are licensed Transfer window patches throughout the season Audio
Improved crowd reactions and match day atmosphere Improved commentary to mimic the presentation of games
More facts:
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German, spanish, italian and french leagues are fully licensed. Champions league playable online. New servers for the online mode, the konami ID is gone. The annoying freezing after a free kick is also gone. New celebrations for players. No more sandbags, more realistic nets, (box style) Automatic tackles and shooting by the AI are gone. Overall stat for a player like FIFA. Overall stat changes depending the position a player is playing Boots now affect gameplay.
Q&A (For new comer) (Due to many people keep asking the same question so new comer must need it)
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Q1:What is the different between WE & PES A1:Both are same game: due to Region, PES is primary for Europe, WE for Asia and America.
Q2:Why local player(Malaysian) choose WE instead of PES?? A2:For online game play, both WE&PES cannot play online with each other. With WE version you can meet a lot of Asia player, example they all from Japan, HK, China and Singapore.
Q3:Do WE support English text and commentary(subtitle and voice) ? A3:Yes, besides Japanese, WE do support English text and commentary too.
if messi in the pes2010 looks like in the above pic, i think pes2010 could be ok but i doubt its going to be like that remember pes09,the 1st cutsene before main menu look superb graphic but then when playing,still sux
wow looks promising....i wonder y many ppl hate pes09' ok what...oh yea..i hope there will be more english stadiums for this 1....wembley jer boring!~..
konami is rich enough to secure more teams honestly. teams like chelsea and arsenal should get full licence instead of North Lodon FC.
English FA rules only let 2 of their clubs to be licensed on any football game.but since FIFA game is an official product of FIFA they can use all the leagues under FIFA.
the fact that konami is doing so well taking into consideration the fundings and access fifa has, it's amazing. no license, probably more difficult access to players, i think they should be less funded and yet such an amazing game. been a pes fan since ps1 days.
however, i had to buy fifa 09 coz pes 09 was more expensive when it first came out. plus, fifa had more improvements than pes. hopefully this one will be different
I never had any problems regarding the non-licensed football teams (fake names), its just that the PS3 editions are not that much different from the PS2
version, and some elements of the gameplay, it became worse and worse. If only they improve on the unrealistic part of the game, plus Master League, it
should be a winner in my heart again. FIFA 09 takes the top spot this year, but it by no means perfect.
I am indifferent. I'll probably buy whichever one has easier trophies. MUAHAHHAHHHAHAHHAHAHHHAAA But seriously, I like FIFA more. I cannot imagine playing as Manchester Red instead of Manchester United.