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Games Street Fighter IV | V2 (PS3), checkout the 1stpage for tips n psn id

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Kyoyagami
post Apr 10 2009, 09:53 AM

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from what darkie said, used standing block. If you get hit when your crouching block, you will get pushed behind a lot more compared to standing block.

The disadvantage is the gap between you and your opponent when standing block. It might be better to dish out a combo then just use Blanka's rolling attack.
Kyoyagami
post Apr 10 2009, 11:49 AM

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From what I observe, when blocking the roll, immediately dash front, crouch MK, HP and then Rolling Attack again. That's an example if it were a mirror match.
Kyoyagami
post Apr 10 2009, 12:16 PM

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I learned that here. Since it would make good use of charge partitioning. Glad i could be of help mikeeeee. biggrin.gif


Added on April 10, 2009, 12:23 pmWait, that combo might be LP instead of HP. Some experimentation would be good.

This post has been edited by Kyoyagami: Apr 10 2009, 12:23 PM
Kyoyagami
post Apr 10 2009, 12:52 PM

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try this.

Charge back for 2 seconds. release the back button for 1 second, and then do front punch. If it doesn't work, try going a little faster. bcuz according to that vid, the charge was released for 2 seconds and then the command was done after that.
Kyoyagami
post Apr 10 2009, 01:58 PM

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i am corrected. thanks man.appreciate it. biggrin.gif
Kyoyagami
post Apr 10 2009, 03:38 PM

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As Yjtay says, without a corner, Blanka's Rolling attack is not punishable unless ur at a corner. The range after the block is too much for the defender to make a move. And thanks for sharing Yjtay. biggrin.gif
Kyoyagami
post Apr 10 2009, 04:25 PM

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Arr Corrected once more. haha. thanks. biggrin.gif

I did notice Air throws is possible. Forgot about that.
Kyoyagami
post Apr 10 2009, 04:27 PM

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alrite, with immediate effect, i shall quite using partitioning. tongue.gif
Kyoyagami
post Apr 10 2009, 04:31 PM

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So that would mean that... if a player decide to charge a second, move front, charge again, it would be totally unpredictable by all means. Correct?
Kyoyagami
post Apr 13 2009, 05:19 PM

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i remember reading from SRK that Guile's Sonic Boom is the weakest projectile move in the game.

With regards of the panic, you'd be surprise to noe that many tournament players work so well when their playing casually. but when they are in the tournament, they resort to the most basic combos possible. Its only a matter of how good you can tell yourself that what you are playing, is just like practice. And that's the first step to overcoming that panic.
Kyoyagami
post Apr 13 2009, 06:15 PM

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Me too. Mine is every 2 minutes, or i guess 5 refreshed on LYN. Sigh...
Kyoyagami
post Apr 14 2009, 09:52 AM

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do it faster. that's the only advice i think i can think of.
Kyoyagami
post Apr 14 2009, 05:09 PM

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Actually, Keane's Dhalsim is great. His Rufus is nice, but I had more experience with his Dhalsim. kalah 95% of the time. tongue.gif
Kyoyagami
post Apr 16 2009, 09:16 PM

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I think that's for toddlers to train with. tongue.gif
Kyoyagami
post Apr 17 2009, 07:43 PM

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Super cool finish with Dan. that was so taunting. biggrin.gif
Kyoyagami
post Apr 18 2009, 11:31 AM

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He's meant to be portrayed that way. tongue.gif

Actually, Dan shouts Oyaji. especially when he beats Sagat. the reason is because his father was beaten by Sagat before and he wants revenge. But his cartoonish ways does put a bit of charm towards the other serious characters.

About the ragequitters part, I'm now afraid that in the middle of a match, due to internet problems, we get a DC and then it adds up. The worst would be when people perceive you as a ragequitter when the internet was the real culprit.
Kyoyagami
post Apr 20 2009, 05:29 PM

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Wow, it connected! The speed!
Kyoyagami
post Apr 20 2009, 10:57 PM

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I seriously love how Poongko plays. its so aggressive that it really gives you an awe.

And Daigo can notice people's reaction within 0.5 seconds. Yeouch, very fast reflexes. biggrin.gif

This post has been edited by Kyoyagami: Apr 20 2009, 11:16 PM
Kyoyagami
post Apr 21 2009, 11:57 PM

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Ah, Slumdog MIllionaire, worth the hours u spent watching it. biggrin.gif
Kyoyagami
post Apr 22 2009, 10:26 PM

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Owh yeah, Mayflash is not bad too. Better if you want it as a base so that it could be modded with Sanwa parts. biggrin.gif

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