I see pixelated shadows in my Mass Effect 2.
Thank god for tweaks.
To enable Trilinear Anisotropic in ME2 (ME2 uses Bilinear Anisotropic):
Go to Bioware folder:
\Documents\BioWare\Mass Effect 2\BIOGame\Config
Open up GamerSettings.ini
Add this above "MaxAnisotropy" line:
Trilinear = True
For "fixing" pixelated shadows, add this: (DON'T USE 512 on MinShadowResoluton, it will make your game look crap)
MinShadowResolution=64
MaxShadowResolution=2048
Other stuff that works in ME2 setting:
DepthofField = True/False (enable or disable DoF, use it if you think ME2 is too dark, or playing on laptop)
Now I demand High Res Textures.
EDIT: King of page 44. And also I didn't have a problem registering my game on SocialNet, and it seems that redeeming has a "cooldown" before accepting another code.
This post has been edited by Sewerspeakers: Jan 29 2010, 05:16 PM
RPG Mass Effect 2, Arrival DLC release on 29 March
Jan 29 2010, 05:14 PM
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