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Movies Inception | The Dark Knight director sci-fi pic, Warner Brothers wants Inception 2 ?

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QuickFire
post Jul 19 2010, 10:49 PM

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I dunno how an urge to pee can translate into a downpour... I dont see any real connection anyway, unless you dream of standing under your own d***? laugh.gif
QuickFire
post Jul 20 2010, 10:14 AM

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QUOTE(Haruhi @ Jul 19 2010, 11:11 PM)
I was rather disappointed they didn't go into detail
» Click to show Spoiler - click again to hide... «


nonetheless nice touch for the gravity shifting idea

Edit* and btw, big question here: How exactly do they implant a dream within a dream when the technology (or the magical suitcase) is but a perception of the mind?
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You have some points there. I dont think the idea of having trained mechanisms against extraction/inception is bad, I think it's great and very cool, what I do think was less than good was how they ran with that idea. The defense mechanism could have manifested itself in so many other different ways, it could have brought a visual touch to it, but Nolan decided to keep his generic faceless henchmen as his Bond fix. He has this fixation that everything has to be brought as close to reality as possible, even in dreams. It worked wonders in his other movies, especially The Dark Knight, where the superhero movie was brought perfectly down to a crime thriller level, never before seen. But here, the possibilities are endless! As I said the first hour of the film was marvelous, but the execution of some of the ideas after that was rather ho-hum. Let's just hope Inception has given him his own Bond kick and he doesn't actually go on and do an actual Bond movie.

QUOTE(talexeh @ Jul 20 2010, 12:46 AM)

I'm not really sure but whose dream is this supposed to be? Before they went into the third layer, I clearly heard that they're going into Fischer's dream but when they're in third layer, they point to it as Eames dream. rclxub.gif Were they just trying to bluff Fischer since he was just beside them in the third layer?
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Yes! I thought I heard them saying it was going to be Fischer's dream. They tricked him into believing they would be breaking into Browning's dream, and Arthur even said "We're going to use him to break into his own subconscious", or something to that effect. But later on in the dream itself, it seemed it was actually Eames' dream. Another confusing part.

QUOTE(n00b13 @ Jul 20 2010, 12:59 AM)
No, I don't think Mal and Cobb went through multiple layers. I think they went into limbo because they populated their dream world with too many memories.

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Actually I dont anyone has come up with a wholly coherent and consistent story of Cobb and Mal. I *think* I remember him saying they were exploring deeper levels of the dream world, which would make my theory sound. They spent 50 years in the last level of the dream they dared venture in, Mal lost it there and lapsed into a limbo state of mind, Cobb kept count of the number of layers they were in, killed themselves and kept going one level up, but Mal, having been infected by Cobb's idea, would always think she would need to go one more level higher to reach reality.

Now, though, I think that theory is bust. Because I believe the dreamer of a particular level cannot venture deeper into the dream. Nash was the dreamer in the carpet level, and he wasn't in the level below that. Yusof was the dreamer for the level 1, and he didn't go in with the team into level 2. Arthur was the dreamer in level 2, and he wasn't in level 3. At the start, we see that if a dreamer leaves his dream level, the dream collapses. I believe if the dreamer isn't an active entity on his level, the dream will collapse. This would make sense if eames was the dreamer for level 3, but if as above Fischer was actually the dreamer, then the world should have collapsed when he went into limbo. Or something. I'm still not really sure how this dream world all works.

By the way, if you were to give a kick in level 1 to someone who was currently dreaming in level 3, would that wake him up to level 1?


QuickFire
post Jul 20 2010, 11:07 AM

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QUOTE(keeseng12 @ Jul 20 2010, 10:44 AM)
snip
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Nice interpretation. But I'll stick to it being reality, the whole thing being a dream isn't my cup of tea.
QuickFire
post Jul 20 2010, 11:40 AM

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QUOTE(robertngo @ Jul 20 2010, 11:26 AM)
Damon Lindelof offer another mind blowing possibility for the ending, it did not stop or keep spinning  rclxub.gif

http://livefeed.hollywoodreporter.com/2010...ending-pic.html
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Oh that's just aggravating... laugh.gif
QuickFire
post Jul 20 2010, 03:00 PM

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QUOTE(Makakeke @ Jul 20 2010, 01:50 PM)
If you know that you're "incepted", it's not an inception smile.gif

Btw, I'm still waiting for someone to enlighten me about the bombing in level 3. Anyone?
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What bombing? You mean the endless scenes of Eames arming and planting explosives? Nothing to enlighten, they're just boring! tongue.gif

OK the detonation acts as a kick to bring them back to level 2.


QuickFire
post Jul 20 2010, 07:22 PM

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QUOTE(Makakeke @ Jul 20 2010, 04:47 PM)
Isn't a kick suppose to happen in the preceding level? i.e Happen in level 2 to bring level 3 back to level 2? We saw that in the beginning when Nash pushed Cobb into the tub to bring him back from the first scene, instead of bringing him back to reality in the plane.
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The detonation was to bring Cobb and Ariadne back from Fischer's limbo most probably. It didn't really matter since Ariadne and Fishcer killed themselves to get out of there. I'm actually beginning to feel sick thinking about the plot.

QUOTE(dlct87 @ Jul 20 2010, 05:33 PM)
yea, unless the dreamer minimize the usage from his memory...

well if Fischer is the dreamer, then his subconscious will know the layout of the environment, but Cobb's team don't, so they will be in extreme danger when being pursued by the subconscious
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The dreamer wont know the layout of the level unless he or she is taught by the architect.
QuickFire
post Jul 20 2010, 08:35 PM

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QUOTE(dlct87 @ Jul 20 2010, 07:56 PM)
nope....remember when Cobb first bring Ariadne into the dream(they sat in a cafe), that's Cobb's layout,
dreamer:Cobb
mark: Ariadne

then when Ariadne did the folding city stunt, she replicate the same city Cobb showed her earlier on
dreamer: Ariadne
mark: Cobb
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That's because after the cafe blew up Cobb taught Ariadne the layout so she could replicate the city and experience her work first hand for the first time. And Cobb was still the dreamer, which explains why his projections were so hostile towards Ariadne.

This post has been edited by QuickFire: Jul 20 2010, 08:40 PM
QuickFire
post Jul 21 2010, 06:17 PM

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What you mean is people are only talking about the plot itself, nothing deeper than that. And you would be quite right, though I don't think that's such a bad thing. I can't remember the last time a movie was so talked about so goddamn much. Perhaps The Matrix? I dunno, coz I was around 9 years old at that time.

Btw, I watched The Dark Knight yesterday. It's even better than I remembered... and probably Nolan's best. The interrogation scene surely has to go down as one of the best scenes in history.
QuickFire
post Jul 21 2010, 06:42 PM

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QUOTE(n00b13 @ Jul 21 2010, 06:31 PM)
too many shootout scenes in the snow.
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Dude the action scenes just plain sucked!

Except the shifty-grav and zero-grav fight scenes. Those were good, especially the former, which will probably be as well remembered as bullet-time from The Matrix. It looked so unbelievably cool and fluid. But damn, it was short as hell, and after they actually 'drop' into one of the hotel rooms, Nolan's penchant for in-your-face editing and close-up shots of people punching each other surfaces, and it turned kinda sucky.
QuickFire
post Jul 21 2010, 07:56 PM

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QUOTE(Makakeke @ Jul 21 2010, 07:38 PM)
You see that's exactly what I thought too but Cobb said to Fischer to set the charges even after saying that their mission failed (Fischer died). It's only after that that Ariadne convinced them to go to limbo. Since they don't plan to go any deeper, why set the charges anyway? It's not a kick if you're already in the last level. I'm still puzzled with this scene hmm.gif
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I think he suggested using explosives only after Ariadne convinced them to go into Fischer's limbo. But dont quote me on it.
QuickFire
post Jul 21 2010, 11:21 PM

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QUOTE(Makakeke @ Jul 21 2010, 08:07 PM)
Nope, just came back from watching it again and it was said before that. The movie actually gets better with second viewing, love it even more now.
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Sure? Hmm I seem to remember Eames saying something about arming explosives right after Cobb agreed with Araidne to go into the limbo. Shows you that Memento is right, memories can be damn unreliable. Especially my memory.

QUOTE(robertngo @ Jul 21 2010, 09:13 PM)
the zero gravity scene was the best wire effect i have ever seen, even in matrix you can see some of the movement looks very much like they are hanging from wire but not in this case. they even design cloth and shoe lace that will look like it is in zero gravity
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This I agree with. The zero gravity scenes, especially the fight, looked the most authentic I've seen.

QUOTE(kobe8byrant @ Jul 21 2010, 09:35 PM)
First time I've had problems with action scenes from Nolan though. I still believe he has it in him as seen in TDK's car chase.
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Well the action in Batman Begins sucked as well. He improved in TDK, though most people still say the action there sucked. I dunno, but I liked the prison transfer sequence in TDK. Certain parts of it lacked a visual grasp but for the most part it was tense and chaotic... in a good way, I felt. It had three of the film's coolest moments too- Batpod emerging from the Tumbler wreckage, the semi truck doing the flip, and the batpod doing a different flip off the wall. The other fight scenes in TDK dont fare as good in my books, although I found them more watchable in repeat viewings.
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post Jul 22 2010, 11:58 AM

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QUOTE(Calvin871989 @ Jul 22 2010, 12:50 AM)
Inception’s Dileep Rao Answers All Your Questions About Inception : http://nymag.com/daily/entertainment/2010/...ao_answers.html
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Damn, even the cast cant come up with a conclusive explanation to some of the concepts, like limbo.

QUOTE
You're right, it has to be Fischer's, because that's the level where they're planning to do the inception. That also means that in the hotel room, when Browning is talking to Fischer, we're actually watching —
— an internal debate going on in Fischer's mind. He's filling Joseph Gordon-Levitt's dream with his subconscious. And then one level down, in the snow of his own mind, he drops down to limbo when he dies, which means your rule of thumb isn't quite right. Because Mal shoots him, which means Cobb's own subconscious has taken Fischer to limbo.



Shit, and I was convinced the dreamer couldn't leave his dream space without it collapsing. If that were true, and level 3 was indeed Fischer's dream, that whole level would be kaput the moment he went into limbo. Oh well, at least we don't have to take Rao's answers as gospel.

QUOTE(+Newbie+ @ Jul 22 2010, 11:22 AM)
Which begs the question. How come only Fisher's projections appear in all the dreams? We've seen how Cobb can project the train, his kids. We've seen how they can project their own weapons. So we know the other dreamers can project into the dream as well.
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I think perhaps, the others could control their projections. Fischer, unaware he was in a dream, couldn't. Cobb couldn't, because he simply couldn't control his subconscious. That dream in paris where Cobb was teaching Araidne? I think he deliberately filled the space with normal projections, just to give Ariadne a feel of the real dream world. But he couldn't control the projection of Mal.

Anyway, I know why the impact when the van went into the bridge's railing didn't wake up the others, but how come it didn't wake Arthur up? He was conscious in the level directly below.
QuickFire
post Jul 22 2010, 03:22 PM

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QUOTE(hfi @ Jul 22 2010, 01:28 PM)

I dont think Dileep is right about Fischer being the dreamer. He was the subject for all the levels; meaning it was his subconscious populating the dream levels that was created by various team members. The snow level was indeed Eames's dream but it was Fischer's subconscious populating the level. This help explains the various security inconsistencies in the film. When in level one, his military training didnt kick in until he was kidnapped. When he realizes he was in danger, his subconscious tries to set him free of the anxiety attack. Once he was knocked out in level one, his dream resets to level 2 which also resets the 'alarm' in level 2 (but not in level 1). Initially in level 2, his military training was kept in check due to him not being aware of what of what was going on. But as Cobb explains to him about what was was going on, his anxiety starts to creep once again and this sets off his military self defense mechanism. In level 3, he was fully aware that he was in a dream and this right away triggers his defense mechanism and it goes into search and destroy mode.
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Good explanation!

But still, I want to know why didn't the van's impact act as a kick to wake Arthur up?
QuickFire
post Jul 22 2010, 05:25 PM

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QUOTE(hfi @ Jul 22 2010, 04:16 PM)
This is because the kicks need to be synchronized in each and prior levels. Arthur needed to set off the bomb as the van hits the barrier, that way the falling sensation from the 5th to 4th floor coincides with the falling sensation from the van in free fall. The tricky part is that he needed to time the explosion at a precise moment. Too soon (before the van hitting the barrier) will cause the team not feeling the kick from level one. If he sets off the bomb after the van hitting the barrier, the team will fail to fall because of the absence of gravity. But when the van hits the barrier, he was still fighting off the henchmen and missed the initial kick completely.  But the van was still in free fall, so there was still time to execute another kick on level 2. The elevator was that improvisation and it was to coincides when the van hits the water.

Likewise, the collapsing of the fort was to coincide with the elevator plunging in level 2. The music was the timer. Both Arthur and Eames sets off their respective charges as the music ends. The defibrillator was the kick to pull Fischer from Limbo, but Ficher himself needed a kick in limbo for it to work. The lightning was the queue of the kick so Ariande pushes him off the ledge to coincides with it. When Eames sets off the bomb (the kick), it affected limbo and causes the buildings to collapse, Ariande took it as the queue and makes the jump - she gets back to level 3. At this point, Saito died and got lost in limbo and Cobb chose not to kick himself back to level 3. When Ariande awakes in level 3, the fort collapsing on her coincidentally with the the lift plunging pulls her, along with both Ficher and Eames, back to level 2. The water in level one and the moment of impact of the lift in level 2 brings all the surviving members back to level 1.
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The way I understand it, if you give someone a kick in level 1 while he is in level 2, it wakes him up in level 1. If you give someone a kick in level 1 while he's in level 3 or further down, he doesn't get up, because you first have to wake him up in level 2. Since Arthur was awake in level 2, the van's impact and plunge should have brought him up to level 1, no?
QuickFire
post Jul 22 2010, 07:27 PM

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Now you're just making up your own rules laugh.gif
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post Jul 23 2010, 12:53 PM

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QUOTE(hfi @ Jul 22 2010, 10:35 PM)
No what im saying is that in order to get back one level you need to initiate 2 kicks; one in prior level and another in current level. Think of it as a push and pull effect. During the heist mission, the team needed both the pull and push kicks to traverse between the levels. A normal kick from top level is not enough to bring you back. The van plunging was an incomplete kick because Arthur didnt set off the bomb. The van plunging has a pull effect, but the initial sequence didnt sync with a push kick in level 2 because Arthur wasnt ready to initiate the kick. If the team didnt venture into level 3, they still would have to blow up the floor to coincide with the van plunging.
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Damn I wasn't aware of this at all! Was this explained somewhere in the movie? Can't believe I missed it. But moving on, when you die in a dream, you dont need a "pull" from the level above to wake you up? How come when Cobb was dunk in the tub of water early on, he didn't need any "push" from the level below to wake up? Or are we to simply assume upon seeing the gushing water he just killed himself?

QUOTE(hfi @ Jul 23 2010, 11:49 AM)
I took it as the body in level 2 wasnt experiencing direct zero gravity in level 2 but the results of the extreme sensation of the body being suddenly weightless in level 1. Whatever happens at a particular level, the effect of it is reduced exponentially at the next level. Its the same logic that why a kick can only wake up a person directly one level below it. Why the pain from Saito's wound is reduced at the next lower levels. When Arthur sets off the bomb, Im pretty sure he setup the charges at the underside of the lift - meaning the lift was going upwards, causing the sleeping body to straight away slam down towards the bottom floor of the lift. By this logic, the body wasnt experiencing a free fall since they 'felt' their body against the hard floor of the lift.
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But as all saw, there was absolutely NO gravity in level 2 whatsoever. That's as direct as level 2 being directly affected by the free-fall in level 1! Surely they must have felt something in level 3. I dunno, sometimes I feel some of the rules in the film were thought up to simply service the plot.

QUOTE(robertngo @ Jul 23 2010, 12:09 PM)
Dark city should have the budget of the matrix, that would be awesome
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Heh that's what I thought as well when watching Dark City.
QuickFire
post Aug 7 2010, 08:32 PM

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lol still lots of discussion on the plot eh I see. I've long lost interest in the details of the plot.

Here's an article that I agree with. Despite really liking the movie, I've been describing the exact same problems, and now someone who's a better writer has written a full article on them.

http://blogs.suntimes.com/scanners/2010/08...s_and_waki.html

QUOTE
Now, I've only seen "Inception" once, and I suppose all of these suppositions may be valid, given the world Nolan has created for the film, but rather than mollify my reservations about the movie, they only deepen my sense of dissatisfaction. Why would Cobb (Leonardo DiCaprio) and Arthur (Joseph Gordon-Levitt) guide their new architect Ariadne (Ellen Page) through such nifty surreal dreamscapes as the exploding neighborhood cafe, the origami Paris and the Escher staircase if she's not allowed to create any such environments herself? Why would Nolan intentionally stick the movie's most tantalizing images up front, instead of saving them for when the real action gets underway? Wouldn't it have made for a better story (and better showmanship) if the dreams got more spectacular as the movie went along? Wouldn't a chase through the streets of a folded city be more dazzling than, say, regular old gridlock (even if somebody does throw a runaway locomotive into the middle of it)?


QUOTE
In other words, Nolan may have painted himself into a corner with his own "rules." In movies that come pre-loaded with operating instructions for the world in which they take place, there's always the danger that the auteur's self-imposed guidelines won't entirely serve the movie's interests. Why would Nolan create rules for dreams (and let's not forget that they are called "dreams" throughout the movie) and disallow the dream-logic that makes them different from reality?


QUOTE
The way I look at it, whether the top keeps spinning or not makes no difference to the movie's story or thematic concerns (whatever they may be). The goal of the shot is simply to toy with the audience one last time, to create a little suspense. The movie goes black just as the top stops spinning -- a nice little metaphor for "waking up" from the movie itself. Really, how deeply does it change the movie? It changes the level on which Cobb's story is taking place, but thematically it's still the same story.


Which is entirely why I'm not drawn into the whole nature of the is-it-reality-or-is-it-a-dream ending. I don't think the last shot is bad, in fact I like it, but it's nothing more than a sly wink on Nolan's part.

And I completely agree with this part:
QUOTE
Which gets me back to some of my earlier questions about what Nolan's movies mean: What they are about, rather than just what stories they tell. (I'm talking theme instead of plot.) Burr writes:

My immediate response was a dazzled appreciation of the film's fiendishly complicated narrative structure, followed by a slow cooling off period as I realized the movie isn't really about anything beyond that structure. What I genuinely love about "Inception" is not its metaphysics but the way Christopher Nolan visualizes them...
And yet: Dreams within dreams within dreams -- kewl! And? Depressingly, there is no "and," which wasn't the case with "Memento," the Nolan film that's closest in spirit to "Inception."... "Memento" was a tragedy about identity and memory, how the former relies on the latter to string itself into a fragile chain of existence and how easy it is to wipe both away. "Inception" is... a heist movie.

A fascinating heist movie, true, and one that works out most of the variations on its theory before spinning to a halt only because movies have to end sometime. Yet I never felt the wracked angst of Leonardo DiCaprio's Cobb the way I did Guy Pearce's Leonard in "Memento," maybe because the awful confusion of losing one's memory has real-world resonances whereas plummeting through levels of another man's dreams doesn't....

QuickFire
post Sep 3 2010, 11:45 PM

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So guys, now that the dust has settled.

Still think it's a masterpiece?
QuickFire
post Nov 28 2010, 07:46 PM

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The thing about Inception is that it swamps the viewer with so much information that the first viewing can be a little confusing, you're constantly thinking about what the characters said 10 seconds ago. It's only with a second or third viewing that you realize the movie is actually... crap. Yes, I've just watched it again, and it has some nice ideas and concepts, but the execution is just painfully mundane and WRONG. The constant yakking is boooring. Yak yak yak. Explain this explain that. All done verbally. Films are about images, especially one with so much potential as this. Nolan makes the mistake of TELLING instead of SHOWING. And when he does attempt to show, he's revealed as incompetent, as evidenced by the goddamn awful last 40 minutes of shit action. You only need to compare this with The Matrix, which explained its ideas with elegance and coolness. None of that here. You want to see images coexisting perfectly with dialogue? Watch a Tarantino movie.

The most pitiful thing is that it really had the potential to be an all-time great. But it's just a bad movie.
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post Nov 28 2010, 08:18 PM

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QUOTE(Forum Goon @ Nov 28 2010, 08:03 PM)
of course it's too much for me, and it's probably too much for you too. lol inception is such an ingeniously woven story that you have to watch it 5 more times to even understand half of the things the movie mentions, only to find more things that don't make sense. Inception is one of those movies that makes you feel smart just by watching it like Minority Report and the Matrix.

you don't even have to talk about the dream mechanics. In the movie, both Ken Watanabe and Cillian Murphy are two powerful and very important leaders of huge conglomerates. It would be nearly impossible for a bunch of guys to even get close to any one of them, let alone hook up a bunch of dream gizmos, without security detail noticing. This was especially ridiculous when the group was invading Cillian Murphy, since Ken Watanabe was also along with them. Lol he's like his greatest industrial rival and threat to his family's empire, yet he fails to recognize Ken Watanabe on the plane? Lol logic.

Another silly thing is Inception tries to pass the bunch of dream jumpers of as good guys. Lol these guys are actually invading the mind of an innocent guy who, as far as the audience can tell, hasn't done anything wrong and is an all around nice guy. And for what? To stop terrorism? To cure cancer? To stop evil? No, they went in just so Ken Watanabe's empire can rise up and rule after Cillian destroys his dad's company. Not to mention that what the group really did was just feeding lies to Cillian's mind, and he'll destroy his company based on a lie. The dream jumpers try to usurp Cillian using underhanded tactics with the intention of pure personal gain such as wealth and power, and their the good guys? lol.
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I will agree with your first paragraph. It really does feel like it's trying to force too much info down our throats. Although I suspect I get that feeling only because of how the information is conveyed, namely YAK YAKKITY YAK YAK YAK.

About the second point, true but it's a bit nitpicky for me, so I dont have issues with that. Certain things have to sacrificed to tell a story like this.

Third point will fly past most people. I realized it but didn't give it much thought because the movie completely sidesteps the issue. You are right, but the movie is bad not because of this.

QUOTE(mrsmile @ Nov 28 2010, 08:10 PM)
Matrix and Inception has adopted a unconventional and interesting concept.
But I feel that Matrix concentrate too much on action and CG and too little on the concept
Inception like what QuickFire said lacks the graphic presentation
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The Matrix went all dumb action in the last act, but at least it was some damn cool action. biggrin.gif

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