Does anyone know if radiant silvergun had a pal release, I might hunt around for it in my store room as i'm not sure if i got the original or ciplak version
The Will to Fabricate, Why it never comes to PS3 interview
The Will to Fabricate, Why it never comes to PS3 interview
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Jun 18 2009, 03:02 PM
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#1
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727 posts Joined: Nov 2006 |
Does anyone know if radiant silvergun had a pal release, I might hunt around for it in my store room as i'm not sure if i got the original or ciplak version
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Jun 19 2009, 02:55 AM
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#2
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QUOTE(gundamalpha @ Jun 18 2009, 03:04 PM) Nope, only released for the Japanese market OH LOL! its your fault for making me nostalgicEdit: And please say this game no more as I'm really tempted to get one heh guess i must have the ciplak version. I played it all those years and I must say i doubt i had the skill to get very far |
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Jun 19 2009, 06:58 PM
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#3
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That's nothing compared to some really hard to find collectibles.
Was just reading about a copy of Battlesphere gold going for USD1225. While not your traditional scrolling shmup, it was released after the atari Jaguar died. |
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Sep 15 2011, 12:02 PM
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#4
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What this thread you let die Gundamalpha!?!
Be attitude for gains OK enough engrish. umm Radiant Silvergun, out yesterday on XBLA. I got it, it's like i remembered including engrish translations, but now in HD and it's still hard as hell. |
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Sep 15 2011, 12:38 PM
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#5
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Back then, without the benefit of the internet and without proper english tutorials, i just played it as a straight shooter - as in kill everything. Anyway as far as i can tell, it's keep shooting the same colour and avoid the rest to max out your score, but i'm sure that with the benefit of youtube, there are probably gonna be tons of scoreattack vids to look at for hints.
I'm not convinced with psv as a viable format for shoot em ups, i tried dondonpachi on my wife's iphone and i wasn't too impressed, mostly because of the size of the screen. I'm fairly convinced that you need a full sized arcade cabinet (or at least a HD sized display) to truly appreciate a shoot em up. |
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Sep 15 2011, 04:13 PM
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#6
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As awesome as the 7cm wonderswan screen was, whenever i think about shmups on portables i go back to my horrifying childhood memories of playing R-Type on the original Gameboy. It wasn't the best port (or maybe it was my inability to get past level 2)
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