Yes, there's hardcore mode. You can't select Hardcore/friendly fire/etc for each game type though - instead you get more default gametypes with settings already set in stone... i.e. a choice between SnD regular and SnD Hardcore Ricochet... so you can't play SnD hardcore with non-ricochet friendly fire for example.
That's for the default matchmaking. For private games it's like stock CoD4 in terms of selecting options. Slightly better, actually, but that's because stock CoD4 had very, very limited options, and the system still is in no way or form able to hold a candle to modding the server for exact settings you want.
Heartbeat sensor isn't overpowered, really. You only see it when you're not running OR sighting down, and it pings slower than the UAV, with a shorter range. Still I guess with Bling (2 attachments) sensor + silencer would be one of the ultimate camper tools...
... till a grenade flies in.
What seems overpowered though is Bling, select SMGs Akimbo and Rapid Fire. This is so ridiculously hilarious for CQB maps.
QUOTE(Xonius @ Nov 12 2009, 01:36 PM)
Most of the games that i've played are decent, even ones with 1 bar. Its all about estimation. Also, there are alot of noobs so they tend not to move that much, LOL.

You're missing the point! Regardless of your ping you still put the sight directly on the player, so moving or stationary is irrelevant!
QUOTE
is there any lan support for mw2? if not, there wont be any lan parties?
Private matches probably would suffice, and this would probably be 13982983244% more enjoyable than random matchmaking online just due to the fact everyone has LAN pings. The only two drawbacks is that you'd absolutely need an internet connection at the LAN (problematic in places like Australia) and the inability to run mods for the LAN parties, which rules out most serious cash prize competitive tournaments (in EU) other than those sponsored by IW/Activision with their heaps of console sales earnings.
This post has been edited by Falk: Nov 12 2009, 01:45 PM