Powered by the groundbreaking Cryptic Engine, Champions Online will be developed for both Xbox™ 360 and PC formats. With literally billions of character options allowing total customization, real-time action combat, the richly detailed Champions universe and an experienced Cryptic Studios team devoted to working directly with gamers to deliver a great gaming experience, Champions Online is set to be the premier superheroic massively multiplayer online role playing game.
Save the world (and the cheerleader). Explore space. Venture into new dimensions.
Pre-ordered mine through Gamestop. Waiting for my key to arrive and might cancel my order if its out of stock.
Gameplay overall is really fun, there is no limit on how you create your hero, all thanks to the Framework which allow you to mix and match on the powersets.
Graphically, its tailored for XBOX360 but you get to optimize it for high FPS gameplay.
If i would have to compare to City of Heroes / Villains, CO stands up brightly in terms of customization, server management as well as combat system.
You dont just stand there and pew pew, smash smash and get humped. Instead, you get to move while attack, giving advantage to your combat. Best is you play it with a gamepad. I am playing it with keyboard so all my fingers is in use while fighting.
Simply said, if you have played Champions RPG, you would find CO identical to whats on the pen and paper RPG. If you played CoX for long time, you would find CO a new home which have less grind (so far).
@ImUrDaddY, server is located in LA. Latency was so-so during beta but may improve on launch.
I was in the closed beta but the latency is unplayable from Malaysia. Unless they add closer servers I'm definitely not getting this. I really hope it's better after launch but I doubt it.
This post has been edited by xanxanlol: Aug 28 2009, 09:27 PM
I would say very smooth on the network part despite some rough performance on a full shard. I manage to get a good 308ms on peak and 278ms on off-peak.
On client side performance, its all about visual tweaking to have a fun playing experience.
Otherwise, its all smooth. The head start launch is a great success and hoping for the same on the official launch later tonight @ 1am. Besides all the good stuff, the bad stuff is on pets and action figures path finding some known bugs on certain framework.
There is another release date slated for September 10th but its an Australian version.
Server in Australia better ping?
Do not get confused, there is no server in Australia. What was announced is the availability of box retail of Champions Online in Australia. Everyone connects to one server which is located in LA.