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Retro gamers, The money sucking thread
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sonic_cd
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Aug 21 2009, 04:32 AM
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QUOTE(LiangZhuge @ Aug 21 2009, 01:57 AM) I think it depends on your DC as well. I have a Jap DC and played Sonic adventure (PAL) on it using a bootloader disc (which also can be used to play ahem ahem  ) If your DC is manufactured much newer (towards the end of Dreamcast life ~ around 2001 ?? ), Sega took the ability to read normal CD in the GD-ROM drive to fight against piracy. Thus the bootloader will not work since it just a normal CD and you can't boot it to swap the original GD-ROM disc. Best bet, if your DC can play ahem ahem, then it should be able to play any region original GD-ROM disc (using bootloader disc if necessary) Previous I have a PAL DC (blue swirl), made in Indonesia but sold it already. confirmed . the cd-playing ability was something to do with the mil-cd format but in the end was scrapped .
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tripleB
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Aug 21 2009, 05:15 PM
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Getting Started

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I don't know how to differentiate what Dreamcast system can / can't do what. I have 3 NTSC/U systems, manufactured in 1999, 2001 and 2002 respectively. All 3 can play backups, and can make use of the bootloader as well. I'm listing them in respective numbering. Some slight differences I can tell:
1. Can't boot certain backups. Certain titles that do like Soul Calibur missing introduction / glitchy sound. Made in China. 2. Backup reading success shoddy. Fine one day, not fine the other. Made in China. 3. The best. 100% read success using bootloader or backups. Made in Japan.
Now, these are hardly scientific finds, but they are too noticeable to not notice. My earlier statement about Shenmue II PAL using bootloader is just something I read from the NCSX site, which can be depended on for imports. However, all the forum posts I've read elsewhere say that running Shenmue II PAL on bootloader is fine. Again, I can't confirm or deny this, since I don't own a copy.
Damn, now I feel like firing up Shenmue again. Dreamcast has been hooked up to 2nd TV for a couple months now (for VOOT and 3rd Strike), just need to dig out the old Dreamcast catalogue.
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REDFlELD
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Aug 21 2009, 06:14 PM
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My Dreamcast hampir die already the lense, sometimes can boot sometimes can't... anyone here know how to fix it?
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chronims
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Aug 21 2009, 08:20 PM
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New Member
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QUOTE(REDFlELD @ Aug 21 2009, 06:14 PM) My Dreamcast hampir die already the lense, sometimes can boot sometimes can't... anyone here know how to fix it? You can try to tweak the small screw behind the optic of your DC. But you need to be careful not to over do it, so basically u need to make tiny adjustment every time. If the laser adjusted correctly, u should able to play it again.
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pel
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Aug 21 2009, 11:06 PM
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My Jap Dreamcast wont boot my Shenmue NTSC/UC even after using bootdisc. It just stuck in the loading part.
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S4PH
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Aug 22 2009, 12:57 AM
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QUOTE(pel @ Aug 21 2009, 11:06 PM) My Jap Dreamcast wont boot my Shenmue NTSC/UC even after using bootdisc. It just stuck in the loading part.  i tought that u already have a NTSC U/C dreamcast why try on a jap console?
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pel
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Aug 22 2009, 02:23 AM
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I previously sold my US dreamcast to evoHahn.
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sonic_cd
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Aug 22 2009, 09:32 AM
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QUOTE(REDFlELD @ Aug 21 2009, 06:14 PM) My Dreamcast hampir die already the lense, sometimes can boot sometimes can't... anyone here know how to fix it? would be easier to get another one though.
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TSgundamalpha
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Aug 22 2009, 10:54 AM
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If not mistaken only later JP DC have disabled mil-CD, the rests are ok  Added on August 22, 2009, 10:54 amQUOTE(pel @ Aug 22 2009, 02:23 AM) I previously sold my US dreamcast to evoHahn.  You should have conned him This post has been edited by gundamalpha: Aug 22 2009, 10:54 AM
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sonic_cd
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Aug 22 2009, 11:13 AM
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QUOTE(gundamalpha @ Aug 22 2009, 10:54 AM) If not mistaken only later JP DC have disabled mil-CD, the rests are ok  Added on August 22, 2009, 10:54 amYou should have conned him  http://www.dcemu.co.uk/vbulletin/archive/i...hp/t-26670.htmlgot a small article here on the mil-cd format though . sounds kinda like a stripped down dvd to me . » Click to show Spoiler - click again to hide... « DC HOMEBREW TAKES OFF
In June 2000 Dan Potter decided to experiment with compiling code without the need for the official Sega development kit, and just one month later he released his work as LibDream, a freeware independent Dreamcast library, which would become the defacto software that many coders used to port over the first emulators, games and applications.
In the same month the WinCE Dev kit was “leaked” and a group of coders operating from Boob.co.uk used it to release an application called BoobPlay (an mpeg and AVI player).
August 2000 was a busy month with not only another movie player released in the form of GypPlay, but this was the month in which the first emulators were successfully ported over to the console. Gleem was a NES emulator written by Chuck Mason using LibDream, and shortly following that the SNES emulator Sintendo was released written with the WinCE development kit. Many other emulators and applications appeared, made with both the LibDream and WinCE development kits, and in December 2000 LibDream evolved into KallistiOS, which is still in use today. Sales of Dreamcast hardware took off virtually overnight as more and more applications, emulators and pirate games appeared. Sega were selling consoles by the bucket load, however they were also selling them at a heavy profit loss, and the lack of game sales meant that they were building up a large debt very fast. Sega rapidly changed the code in the Dreamcast in an attempt to stop unauthorised code from being booted, and as of October 2000, NTSC machines had additional code installed in the bios which would not allow booting of the MIL-cd format from CDRom.
This stopped unofficial games and programs running on the newer consoles once and for all, however it was too late by then. The damage through piracy had been done, and the console was condemned to the grave in early 2001 when Sega officially ceased production. The compromising of the MIL-cd format was amongst the reasons for the demise of the machine as it helped create the pirate scene in the first instance, however in a strange twist of fate if it was not for MIL-cd support being included in the consoles hardware, the homebrew scene may never had happened.
taken from that site This post has been edited by sonic_cd: Aug 22 2009, 11:15 AM
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TSgundamalpha
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Aug 22 2009, 11:36 AM
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QUOTE(praetorian @ Aug 10 2009, 06:48 AM) Cool your collection of PAL Sega Saturn games is impressive will upload my small SS collection , here is some Japanese games. praetorian are you from UK? Are you HardcoreOtaku?
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evoHahn
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Aug 22 2009, 12:09 PM
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QUOTE(gundamalpha @ Aug 22 2009, 10:54 AM) If not mistaken only later JP DC have disabled mil-CD, the rests are ok  Added on August 22, 2009, 10:54 amYou should have conned him  oiiit!
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TSgundamalpha
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Aug 22 2009, 01:07 PM
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QUOTE(evoHahn @ Aug 22 2009, 12:09 PM) oiiit!  *cabut  Added on August 22, 2009, 1:37 pmJust received Magna Carta This post has been edited by gundamalpha: Aug 22 2009, 01:37 PM
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pel
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Aug 22 2009, 02:38 PM
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QUOTE(gundamalpha @ Aug 22 2009, 10:54 AM) If not mistaken only later JP DC have disabled mil-CD, the rests are ok  Added on August 22, 2009, 10:54 amYou should have conned him 
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alex13
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Aug 23 2009, 05:04 PM
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Hi all, As I am saving up for the upcoming Gran Turismo for PSP, I will have to delay the retro collection until October  . In the mean time, ladies and gentlemen, have fun on continuing the retro gaming, I will come back very soon, starting probably with Tales of Symphonia GC or the Final Fantasy VI, VII, VIII and IX for Playstation 1  .
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REDFlELD
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Aug 23 2009, 08:10 PM
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QUOTE(sonic_cd @ Aug 22 2009, 11:13 AM) http://www.dcemu.co.uk/vbulletin/archive/i...hp/t-26670.htmlgot a small article here on the mil-cd format though . sounds kinda like a stripped down dvd to me . » Click to show Spoiler - click again to hide... « DC HOMEBREW TAKES OFF
In June 2000 Dan Potter decided to experiment with compiling code without the need for the official Sega development kit, and just one month later he released his work as LibDream, a freeware independent Dreamcast library, which would become the defacto software that many coders used to port over the first emulators, games and applications.
In the same month the WinCE Dev kit was “leaked” and a group of coders operating from Boob.co.uk used it to release an application called BoobPlay (an mpeg and AVI player).
August 2000 was a busy month with not only another movie player released in the form of GypPlay, but this was the month in which the first emulators were successfully ported over to the console. Gleem was a NES emulator written by Chuck Mason using LibDream, and shortly following that the SNES emulator Sintendo was released written with the WinCE development kit. Many other emulators and applications appeared, made with both the LibDream and WinCE development kits, and in December 2000 LibDream evolved into KallistiOS, which is still in use today. Sales of Dreamcast hardware took off virtually overnight as more and more applications, emulators and pirate games appeared. Sega were selling consoles by the bucket load, however they were also selling them at a heavy profit loss, and the lack of game sales meant that they were building up a large debt very fast. Sega rapidly changed the code in the Dreamcast in an attempt to stop unauthorised code from being booted, and as of October 2000, NTSC machines had additional code installed in the bios which would not allow booting of the MIL-cd format from CDRom.
This stopped unofficial games and programs running on the newer consoles once and for all, however it was too late by then. The damage through piracy had been done, and the console was condemned to the grave in early 2001 when Sega officially ceased production. The compromising of the MIL-cd format was amongst the reasons for the demise of the machine as it helped create the pirate scene in the first instance, however in a strange twist of fate if it was not for MIL-cd support being included in the consoles hardware, the homebrew scene may never had happened.
taken from that site Nice read... I didn't know there's ppl buying DC consoles to play those old games.
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TSgundamalpha
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Aug 24 2009, 05:50 PM
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Too bad Sony won the case against bleem! or else we could enjoy much better quality PS1 games on DC rather than the inferior PS2 and terrible PS3 in comparison
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sonic_cd
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Aug 24 2009, 09:44 PM
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QUOTE(gundamalpha @ Aug 24 2009, 05:50 PM) Too bad Sony won the case against bleem! or else we could enjoy much better quality PS1 games on DC rather than the inferior PS2 and terrible PS3 in comparison i`ve yet to try the ps1 disc on the ps3 . lol This post has been edited by sonic_cd: Aug 24 2009, 09:55 PM
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gnsumas
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Aug 24 2009, 10:07 PM
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QUOTE(sonic_cd @ Aug 24 2009, 09:44 PM) i`ve yet to try the ps1 disc on the ps3 . lol You really should. It still will look better on an SDTV through a PS1, but it is a refreshing change for those who have suffered playing PS1 games on HDTVs for all these years.
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TSgundamalpha
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Aug 25 2009, 03:10 PM
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Received 3 DC games from 3rotor
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