
Borderlands is an upcoming science fiction first-person shooter with RPG elements that is currently in development by Gearbox Software for the Microsoft Windows PC platforms, the PlayStation 3 and Xbox 360. The game was revealed in the September 2007 issue of Game Informer magazine.
:: Story ::
In the distant future, several colonization ships head to Pandora, a planet on the edge of the galaxy. The colonists are drawn there in search of a better life as well as vast mineral resources said to be on the planet, free for anyone's taking, akin to a futuristic gold rush. Some time after settling the colonists discover that there is little the planet offers, aside from some decrepit alien ruins. Those who have money leave, the remaining population devolves into chaos and lawlessness. Some of the settlers seek to get rich quick by discovering alien technology. Most others are just trying to survive. After seven earth years, the planet's slow orbit brings a transition from winter to spring, and many horrifying creatures emerge from hibernation.
A beacon of hope for the remaining colonists emerges in the form of a mysterious vault carved in the side of a mountain. This vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the vault were completely wiped out by some sort of protective force. The only evidence of their discovery is a scattered radio transmission, proclaiming the vault's majesty, but not its location.
:: Features ::
* Three playable characters in the game, all with unique skills, abilities, and back stories. As these characters level up, the player can increase basic stats for them such as health totals, ammo capacity, and accuracy. Each character also has three unique focus skill trees to develop. There is also an accessory item type specific to each character.
* Four player cooperative play along with other singleplayer and multiplayer modes.
* Access to customizable vehicles for "vehicular combat" and will also be able to customize their character.
* There will be many quests of varying length and complexity. Many of these quests will not be mutually exclusive, and can be completed together.
* The game will also have a unique feature similar to Diablo's random level generation system. This new system will generate more than 500,000 different guns as well as 500,000 different item and armor variations.
* The features of the maps will be randomly generated. While towns, and the general paths connecting them will remain the same, Borderlands features a system that randomly instances the surrounding landscape, with randomly placed things such as bunkers, towers, caves, enemies, and exploding cacti. All of this is done without a loading screen. Gearbox plans that the player will not see a loading screen after they boot up the game
:: Trailers ::
:: Screen shots ::




This post has been edited by -= Virgil =-: Jul 23 2009, 12:01 PM
Jul 3 2008, 04:28 PM, updated 15y ago
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