QUOTE(subimpact @ Jul 3 2008, 10:16 AM)
ROFLMAO!! ze carebears attacks!RPG [PC] Diablo III, Release Date: Whenever it's finished :p
RPG [PC] Diablo III, Release Date: Whenever it's finished :p
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Jul 3 2008, 10:18 AM
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1,734 posts Joined: Apr 2008 From: KL / PJ / JB |
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Jul 3 2008, 10:25 AM
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1,954 posts Joined: Jan 2005 |
QUOTE(yuka @ Jul 2 2008, 07:13 PM) we knew it, but piracy talking is very strict i know i know..............the biggest problem for me is D1, it is too old to be found anywhere........even the "ahem" version very very hard to find................if amazon.com can post to Malaysia then it won't be a problem, most of the old games can be found there, even Fallout 1&2!!!u should ask somewhere else.. and you know where to get it no offence |
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Jul 3 2008, 10:30 AM
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1,419 posts Joined: Sep 2004 |
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Jul 3 2008, 10:37 AM
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11 posts Joined: Apr 2005 |
Check it out people pissed about the art direction in diablo 3.
http://www.petitiononline.com/d3art/petition.html |
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Jul 3 2008, 10:38 AM
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402 posts Joined: Jan 2003 |
~_~ lolz
Added on July 3, 2008, 10:52 am » Click to show Spoiler - click again to hide... « This post has been edited by subimpact: Jul 3 2008, 10:52 AM |
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Jul 3 2008, 10:52 AM
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Senior Member
5,355 posts Joined: Jan 2003 From: Cera |
LOL at the carebears...
I agree that D3 seems a bit too colourful, but as mentioned before it's similar to the world of Dungeon Siege. ![]() Personally I prefer the dark and gloomy dungeons of D1 but at the moment the current art is fine with me. In fact, I felt that D2 was not dark enough !! |
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Jul 3 2008, 11:00 AM
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402 posts Joined: Jan 2003 |
dungeon siege ahhhh memories
![]() This post has been edited by subimpact: Jul 3 2008, 11:00 AM |
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Jul 3 2008, 11:02 AM
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864 posts Joined: Mar 2005 From: Unknown |
This bashing on the art direction is getting silly
anyways, from the words of D3's lead producer QUOTE “One of the things that we considered when we were working on the visuals for ‘Diablo III’ is the fact that color is your friend. We feel that color actually helps to create a lot of highlights in the game so that there is contrast. A great analogy is like in ‘Lord of the Rings’ — not everything is dark. It allows you to see what a creepy dungeon can be like but if everything is dark it doesn’t allow you to have a lot of contrast.” Source and i have to say he raises a good point and i have to agree with him This post has been edited by SilverCrimz: Jul 3 2008, 11:02 AM |
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Jul 3 2008, 11:04 AM
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1,419 posts Joined: Sep 2004 |
Seriously I hope the bashing stops. I don't want this project becomes like "Starcraft: Ghost".
This post has been edited by mikelee: Jul 3 2008, 11:04 AM |
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Jul 3 2008, 11:04 AM
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402 posts Joined: Jan 2003 |
QUOTE(SilverCrimz @ Jul 3 2008, 11:02 AM) This bashing on the art direction is getting silly yea the bashing is getting way out of hands la.. hahaha jebus those fanboys anyways, from the words of D3's lead producer Source and i have to say he raises a good point and i have to agree with him but i want secret carebear lvl.. where u can amputate them haha |
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Jul 3 2008, 11:12 AM
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1,201 posts Joined: Jan 2003 From: Ampang |
I for one love the changed in the art direction. Those whiners are really getting out of hand
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Jul 3 2008, 11:12 AM
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864 posts Joined: Mar 2005 From: Unknown |
lets start a petition that supports the current art direction. I don't mind starting one but i'm not sure what to type in lulz
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Jul 3 2008, 11:13 AM
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4,476 posts Joined: Jan 2003 |
Diablo 3 is using only directx 9 ?
Imho a directx10 and directx 9 mode would have been the better choice. I know some games can use one or the other for people worried about system requirements. Diablo 3 deserves a good graphics upgrade with better system specs Like i said Crysis is a bit overkill ... you may definately need SLI even to play that game Also i am very sure that once players have farmed and quested for gear and completed the game, they want to be able to continue on somehow ..... This is where Diablo tends to be different from other MMORPGs. World of Warcraft MMORPG has quests that are constantly added/updated in the WOW universe, and there are many things to do, such as battlegrounds, big boss raids etc.... Co-op for story mode is nice, but they should think of something to keep us playing the game once we have already finished it. Playing with a different difficulty level wasn't what i had in mind Something like a battle ground perhaps This post has been edited by Moogle Stiltzkin: Jul 3 2008, 11:24 AM |
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Jul 3 2008, 11:22 AM
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6,240 posts Joined: Jul 2005 |
Well I'm ok with the contrast but the logic behind D3 is that the D3 World is suppose to be lost of any hope and hence the gloomy dark world is a constant reminder that the hero has a great challenge ahead.
besides the tag line of D3 is suppose to be just that...gloomy. |
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Jul 3 2008, 11:26 AM
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1,201 posts Joined: Jan 2003 From: Ampang |
QUOTE(SilverCrimz @ Jul 3 2008, 11:12 AM) lets start a petition that supports the current art direction. I don't mind starting one but i'm not sure what to type in lulz That would be great and i'll be the first to sign on the petition. D3 looks beautiful as it is now, but there's no harm in polishing the overall look and feel of it such as more detail and quality textures, etc. I think the developer may actually change their thoughts if there are too much complaint. Then we all will have a weird, dark looking outdoor. Look at these crazy people, how much darker they want Diablo 3 to be? Total darkness till you couldn't see anything? http://i99.photobucket.com/albums/l318/fro...ke/Diablo31.jpg http://img75.imageshack.us/img75/4096/ss6hiresdarkil4.jpg http://img68.imageshack.us/img68/9584/ss4hiresdarkhs1.jpg |
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Jul 3 2008, 11:27 AM
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4,476 posts Joined: Jan 2003 |
QUOTE(unknown warrior @ Jul 3 2008, 11:22 AM) Well I'm ok with the contrast but the logic behind D3 is that the D3 World is suppose to be lost of any hope and hence the gloomy dark world is a constant reminder that the hero has a great challenge ahead. Color = better contrast i am for that.besides the tag line of D3 is suppose to be just that...gloomy. Yes there will be sunny rainbowy days, however they should make the weather that at a certain time it can become night time when things start getting spooky again. Also dungeons have not much light, i am sure they can make it gloomy some how Added on July 3, 2008, 11:36 am QUOTE(Archaven @ Jul 3 2008, 11:26 AM) That would be great and i'll be the first to sign on the petition. D3 looks beautiful as it is now, but there's no harm in polishing the overall look and feel of it such as more detail and quality textures, etc. I think the developer may actually change their thoughts if there are too much complaint. Then we all will have a weird, dark looking outdoor. Look at these crazy people, how much darker they want Diablo 3 to be? Total darkness till you couldn't see anything? Refering to the first screenshot, the daylight picture seems fine. But i don't see why they cannot have both before and after.http://i99.photobucket.com/albums/l318/fro...ke/Diablo31.jpg http://img75.imageshack.us/img75/4096/ss6hiresdarkil4.jpg http://img68.imageshack.us/img68/9584/ss4hiresdarkhs1.jpg The before would be during the day, and at night it looks like the after screenshot ( not too dark though yeah it seems a bit excessive ). This post has been edited by Moogle Stiltzkin: Jul 3 2008, 11:36 AM |
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Jul 3 2008, 11:54 AM
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1,734 posts Joined: Apr 2008 From: KL / PJ / JB |
QUOTE(Moogle Stiltzkin @ Jul 3 2008, 11:27 AM) Color = better contrast i am for that. agree with eerie background sounds, especially in dungeons. and maybe some music as well? too bland just hearing slash and hack sounds, need more adrenaline rush music to it haha.Yes there will be sunny rainbowy days, however they should make the weather that at a certain time it can become night time when things start getting spooky again. Also dungeons have not much light, i am sure they can make it gloomy some how Added on July 3, 2008, 11:36 am Refering to the first screenshot, the daylight picture seems fine. But i don't see why they cannot have both before and after. The before would be during the day, and at night it looks like the after screenshot ( not too dark though yeah it seems a bit excessive ). |
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Jul 3 2008, 12:08 PM
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402 posts Joined: Jan 2003 |
aiya.... wait till the game come out , we play it then only judge la... lolz... stupid fanboys
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Jul 3 2008, 12:10 PM
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Senior Member
1,201 posts Joined: Jan 2003 From: Ampang |
QUOTE(Moogle Stiltzkin @ Jul 3 2008, 11:27 AM) Color = better contrast i am for that. A day night cycle sounds cool. But it seems that they just want everything to be total darkness to begin with.Yes there will be sunny rainbowy days, however they should make the weather that at a certain time it can become night time when things start getting spooky again. Also dungeons have not much light, i am sure they can make it gloomy some how Added on July 3, 2008, 11:36 am Refering to the first screenshot, the daylight picture seems fine. But i don't see why they cannot have both before and after. The before would be during the day, and at night it looks like the after screenshot ( not too dark though yeah it seems a bit excessive ). |
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Jul 3 2008, 12:23 PM
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1,734 posts Joined: Apr 2008 From: KL / PJ / JB |
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