please petition and save this franchise!!!!
http://www.petitiononline.com/d3art/petition-sign.html
example

OMFG WHY DIABLO III GOT RAINBOW?!?!?!? its so like my littlepony shiat
Added on July 2, 2008, 2:35 am
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Added on July 2, 2008, 2:37 amCommon arguments:
Q: The game is still under development, it's on pre alpha stage, we only saw the first act, much can change.
A: True, the game is still under development but the artistic direction isnt since it's one of the first steps in the development of a game, until you have a fully developed artistic direction and concept you cant easily move on with the development of the game, the artistic direction will tell the artists (modelers, texture artists, etc) how the game elements shall look and feel. Since this artistic direction is already fully and happily developed (words from Blizzard) this cartoon'ish and colorful style will be present in the whole game.
Q: Being less cartoon'ish and more realistic would make the game heavier on computers
A: False, there's a lot of techniques like bump mapping that help developers give a realistic look to textures, any recent graphic card with less than 8 years support bump mapping, there's a lot more techniques that can help giving that realistic look, being 3D doesnt mean it should look cartoon'ish.
Q: Diablo 3 happens 20 years after Diablo 2, the world is peaceful and the evil is gone, that's why the scenarios are colorful and vivid.
A: That doesnt mean forgotten dungeons should be clean and shinny, looking like a team of house keeping maidens spent hours there cleaning and making everything clean and shinny, without any trace of dirt, dungeons are supposed to be creepy and scary.
Diablo 1 Tristam also looked evil and scary before the evil was unleashed, check this picture of Diablo 1 Tristam and compare it to Diablo 3 Tristam: http://img126.imageshack.us/img126/5194/tristram2jh.jpg find the differences.
This post has been edited by subimpact: Jul 2 2008, 02:37 AM
Jul 2 2008, 02:29 AM

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