QUOTE(allvin @ Mar 17 2008, 11:13 AM)
yea you right

Do you see the price keep dropping and dropping in the US market?

If it is really that "success", i sure the price is quite stable. Like PS3 now, the price will be dropping again (i bet)


Mongo the monkey says "Huh?" to you. WTF indeed. Itu Inglis boleh repair aaa, bos? I put in Babelfish also come out crap, put in shit come out shit also. Says a lot about your post there.
If you even care to spend a little time looking into how the economics of the gaming industry is, price drops are a common practice. It even shows the prowess of the said console manufacturer since they can afford to trim down the price, hence narrowing their profit margin, but still stay afloat.
So, you are saying that if the said console and/or console platform manufacturer can hold their pricetag as high as long as possible, that is determined as a successful venture to you? Heard of The NeoGeo or 3DO? google that up, they held their prices up, and according to your line of thinking here, they are so "successful" , they got booted off the scene and went to high heaven already. *smirk* /sarcasm.
Did you get a new Economics 101 textbook I didnt know off, coz you need to get that outdated state of mind revised.

Next time, try holding off sipping Sony Ericsson's and Apple's Kool-Aid and spend a little more time research what you are spewing. The Gamecube sure isnt big in numbers, but try telling to those who are in the scene in those days that the Gamecube has insignificant impact on the gaming industry as you have implied, and you'd get a laughing riot with you being the subject .And oh, try not sideswiping the issue to PS3 now, you look waaaaaayyy obvious on trying to salvage whatever credibility you have, bud.

Added on March 17, 2008, 2:22 pmBottom line here is, as long as Apple can get studios like EA and Sega to stay and provide exclusive and/or unique content specifically geared towards taking advantage of the iPhone's capabilities like touchscreen and accelerometer, all kinds of possibilities can open up. Nintendo DS already shows that it does not take horsepower to conquer, all it takes is a little creativity. So does it's big brother Wii. Apple should be given a chance to show what they can do before you proclaim them another failure, "based by the numbers".
This post has been edited by stringfellow: Mar 17 2008, 02:22 PM