Easy to roll your eyes like this ===>
iPhone iPhone SDK Discussion here, All about SDK!
iPhone iPhone SDK Discussion here, All about SDK!
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Mar 16 2008, 09:11 PM
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#1
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11,305 posts Joined: Jan 2003 |
Hardware does not determine if a gaming platform succeeds or not, it is the content. Sony/Nintendo/Gamecube are not contents, they are the hardware the content are running on. As much as a certain few here would
Easy to roll your eyes like this ===> |
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Mar 17 2008, 01:38 PM
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#2
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11,305 posts Joined: Jan 2003 |
QUOTE(allvin @ Mar 17 2008, 11:13 AM) yea you right ![]() Mongo the monkey says "Huh?" to you. WTF indeed. Itu Inglis boleh repair aaa, bos? I put in Babelfish also come out crap, put in shit come out shit also. Says a lot about your post there. If you even care to spend a little time looking into how the economics of the gaming industry is, price drops are a common practice. It even shows the prowess of the said console manufacturer since they can afford to trim down the price, hence narrowing their profit margin, but still stay afloat. So, you are saying that if the said console and/or console platform manufacturer can hold their pricetag as high as long as possible, that is determined as a successful venture to you? Heard of The NeoGeo or 3DO? google that up, they held their prices up, and according to your line of thinking here, they are so "successful" , they got booted off the scene and went to high heaven already. *smirk* /sarcasm. Did you get a new Economics 101 textbook I didnt know off, coz you need to get that outdated state of mind revised. Next time, try holding off sipping Sony Ericsson's and Apple's Kool-Aid and spend a little more time research what you are spewing. The Gamecube sure isnt big in numbers, but try telling to those who are in the scene in those days that the Gamecube has insignificant impact on the gaming industry as you have implied, and you'd get a laughing riot with you being the subject .And oh, try not sideswiping the issue to PS3 now, you look waaaaaayyy obvious on trying to salvage whatever credibility you have, bud. Added on March 17, 2008, 2:22 pmBottom line here is, as long as Apple can get studios like EA and Sega to stay and provide exclusive and/or unique content specifically geared towards taking advantage of the iPhone's capabilities like touchscreen and accelerometer, all kinds of possibilities can open up. Nintendo DS already shows that it does not take horsepower to conquer, all it takes is a little creativity. So does it's big brother Wii. Apple should be given a chance to show what they can do before you proclaim them another failure, "based by the numbers". This post has been edited by stringfellow: Mar 17 2008, 02:22 PM |
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Mar 18 2008, 10:59 PM
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#3
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11,305 posts Joined: Jan 2003 |
They did enter once, with a game console named Pippin. Google that up and see where they went with that. Less than 100,000 units sold before they bowed out.
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Mar 18 2008, 11:52 PM
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#4
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QUOTE(MacDaNife @ Mar 18 2008, 11:11 PM) Actually, wasn't that Sony's entry into the game console market too? OT: Sony's entry was for the SNES CD-ROM addon, in which Nintendo, being the paranoidal all-consuming scrooge that they are, decides to back away from the deal and went with Phillips and their CD-i technology. Sony went all out after that, exacting revenge on Nintendo's act of betrayal by expanding on their SNES CD-ROM project into a full-blown console, leveraging their own expertise in audio, and went the unconevtional way with adding a true 3D-processor (unlike Saturn, which are mainly 2D processors working in tandem to assimilate 3D, which in turn made 3D games on their platform suffer) and named their firstborn....... The PlayStation with the now already iconic "P" and "S" drawn in 3 dimensional plane. Nintendo were heavily trounced by Sony, even though the hype for their own console , the Nintendo 64, was significantly bigger. Developers then migrated en masse to the Playstation platform due to Sony's open-arm policy, liberatingly fresh new outlook on gaming (3D) and of course, larger storage memory (CD vs cartridges).Only Sony went ahead to the PlayStation... Apple (then under Sculley) still awaited the return of Steve Jobs... Where were Apple/Pippin and the rest at this pivotal point in gaming history? Could not stand a chance against the assault from the three heavyweights (Sony, Sega and Nintendo), crashed and burned with the rest of the victims (Panasonic 3DO, Neo Geo to a certain extent and Atari Jaguar, even though these three were sporting console specs better than the Playstation itself). /end OT. Sorry for the long-winded nostalgic throwback in time, i read The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World by Steven .L. Kent when im bored. |
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