Must be some Grotz doing something funny.
W40K: DC | SS | Dawn of War 2, Official Dawn of War Msia Thread (RTS)V5
W40K: DC | SS | Dawn of War 2, Official Dawn of War Msia Thread (RTS)V5
|
|
Jan 14 2009, 12:24 PM
Return to original view | Post
#321
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
Both links should work now.
Must be some Grotz doing something funny. |
|
|
|
|
|
Jan 14 2009, 12:43 PM
Return to original view | Post
#322
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
I kinda like the new Ork unit with something like a Mortar/Grenade Launcher.Dunno whats that.
|
|
|
Jan 14 2009, 10:24 PM
Return to original view | Post
#323
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
Alright,i went to Ikano today and ask one of the employee there.
The preorder starts tomorrow.The price is the same as what king kong posted,RM169 for CE and 149 for Standard edition.Also,there will be a launch event on 23rd of February.Quite a strange day,IMO,as it's on Monday. |
|
|
Jan 14 2009, 10:47 PM
Return to original view | Post
#324
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
Not very sure la.Standard Edition is only RM20 lesser than CE.I rather get CE then if im pre-ordering.
|
|
|
Jan 14 2009, 11:07 PM
Return to original view | Post
#325
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
Im tempted to get normal edition too cause i dont feel like spending extra RM20 for more virtual stuff and a shirt.Even though i want the Platinum metallic colour.Still got Empire:Total War to get.
|
|
|
Jan 14 2009, 11:17 PM
Return to original view | Post
#326
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
In Ikano's All IT Hyper Market or something.
|
|
|
|
|
|
Jan 14 2009, 11:20 PM
Return to original view | Post
#327
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
Sorry,actually in Cineleisure.Near Ikano.
|
|
|
Jan 15 2009, 01:40 PM
Return to original view | Post
#328
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
There are some news about the pre-order.Check the last page.
I have posted it after i went to Ikano. In short,pre-order starts today at All IT Hyper Market.There will be a launch event on 23rd of February. |
|
|
Jan 15 2009, 02:51 PM
Return to original view | Post
#329
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(Dark Steno @ Jan 15 2009, 02:47 PM) No,maybe try to call them to request for pre-order.TSB still dont have price yet.I went to TSB SS2 on 2 days ago as i want to get my points for RA3. I guess we just hold on first.The game is still one month plus from release. |
|
|
Jan 16 2009, 01:30 AM
Return to original view | Post
#330
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
|
|
|
Jan 16 2009, 10:17 AM
Return to original view | Post
#331
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
DoW2 Unit List
QUOTE ORKS COMMANDERS * WARBOSS The largest and most powerful Ork, he excels at melee combat. * KOMMANDO NOB The Kommando Nob is a stealth expert who ambushes his prey. * MEKBOY Meks are responsible for maintaining the machinery that the Orks use. They also can enhance troops with their technology INFANTRY * SLUGGA BOYZ Comes with the Recklessness ability that allows them to break suppression. Can be upgraded with burnas and with a Nob leader. * SHOOTA BOYZ Can be upgraded with the Big Shoota giving the Aiming? Wotz Dat? ability. Can also be upgraded with a Nob Leader. * STORMBOYZ Jump troop that stomps da enemies. Good at forcing ranged units into melee combat. Can get Improved Jump Packs, which grants the Bommaboy ability. Can also get a Nob Leader. * STIKKBOMMAZ Lightly armored melee unit. Comes equipped with stikkbombz. Can be upgraded with the Bomma Kit, which grants stun bombz. * LOOTAS Comes with Dakka Deffgun, a suppression weapon with a limited firing arc. Can be upgraded with the Beamy Deffgun (an anti-vehicle weapon). * NOB SQUAD Large Orks who do very high damage against infantry. Upgrades include 'Uge Hammers, Nob Leader and the Nob Kit, which grants the Frenzy ability. * TANKBUSTAS Heavily armed anti-vehicle infantry. Capable of using the Rokkit Barrage ability to rain rockets down upon their foes. * KOMMANDO SQUAD Fragile ranged unit. Kommando Kit unlocks Infiltrate ability. Can detect infiltrated units. Additional abilities include Luv da Dakka, Smoke Grenade and Burna Bomb. Can add a Nob Leader. VEHICLES * WARTRUKK Fast and fragile, anti-infantry vehicle. Transports infantry units across the battlefield and allows nearby squads to reinforce. * DEFF DREDD Slow melee vehicle. Effective versus infantry and vehicles. Has the Rampage ability which allows it to move faster but takes damage and can be upgraded with reinforced plating. * LOOTED TANK Slow ranged vehicle. Effective against infantry, vehicles and buildings. Can be upgraded with reinforced plating. ________________________________________________ Eldar COMMANDERS * FARSEER A master psyker, the Farseer is a support caster who provides disruptive melee and strengthens troops with her spells. * WARP SPIDER EXARCH The Warp Spider Exarch is able to hit and run with his teleport ability. He can also teleport allies bringing them to and from battle. * WARLOCK An offensive psyker, the Warlock specializes in damage spells and front line combat. INFANTRY * GUARDIAN SQUAD Comparatively fragile units. Upgrades grant abilities such as Plasma Grenades and Energy Shields. * RANGER Light infantry unit with long range weaponry. Upgrades allow for infiltration and Cloaking field as well as Suppressive Volley. * HOWLING BANSHEES Highly agile melee infantry. Upgrades grant additional speed, War Shout ability and other enhancements. * WARP SPIDER SQUAD Teleporters allow for ambushes and rapid redeployment. * SEER COUNCIL Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies. * SHURIKEN CANNON WEAPON TEAM Mobile weapons platform armed with suppression weapon. Has limited firing arc and requires set-up time. * BRIGHT LANCE WEAPON TEAM Mobile weapons platform armed with anti-armor cannon. Has limited firing arc and requires set-up time. * D-CANNON WEAPON TEAM Mobile weapons platform armed with powerful artillery weapon. Has limited firing arc and requires set-up time. VEHICLES * FALCON Light skimmer tank and troops transport. Reinforces nearby infantry. * FIRE PRISM Skimmer tank armed with powerful energy cannon. Capable of high-damage focused shot. * WRAITHLORD Powerful walker unit. Upgrades allow addition of suppression or anti-armor weaponry. MONSTERS * AVATAR Fiery incarnation of the God of War and Murder. Massively powerful melee unit. Enhances nearby troops, making them resistant to ranged damage and immune to suppression. ________________________________________________ Tyranids COMMANDERS * LICTOR ALPHA The Lictor Alpha's camouflage allows it to ambush and disrupt enemy infantry. * RAVENER ALPHA The Ravener Alpha tunnels under enemy lines opening up strategic tunnels for allies to use. * HIVE TYRANT The Hive Tyrant is a large and powerful Tyranid that directs the swarm with powerful synapse abilities. The Hive Tyrant is immune to suppression. INFANTRY * TERMAGAUNT BROOD Attacks from Termagants cause targets to become temporarily more vulnerable to all further attacks. When Termagants are under the effects of synapse, enemies struck are knocked down. * HORMAGAUNT BROOD Gaunts excel at overcoming enemies in melee with their larger numbers. They become much more deadly when under the effects of synapse. * WARRIORS Vicious melee creatures that can be mutated to carry ranged weaponry. Their synapse aura increase durability of nearby Tyranids. * RAVENER BROOD Fragile, high-damage melee unit that is effective against infantry and capable of burrowing underground. Can burrow and be upgraded with the Devourer, a ranged weapon effective against infantry. * RIPPER SWARM Small tyranid creatures that soak up ranged fire and disrupt enemy lines to protect more important creatures. Cannot be suppressed while under the effects of synapse. * ZOANTHROPE Slow, fragile artillery unit. Comes with the Focused Warp Blast and the Warp Field abilities. * LICTOR Elite assassin unit that comes with the Infiltrate ability and the deadly flesh hooks attack. * SPORE MINES Each mine explodes in a cloud of poisonous spores when detonated. MONSTERS * CARNIFEX A living engine of destruction that is impervious to small arms fire. Can be upgraded to have thornback armor, a barbed strangler, spore cysts, a venom cannon, or to project bio-plasma. ________________________________________________ Space Marines * FORCE COMMANDER The Force Commander is a melee specialist who can inspire allied troops around him to boost their effectiveness. * TECHMARINE The Techmarine is a defensive specialist. He constructs turrets to defend territory and a teleporter relay to reinforce allies. * APOTHECARY The Apothecary specializes in healing and excels at using his abilities to support allies from just behind the front line. INFANTRY * ASSAULT SQUAD Comes with jump packs effective at closing distances. Additional upgrades include Blind Grenade and Melta Bombs. * DEVASTATOR HEAVY BOLTER SQUAD Comes with a weapon that suppresses large groups of infantry. Has limited firing arc and requires set-up time. * DEVASTATOR PLASMA CANNON SQUAD Effective at dislodging enemy troops and vehicles from dug in positions. Has limited firing arc and requires set-up time. * SCOUT SQUAD Can be upgraded with combat shotguns or sniper rifles - either of which also grants the Infiltrate ability. May also add a Scout Sergeant who grants frag grenades. * TACTICAL MARINE SQUAD Tactically adaptable infantry that can be equipped multiple weapon upgrades. * TERMINATOR SQUAD Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport. * TERMINATOR ASSAULT SQUAD Deadly veterans of a thousand campaigns, Assault Terminators are very powerful heavy melee infantry units. Highly durable, immune to suppression and can teleport. VEHICLES * DREADNOUGHT The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their weapon damage. Comes with the Emperor's Fist ability and can add an assault cannon or receive the Dark Age of Technology upgrade. * PREDATOR Heavy battle tank. Its ranged weapons are effective against infantry and vehicles. * RAZORBACK Transports infantry units across the battlefield and allows nearby squads to reinforce. * VENERABLE DREADNOUGHT A more powerful Dreadnought. Effective in melee. The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their weapon damage. Source |
|
|
Jan 16 2009, 10:43 AM
Return to original view | Post
#332
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
My only complains with the army is too little units.Other than that,im fine with it.
I think it's probably making it easier to balance and add new races.Less redundant units are good too. This post has been edited by Cheesenium: Jan 16 2009, 10:45 AM |
|
|
Jan 16 2009, 11:39 AM
Return to original view | Post
#333
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
It says SM dreadnaught receive a Dark Age of Technology upgrade.
I wonder what is that. Plasma cannon? Psy cannon? |
|
|
|
|
|
Jan 16 2009, 12:07 PM
Return to original view | Post
#334
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
I thought Plasma Cannon is rare in fluff.The bigger they are,the more rare they are.
Definitely something super advance. |
|
|
Jan 16 2009, 12:26 PM
Return to original view | Post
#335
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
I see.Any pics for the old plasma device?
I never seen before a plasma device without a vent to release heat. Even Stormblade's one have a giant vent.Maybe it's the Excutioner Leman Russ one.I dont see any vent on that one. |
|
|
Jan 16 2009, 03:11 PM
Return to original view | Post
#336
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
|
|
|
Jan 16 2009, 11:54 PM
Return to original view | Post
#337
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(winterfrog @ Jan 16 2009, 05:17 PM) Hmm... weird since last week I watched this topic. Damn non stop post about DOW 2 some of then a good post some of them just want to get a high post count duhh. So I really hope that when DOW 2 come out, for those really good in posting all damn info about DOW 2 and those really enjoy to comment about DOW 2 to come out and lets have a Warggg for DOW 2 hehe... Specially for BRO CHESSENIUM.. come on men you keep post all the stuff here, I guess is time you join us and lets Wargg ^^.... hehe Thanks.I'll come when i can.You guys always play at Blitzone DJ,right? What time do you start? |
|
|
Jan 18 2009, 02:37 PM
Return to original view | Post
#338
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
I dont even know i can get the beta or not.
|
|
|
Jan 18 2009, 02:48 PM
Return to original view | Post
#339
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
I probably dont have internet connection when the beta keys are released.
|
|
|
Jan 19 2009, 12:51 PM
Return to original view | Post
#340
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(TheNameX @ Jan 19 2009, 12:14 PM) Weird statements, so I guess your friends have never bother to play those old school RTS like C&C, KKND, CoH etc since they are all with base buidlings. The only RTS games that I know dont involve buildings are Sacrifice, Black & White series, etc. Some people just dislike base building for some unknown reason.I really LOL hard at this bloody stupid statement, "dun involve much building/ standard RTS thingy..." What's is standard RTS thingy ?? And is DOW2 still considered a RTS if it's without "RTS thingy" or am I in a NFS thread now ?? I'm curious of what your friends is expecting from DOW2 that is without the standard RTS thingy ?? 10 players controlling 1 commander each with 5 a side trying to kill off each others Relic ?? DoW2 does seem a lot like that map now.As far as i know,there isnt much base building now,except gens,reinforcement point or turrets.Tier up is just a press of button in HQ. 6 players,controlling 1 commander each with 3 on each side,supported by a small army,trying to destroy all their enemies HQ or control all the victory point.Sounds similar too. |
|
Topic ClosedOptions
|
| Change to: | 0.0447sec
0.34
7 queries
GZIP Disabled
Time is now: 24th December 2025 - 11:27 AM |