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 W40K: DC | SS | Dawn of War 2, Official Dawn of War Msia Thread (RTS)V5

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Cheesenium
post Jan 14 2009, 12:24 PM

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Both links should work now.

Must be some Grotz doing something funny. tongue.gif
Cheesenium
post Jan 14 2009, 12:43 PM

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I kinda like the new Ork unit with something like a Mortar/Grenade Launcher.Dunno whats that.
Cheesenium
post Jan 14 2009, 10:24 PM

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Alright,i went to Ikano today and ask one of the employee there.

The preorder starts tomorrow.The price is the same as what king kong posted,RM169 for CE and 149 for Standard edition.Also,there will be a launch event on 23rd of February.Quite a strange day,IMO,as it's on Monday.
Cheesenium
post Jan 14 2009, 10:47 PM

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Not very sure la.Standard Edition is only RM20 lesser than CE.I rather get CE then if im pre-ordering.
Cheesenium
post Jan 14 2009, 11:07 PM

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Im tempted to get normal edition too cause i dont feel like spending extra RM20 for more virtual stuff and a shirt.Even though i want the Platinum metallic colour.Still got Empire:Total War to get.
Cheesenium
post Jan 14 2009, 11:17 PM

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In Ikano's All IT Hyper Market or something.
Cheesenium
post Jan 14 2009, 11:20 PM

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Sorry,actually in Cineleisure.Near Ikano.
Cheesenium
post Jan 15 2009, 01:40 PM

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There are some news about the pre-order.Check the last page.

I have posted it after i went to Ikano.

In short,pre-order starts today at All IT Hyper Market.There will be a launch event on 23rd of February.
Cheesenium
post Jan 15 2009, 02:51 PM

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QUOTE(Dark Steno @ Jan 15 2009, 02:47 PM)
oh, no online preorder yet like tsb or gamers eh?
*
No,maybe try to call them to request for pre-order.

TSB still dont have price yet.I went to TSB SS2 on 2 days ago as i want to get my points for RA3.

I guess we just hold on first.The game is still one month plus from release.
Cheesenium
post Jan 16 2009, 01:30 AM

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QUOTE(Polytechnic @ Jan 16 2009, 12:10 AM)
This game is way better than WoW ...
*
Too early to say,IMO.

No one have played the game yet.
Cheesenium
post Jan 16 2009, 10:17 AM

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DoW2 Unit List

QUOTE
ORKS

COMMANDERS

    * WARBOSS
      The largest and most powerful Ork, he excels at melee combat.
    * KOMMANDO NOB
      The Kommando Nob is a stealth expert who ambushes his prey.
    * MEKBOY
      Meks are responsible for maintaining the machinery that the Orks use. They also can enhance troops with their technology


INFANTRY

    * SLUGGA BOYZ
      Comes with the Recklessness ability that allows them to break suppression. Can be upgraded with burnas and with a Nob leader.
    * SHOOTA BOYZ
      Can be upgraded with the Big Shoota giving the Aiming? Wotz Dat? ability. Can also be upgraded with a Nob Leader.
    * STORMBOYZ
      Jump troop that stomps da enemies. Good at forcing ranged units into melee combat. Can get Improved Jump Packs, which grants the Bommaboy ability. Can also get a Nob Leader.
    * STIKKBOMMAZ
      Lightly armored melee unit. Comes equipped with stikkbombz. Can be upgraded with the Bomma Kit, which grants stun bombz.
    * LOOTAS
      Comes with Dakka Deffgun, a suppression weapon with a limited firing arc. Can be upgraded with the Beamy Deffgun (an anti-vehicle weapon).
    * NOB SQUAD
      Large Orks who do very high damage against infantry. Upgrades include 'Uge Hammers, Nob Leader and the Nob Kit, which grants the Frenzy ability.
    * TANKBUSTAS
      Heavily armed anti-vehicle infantry. Capable of using the Rokkit Barrage ability to rain rockets down upon their foes.
    * KOMMANDO SQUAD
      Fragile ranged unit. Kommando Kit unlocks Infiltrate ability. Can detect infiltrated units. Additional abilities include Luv da Dakka, Smoke Grenade and Burna Bomb. Can add a Nob Leader.


VEHICLES

    * WARTRUKK
      Fast and fragile, anti-infantry vehicle. Transports infantry units across the battlefield and allows nearby squads to reinforce.
    * DEFF DREDD
      Slow melee vehicle. Effective versus infantry and vehicles. Has the Rampage ability which allows it to move faster but takes damage and can be upgraded with reinforced plating.
    * LOOTED TANK
      Slow ranged vehicle. Effective against infantry, vehicles and buildings. Can be upgraded with reinforced plating.



________________________________________________
Eldar


COMMANDERS

    * FARSEER
      A master psyker, the Farseer is a support caster who provides disruptive melee and strengthens troops with her spells.
    * WARP SPIDER EXARCH
      The Warp Spider Exarch is able to hit and run with his teleport ability. He can also teleport allies bringing them to and from battle.
    * WARLOCK
      An offensive psyker, the Warlock specializes in damage spells and front line combat.




INFANTRY

    * GUARDIAN SQUAD
      Comparatively fragile units. Upgrades grant abilities such as Plasma Grenades and Energy Shields.
    * RANGER
      Light infantry unit with long range weaponry. Upgrades allow for infiltration and Cloaking field as well as Suppressive Volley.
    * HOWLING BANSHEES
      Highly agile melee infantry. Upgrades grant additional speed, War Shout ability and other enhancements.
    * WARP SPIDER SQUAD
      Teleporters allow for ambushes and rapid redeployment.
    * SEER COUNCIL
      Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies.
    * SHURIKEN CANNON WEAPON TEAM
      Mobile weapons platform armed with suppression weapon. Has limited firing arc and requires set-up time.
    * BRIGHT LANCE WEAPON TEAM
      Mobile weapons platform armed with anti-armor cannon. Has limited firing arc and requires set-up time.
    * D-CANNON WEAPON TEAM
      Mobile weapons platform armed with powerful artillery weapon. Has limited firing arc and requires set-up time.


VEHICLES

    * FALCON
      Light skimmer tank and troops transport. Reinforces nearby infantry.
    * FIRE PRISM
      Skimmer tank armed with powerful energy cannon. Capable of high-damage focused shot.
    * WRAITHLORD
      Powerful walker unit. Upgrades allow addition of suppression or anti-armor weaponry.


MONSTERS

    * AVATAR
      Fiery incarnation of the God of War and Murder. Massively powerful melee unit. Enhances nearby troops, making them resistant to ranged damage and immune to suppression.


________________________________________________
Tyranids

COMMANDERS

    * LICTOR ALPHA
      The Lictor Alpha's camouflage allows it to ambush and disrupt enemy infantry.
    * RAVENER ALPHA
      The Ravener Alpha tunnels under enemy lines opening up strategic tunnels for allies to use.
    * HIVE TYRANT
      The Hive Tyrant is a large and powerful Tyranid that directs the swarm with powerful synapse abilities. The Hive Tyrant is immune to suppression.


INFANTRY

    * TERMAGAUNT BROOD
      Attacks from Termagants cause targets to become temporarily more vulnerable to all further attacks. When Termagants are under the effects of synapse, enemies struck are knocked down.
    * HORMAGAUNT BROOD
      Gaunts excel at overcoming enemies in melee with their larger numbers. They become much more deadly when under the effects of synapse.
    * WARRIORS
      Vicious melee creatures that can be mutated to carry ranged weaponry. Their synapse aura increase durability of nearby Tyranids.
    * RAVENER BROOD
      Fragile, high-damage melee unit that is effective against infantry and capable of burrowing underground. Can burrow and be upgraded with the Devourer, a ranged weapon effective against infantry.
    * RIPPER SWARM
      Small tyranid creatures that soak up ranged fire and disrupt enemy lines to protect more important creatures. Cannot be suppressed while under the effects of synapse.
    * ZOANTHROPE
      Slow, fragile artillery unit. Comes with the Focused Warp Blast and the Warp Field abilities.
    * LICTOR
      Elite assassin unit that comes with the Infiltrate ability and the deadly flesh hooks attack.
    * SPORE MINES
      Each mine explodes in a cloud of poisonous spores when detonated.


MONSTERS

    * CARNIFEX

      A living engine of destruction that is impervious to small arms fire. Can be upgraded to have thornback armor, a barbed strangler, spore cysts, a venom cannon, or to project bio-plasma.


________________________________________________
Space Marines

    * FORCE COMMANDER
      The Force Commander is a melee specialist who can inspire allied troops around him to boost their effectiveness.
    * TECHMARINE
      The Techmarine is a defensive specialist. He constructs turrets to defend territory and a teleporter relay to reinforce allies.
    * APOTHECARY
      The Apothecary specializes in healing and excels at using his abilities to support allies from just behind the front line.


INFANTRY

    * ASSAULT SQUAD
      Comes with jump packs effective at closing distances. Additional upgrades include Blind Grenade and Melta Bombs.
    * DEVASTATOR HEAVY BOLTER SQUAD
      Comes with a weapon that suppresses large groups of infantry. Has limited firing arc and requires set-up time.
    * DEVASTATOR PLASMA CANNON SQUAD
      Effective at dislodging enemy troops and vehicles from dug in positions. Has limited firing arc and requires set-up time.
    * SCOUT SQUAD
      Can be upgraded with combat shotguns or sniper rifles - either of which also grants the Infiltrate ability. May also add a Scout Sergeant who grants frag grenades.
    * TACTICAL MARINE SQUAD
      Tactically adaptable infantry that can be equipped multiple weapon upgrades.
    * TERMINATOR SQUAD
      Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport.
    * TERMINATOR ASSAULT SQUAD
      Deadly veterans of a thousand campaigns, Assault Terminators are very powerful heavy melee infantry units. Highly durable, immune to suppression and can teleport.


VEHICLES

    * DREADNOUGHT
      The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their weapon damage. Comes with the Emperor's Fist ability and can add an assault cannon or receive the Dark Age of Technology upgrade.
    * PREDATOR
      Heavy battle tank. Its ranged weapons are effective against infantry and vehicles.
    * RAZORBACK
      Transports infantry units across the battlefield and allows nearby squads to reinforce.
    * VENERABLE DREADNOUGHT
      A more powerful Dreadnought. Effective in melee. The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their weapon damage.


Source
Cheesenium
post Jan 16 2009, 10:43 AM

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My only complains with the army is too little units.Other than that,im fine with it.

I think it's probably making it easier to balance and add new races.Less redundant units are good too.

This post has been edited by Cheesenium: Jan 16 2009, 10:45 AM
Cheesenium
post Jan 16 2009, 11:39 AM

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It says SM dreadnaught receive a Dark Age of Technology upgrade.

I wonder what is that.

Plasma cannon? Psy cannon?
Cheesenium
post Jan 16 2009, 12:07 PM

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I thought Plasma Cannon is rare in fluff.The bigger they are,the more rare they are.

Definitely something super advance.
Cheesenium
post Jan 16 2009, 12:26 PM

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I see.Any pics for the old plasma device?

I never seen before a plasma device without a vent to release heat.

Even Stormblade's one have a giant vent.Maybe it's the Excutioner Leman Russ one.I dont see any vent on that one.
Cheesenium
post Jan 16 2009, 03:11 PM

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QUOTE(Fatimus @ Jan 16 2009, 02:02 PM)
So in other words, the old table top players have the bragging rights ?
*
No,it should work the same.Same stats etc.

This post has been edited by Cheesenium: Jan 16 2009, 03:11 PM
Cheesenium
post Jan 16 2009, 11:54 PM

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QUOTE(winterfrog @ Jan 16 2009, 05:17 PM)
Hmm... weird since last week I watched this topic. Damn non stop post about DOW 2 some of then a good post some of them just want to get a high post count duhh. So I really hope that when DOW 2 come out, for those really good in posting all damn info about DOW 2 and those really enjoy to comment about DOW 2 to come out and lets have a Warggg for DOW 2 hehe... Specially for BRO CHESSENIUM.. come on men you keep post all the stuff here, I guess is time you join us and lets Wargg ^^.... hehe
*
Thanks.I'll come when i can.

You guys always play at Blitzone DJ,right? What time do you start?
Cheesenium
post Jan 18 2009, 02:37 PM

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I dont even know i can get the beta or not.


Cheesenium
post Jan 18 2009, 02:48 PM

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I probably dont have internet connection when the beta keys are released.
Cheesenium
post Jan 19 2009, 12:51 PM

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QUOTE(TheNameX @ Jan 19 2009, 12:14 PM)
Weird statements, so I guess your friends have never bother to play those old school RTS like C&C, KKND, CoH etc since they are all with base buidlings. The only RTS games that I know dont involve buildings are Sacrifice, Black & White series, etc.

I really LOL hard at this bloody stupid statement, "dun involve much building/ standard RTS thingy..."

What's is standard RTS thingy ?? And is DOW2 still considered a RTS if it's without "RTS thingy" or am I in a NFS thread now ??
I'm curious of what your friends is expecting from DOW2 that is without the standard RTS thingy ?? 10 players controlling 1 commander each with 5 a side trying to kill off each others Relic ??
*
Some people just dislike base building for some unknown reason.

DoW2 does seem a lot like that map now.As far as i know,there isnt much base building now,except gens,reinforcement point or turrets.Tier up is just a press of button in HQ.

6 players,controlling 1 commander each with 3 on each side,supported by a small army,trying to destroy all their enemies HQ or control all the victory point.Sounds similar too. tongue.gif

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