I'll get this game NEW and won't wait for used copy as I want to support HIDEO KOJIMA achieve his 1 million units sales mark. Kekeke!!!
Games Metal Gear Solid 4(tm) Discussion Thread, MGS4 Early Launch June 11th info post #1
Games Metal Gear Solid 4(tm) Discussion Thread, MGS4 Early Launch June 11th info post #1
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Jan 11 2008, 10:36 AM
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Senior Member
3,760 posts Joined: Oct 2005 |
I'll get this game NEW and won't wait for used copy as I want to support HIDEO KOJIMA achieve his 1 million units sales mark. Kekeke!!!
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Jan 11 2008, 10:51 AM
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Senior Member
2,652 posts Joined: Jan 2003 |
cant wait to kill you guys.
online. hehe. glad its now DS3 rather than those small psp button layout..ahh those MGS3 online days..good times..good times.. |
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Jan 11 2008, 04:21 PM
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Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
MGS4 might come earlier that expected ....
QUOTE Finally, Konami is not setting MGS4 to a solid release date just yet, but they are giving hint for an announcement coming late February, which is around the time of the Game Developer's Conference from February 18th-22nd. So it is good to see something regarding MGS4 coming from CES, but going from Konami's word, something concrete should be coming a month from now. .. or even later depends on the announcement. This post has been edited by XenoFr3ak: Jan 11 2008, 04:22 PM |
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Jan 11 2008, 04:30 PM
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Junior Member
110 posts Joined: Jul 2005 From: Kuching-Kulim-Ampang-Norway!! |
hopefully ps3 will come out with bundle pack together with mgs4... after that, i will buy ps3.. heheheehh
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Jan 11 2008, 04:40 PM
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Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
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Jan 11 2008, 04:47 PM
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Senior Member
590 posts Joined: Aug 2005 |
a new color ps3 (camouflage skin?) bundled with a mgs4 will be great!
hope this game got dual language Asian version and "install" option to minimize load times |
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Jan 11 2008, 04:48 PM
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All Stars
11,808 posts Joined: Jun 2006 |
xeno... come come and join us... dun resist
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Jan 11 2008, 04:48 PM
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Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
I always wanter a purple PS3
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Jan 11 2008, 04:58 PM
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Junior Member
110 posts Joined: Jul 2005 From: Kuching-Kulim-Ampang-Norway!! |
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Jan 22 2008, 05:29 PM
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Junior Member
33 posts Joined: Sep 2005 |
Looks like there are some camera issues to them.
Eurogamer Preview QUOTE There's one small feature - inconsequential, really - that we noticed during our playtest of the next Metal Gear Solid that really sums the game up. Maybe even the whole series. At certain moments during cut-scenes, when a familiar character appears or there's a reference to some past event, a button prompt appears in the corner of the screen. But it's not an invitation to skip (although you can - and for the first time, you can skip codec conversations, too). It's not some kind of simon-says scripted action moment, or 'cineractive', in the uniquely horrible term coined for them this year. No: it's a flashback button. QUOTE Another new feature to help you as you pick your way through the maps is the 'threat ring'. Not unlike the sound indicator in the PSP's Portable Ops, this is a faint white ring that surrounds Snake and distorts and quivers in the direction of enemies making noise. It's a really elegant and beautifully realised graphical device that goes some way towards giving you a real sense of spatial awareness without the need for a top-flight surround sound system. QUOTE The new stress meter - replacing the stamina meter from Snake Eater - was present and correct, and succeeded in stressing us out as we watched it creep up with every noisy blunder and awkward scuffle with the guards, although its precise impact on gameplay wasn't quite clear. The Close Quarters Combat unarmed fighting system returns in modified form, and felt more smooth and powerful than before. QUOTE By and large, in terms of features and controls at least, Guns of the Patriots feels more like traditional MGS than Snake Eater or Portable Ops did. Uninterrupted by the heavy menu usage and elaborate gameplay systems of both those games, it's a tense, exacting, crisp and relatively fast-paced stealth thriller, with a stop-start rhythm that harks all the way back to 1998. Its departures from what we expect of Metal Gear don't come in the form of some arcane new mechanic; they're more subtle, more general, but perhaps more fundamental. QUOTE The "no place to hide" strapline is a bit disingenuous - in this demo at least, there were places to hide absolutely everywhere. But the feeling of cover was much more fragile, and the option of shooting your way out much more realistic. Guns of the Patriots bring action to the fore more than any Metal Gear Solid to date has dared to. Snake is tooled to the nines with heavy hardware, and allowed to use it without necessarily having to run for cover in a querulous flap afterwards. QUOTE That will come as a relief to many players, but we're not 100 percent sure it's a good thing, yet. The fact is that the nine-year-old template for this game was not conceived as a full-bore shooter, and the controls and camera can't really cope with the action. Aiming is maddeningly imprecise, lock-on has a mind of its own, and the camera moves with a vague inertia which works nicely for taking in the view, but not for flicking around a battlefield quickly. It's messy, frankly, and the game feels much better when playing with the painstaking, inch-at-a-time precision you had to in previous instalments. QUOTE One thing you needn't worry about: Guns of the Patriots looks stunning. There are far more expansive, varied and showy game environments out there, it's true - the setting is almost drab in its realism - but the characters and their costumes are rendered and animated with an exquisite eye for detail, understated style and perfect, disbelief-suspending finish. Old Snake has the smouldering, craggy dignity of a Connery or Redford, and he's not even real. Metal Gear Solid has always been one of the sexiest game series, and Guns of the Patriots is just dripping with spy-fetish cool. |
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Jan 22 2008, 07:44 PM
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All Stars
14,258 posts Joined: Mar 2005 |
im still fine with the old camera system
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Jan 22 2008, 07:49 PM
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Senior Member
590 posts Joined: Aug 2005 |
since MGS is a sneaking game, it would be great for the demo to download itself and "sneak" into our PS3 while it is folding
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Jan 24 2008, 02:50 AM
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Junior Member
80 posts Joined: Jan 2008 |
Hey guys, i am planning to get myself a PS3 when MGS 4 release. Just curious if there will be a bundle for MGS4 or not?
If none, i might get the ps3 ealier... |
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Jan 24 2008, 02:58 AM
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Senior Member
2,949 posts Joined: Apr 2006 |
I bet my ASB account that there will be bundled package for MGS4. I'm waiting for it too.
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Jan 24 2008, 03:04 AM
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Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
So am i .. im also waiting for the MGS4 bundle. It will surely be a bundle.
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Jan 24 2008, 03:18 AM
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Senior Member
5,366 posts Joined: Aug 2005 |
bundle means special edition? with the MGS pic printed on PS3 box...
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Jan 24 2008, 03:27 AM
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Senior Member
2,949 posts Joined: Apr 2006 |
QUOTE(dattebayo @ Jan 24 2008, 03:18 AM) Yup. something like this:![]() but I'm hoping MGS4 bundle would be much sleeker....probably with camo art. Best lead so far is this link: HERE This post has been edited by funnyTONE: Jan 24 2008, 03:29 AM |
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Jan 24 2008, 04:42 AM
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Senior Member
1,393 posts Joined: Jan 2003 From: Dust |
Hope that the MGS4 bundle, the PS3 console will be camo GREEN
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Jan 24 2008, 06:45 AM
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Junior Member
83 posts Joined: Nov 2005 |
I just can't wait to play the game...
There'll definitely be a bundle, seeing as MGS4 is a highly-anticipated title. They'll most probably use MGS4 to push a few thousand units off the shelves, much like how they used Crisis Core to push the PSP Slims (and had the best month of sales ever). |
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Jan 24 2008, 07:37 AM
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Junior Member
19 posts Joined: Dec 2007 |
probably shops like Sony will have this bundle... but already now the price is like sky high... I would buy it seperately. Initially i thought I would wait for MGS4 or FF 13 but I've decided to get just b4 CNY hoping that there might be a little $$$ reduction...
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