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Racing Race Driver: GRID(tm), Racing game from makers of DiRT

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Shah_15
post May 19 2008, 10:10 PM

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LOL...4 million?? thats a lot...my best only 200k...
chapree
post May 20 2008, 03:50 AM

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Those who pointed out that the demo was not realistic enough, it actually meant that way.

QUOTE
IGN AU: Have you built the handling mechanics for this game from the ground up, or were they adapted from a previous title? If so, what kinds of changes did you make? Where do you want Grid's handling to sit on the simulation / arcade scale, and why?

Ralph Fulton:
Our car mechanics editor is an evolution of the one used on DiRT, but the improvements we've made to the physics engine for GRID means that it has changed a lot in the last year. There was no question of adapting handling from DiRT – partly because the system has changed so much, but mainly because the cars in GRID are so different from those in DiRT.

Right from the start of the project we wanted to create car handling which was midway between simulation and arcade because we want as many people as possible to be able to enjoy GRID immediately. We put the player behind the wheel of some seriously powerful race cars in this game and we didn't want the difficulty curve putting the less hardcore crowd off. For those who want a much more realistic handling model, there are a number of driving assists which can be switched off in order to make the car handle like it does in real life.

IGN AU: How difficult was it to get the feel of drift racing just right? We've seen other series' - like Need for Speed – really struggle, with handling that changes radically from year to year.

Ralph Fulton: It was probably the most difficult part of the design process on GRID. We were absolutely determined that drift cars would use the same physics as the other cars in the game, not some obviously different model which only kicks in to make drift cars slide. And making drift cars which drift properly, but are still controllable using a pad turned out to be really hard. However, we persevered with it and I think the system we've got now balances realism with accessibility perfectly. For the first half lap you're really not sure what's happening with your car, because it's so light and because there's so much lock on the steering and power to the rear wheels, but suddenly something clicks (and this is something we see with pretty much everyone who tries it) and you understand how this thing works. After a couple of laps you're throwing your car into these long graceful drifts and having the time of your life!

http://xbox360.ign.com/articles/870/870900p2.html


Meanwhile, the game has gone Gold last week for all three platform - http://community.codemasters.com/forum/sho...ad.php?t=280669
Oh boy... drool.gif

skylinegtr34rule4life
post May 20 2008, 10:57 AM

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QUOTE(auraxis @ May 19 2008, 02:30 PM)
Damn hard to drift using keyboard.

Any tips guys?
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you must have got 2 used 2 NFS mechanics wey laugh.gif dont ever think of multiplier score in chain drift because it wont have one in GRID laugh.gif all you need 2 do is drift big in one corner brows.gif so practice more brows.gif

QUOTE(sniper69 @ May 19 2008, 10:08 PM)
blink.gif, 50 Million? 40 Million? 30 Million? what the hell was that? is that a score? my best score only 100K doh.gif laugh.gif, damn you guys good... blush.gif
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hahaha the 50 million score video is in youtube wey laugh.gif and i hear someone has beaten that record with 60 million score video in youtube woh rclxms.gif

This post has been edited by skylinegtr34rule4life: May 20 2008, 10:59 AM
chapree
post May 20 2008, 12:11 PM

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QUOTE(skylinegtr34rule4life @ May 20 2008, 10:57 AM)
you must have got 2 used 2 NFS mechanics wey laugh.gif dont ever think of multiplier score in chain drift because it wont have one in GRID laugh.gif all you need 2 do is drift big in one corner brows.gif so practice more brows.gif
*
What do you mean by that? There is multiplier for chain drift. blink.gif
redbull_y2k
post May 20 2008, 04:14 PM

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QUOTE(chapree @ May 20 2008, 12:11 PM)
What do you mean by that? There is multiplier for chain drift.  blink.gif
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Yup, what he said. blink.gif

Or maybe he meant about the parts of the tracks that multiplies your score the closer u are to the wall. In GRID, it's only at the apex. But chain drift is still the key. tongue.gif
sniper69
post May 20 2008, 04:31 PM

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1st few drift ok... then once hit the wall, i already having fun damaging the car until 100% damaged doh.gif laugh.gif, guess i'm not into race/driving game tongue.gif blush.gif
Cheesenium
post May 20 2008, 05:45 PM

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How big is the demo?

I feel like trying this demo.

Looks good.
NiTrOLaNCeR
post May 20 2008, 06:27 PM

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heaven
post May 20 2008, 07:42 PM

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With pass experience only in NFS:U, and as a non-racer gamer who played the demo, I can say GRID is impressive, this game will have quite a following I predict.
angelic-x
post May 20 2008, 09:02 PM

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It a Kick ass racing game i ever played.. but im more prefer GT5.but not released yet and i have no PS3 LOL.. smile.gif
mikelee
post May 20 2008, 10:26 PM

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Gosh, another record breaker! 74.5 million points!



This post has been edited by mikelee: May 20 2008, 10:31 PM
james2306
post May 20 2008, 10:33 PM

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i just love watching the replays... awesome camera angels with awesome soundtrack tongue.gif
skylinegtr34rule4life
post May 21 2008, 10:36 AM

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QUOTE(chapree @ May 20 2008, 12:11 PM)
What do you mean by that? There is multiplier for chain drift.  blink.gif
*
yes there is but what is missing is that no continuous score counting in GRID when you chain drift which means each chain of drift the score reset 2 zero

QUOTE(redbull_y2k @ May 20 2008, 04:14 PM)
Or maybe he meant about the parts of the tracks that multiplies your score the closer u are to the wall. In GRID, it's only at the apex. But chain drift is still the key. tongue.gif
*
as above, there is no continuous score counting in GRID when you chain drift which means each chain of drift the score reset 2 zero
redbull_y2k
post May 21 2008, 02:19 PM

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QUOTE(skylinegtr34rule4life @ May 21 2008, 10:36 AM)
yes there is but what is missing is that no continuous score counting in GRID when you chain drift which means each chain of drift the score reset 2 zero
as above, there is no continuous score counting in GRID when you chain drift which means each chain of drift the score reset 2 zero
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Ummmmmm.... actually there is a continuous chain drift plus the combo multiplier. wink.gif
chapree
post May 21 2008, 02:25 PM

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QUOTE(redbull_y2k @ May 21 2008, 02:19 PM)
Ummmmmm.... actually there is a continuous chain drift plus the combo multiplier.  wink.gif
*
Yup, there is. That's how it's possible to get gajillions of points, by continuous chain drift. nod.gif
jayhan
post May 21 2008, 10:46 PM

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i think i saw someone did a 80million drift score on youtube, that was just so impressive... i wonder what is his setting for the car, and he can drift all the way connecting all the corners without breaking them.

the regular lap racing is ok, but i had big time struggling in drifting, keep on crashing... the best i can do is 1million laugh.gif i turn off breaking assist and stability control but turn on the traction control. man this is real hard. but i love it thumbup.gif game works great with 8800gt.

This post has been edited by jayhan: May 21 2008, 10:47 PM
nujum
post May 22 2008, 08:36 PM

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aku dah try.. Best! game demo ni.. jom kita beli ramai2 kat play-asia.com

CODE
http://www.play-asia.com/paOS-13-71-7s-49-en-15-grid-70-2q4c-43-a.html

sniper69
post May 23 2008, 12:02 AM

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i broke my personal record... 600k doh.gif laugh.gif
Klemann C
post May 23 2008, 01:59 AM

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I must say.....that was 1 of the heck most impressive racing games ever i played.... icon_idea.gif
i mean in term graphic,textures rendering details on every single game itself..... rclxms.gif
well done to codemaster.....impressive.... drool.gif
but i do find a bit awkward bout physics.....in driftting its too unreal,while racing mode & AI really doh.gif

NFS Prostreet really looks pretty bad now....due this game will debut very soon i guess.... blush.gif

so far my personal best score for drift is
4.5m points...... brows.gif
it was fun yet tricky to tackle apex every single corner....
multiply chain drift will made it possible to push forward..... thumbup.gif
ooh yea....u need to turn off everything in Assist mode.....including traction control.... thumbup.gif

This post has been edited by Klemann C: May 23 2008, 02:06 AM
night_wolf_in
post May 23 2008, 02:05 AM

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for some unknown reason. the demo keep locking my graphics card. it will lose any signal. my monitor will be out of signal. although windows will be working. if i press the power button on my keyboar.d. it will shut down!!

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