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 Western Game Music(WGM) vs. Asian Game Music(AGM), Overrated? Underrated? Discuss

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TSRyuuga
post Nov 6 2007, 04:29 PM, updated 19y ago

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I personally prefer AGM. Why? Cause it thrills me more to listen to music that is in accordance to the scenery or situation in the game. Take Final Fantasy as an example. Hugely influential game not only because of its story and graphics but also because of its music. Nobuo Uematsu succeeded in capturing and enticing me into the world of game music. Its like a genre by itself!! Even in other asian games like the simple yet famous MMORPG Ragnarok Online. Almost every map or every different scenery has that relaxing peaceful music. Whereas in dungeons you'll hear a more upbeat and dangerous tune.

Ive played World of Warcraft and i'm sorry to say i could barely as to hear a note from it. There was barely any music except maybe the rare times you hear birds chirping... Never once have i listened to a western game music so intently i feel like buying the album. Ok maybe there was ONCE. Command and Conquer - Hell's March, one hell of a song. Sure, the gameplays are nice, but thats about it. No catchy tunes or anything that captures your feeling.

Discuss.

PS to mod: move it to gamer's hideout if you feel inappropriate.
syazwanreno
post Nov 6 2007, 04:46 PM

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I"m the second voters icon_idea.gif
Mgsrulz
post Nov 6 2007, 07:19 PM

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abit of both.
and both are highly underrated,IMO
JayYeong39
post Nov 6 2007, 08:19 PM

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I voted for the 2nd icon_rolleyes.gif
TSRyuuga
post Nov 6 2007, 10:05 PM

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QUOTE(Mgsrulz @ Nov 6 2007, 07:19 PM)
abit of both
and both are highly underrated,IMO
*
I whole heartedly agree on the second statement. But then again, with the mainstream nowadays, who listens to cool VGM?
Since you like abit of WGM, care to give some example? that might help some of us here who never listens to them intently or knows nuts about them.
Mgsrulz
post Nov 6 2007, 10:42 PM

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QUOTE(Ryuuga @ Nov 6 2007, 10:05 PM)
I whole heartedly agree on the second statement. But then again, with the mainstream nowadays, who listens to cool VGM?
*
gamers. laugh.gif

QUOTE(Ryuuga @ Nov 6 2007, 10:05 PM)
Since you like abit of WGM, care to give some example? that might help some of us here who never listens to them intently or knows nuts about them.
*
off the top of my head:
Medal of Honour
Tomb Raider series
Star wars games (KOTOR,Episode 3,etc)

cant think of any others.. sweat.gif

Halo won best score in some (i cant remember what) vgm award nod.gif
im sure it must be good to be able to beat out the many other popular japanese game's score laugh.gif
BurgaFlippinMan
post Nov 7 2007, 02:36 PM

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QUOTE(Ryuuga @ Nov 6 2007, 04:29 PM)
Never once have i listened to a western game music so intently i feel like buying the album.
*
Which means you havent heard the glory of the Giacchino Medal of Honor scores. Sure, its not very original style-wise, but it imitates the very best, John Williams in late 1980s action mode! And never, EVER have I heard such a distinctive and complex style being imitated to the point its nearly impossible to say JW didnt write it. You'd have to be a hardcore fan of JW to notice that Giacchino uses cyclic strings (especially the cellos) a bit more than Williams would. And yes, its a properly recorded score with a 65 piece orchestra, not some synth shit.

Other great western videogame scores include Mafia, most of Jeremy Soule's work (TA, KOTOR, KOTOR II, Elder Scrolls III and IV, the Potter games) and the oft overlooked score to The Movies by Daniel Pemberton. wink.gif

Uematsu has a knack for themes. He also uses a crappy old outdated synth (at least up to FFX afaik). Juz compare the sound quality of the Uematsu tracks on that score to the other composers' work. The difference is like night and day.

This post has been edited by BurgaFlippinMan: Nov 7 2007, 02:37 PM
TSRyuuga
post Nov 7 2007, 02:41 PM

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Iwouldnt consider Star Wars tracks a game track though. Most of the numbers there are from the movie, and obviously mostly composed by the famous John Williams, its really difficult to say the tracks are bad.
As for Halo and Medal of Honor, yeah have to agree with you some tracks from there are quite catchy too.

@burgaflippinman
No sorry, ive not heard many medal of honor song yet, to tell the truth i hardly even play medal of honor lol must be spending too much time on rpgs. Will listen to them right away and get back to you ^^ like i said, recommend me some songs to make me addicted =P
As for the huge difference between western composers and uematsu synth, It really depends on the composer's style i guess. JW would prefer more classical pieces orchestra style, whereas Uematsu goes for a slightly modernized/video game-style themes. Then again, i think synths was used up to FF7 series, FF8 onwards many tracks are instrument based not crappy synths >_> Besides, most of the older tracks have been re-arranged for full orchestras. Take FF1 theme for example from crappy synthesizer to full orchestra @_@ just whoa. Blame the game industry for only being able to support midi files back then haha

This post has been edited by Ryuuga: Nov 7 2007, 03:01 PM
BurgaFlippinMan
post Nov 7 2007, 02:43 PM

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QUOTE(Ryuuga @ Nov 7 2007, 02:41 PM)
I wouldnt consider Star Wars tracks a game track though. Most of the numbers there are from the movie, and obviously mostly composed by the famous John Williams, its really difficult to say the tracks are bad.
*
It depends. Some feature music cut and pasted from the movies themselves. Others, like the KOTOR games, Bounty Hunter have original music with the obligatory themes thrown in at appropriate places.

This post has been edited by BurgaFlippinMan: Nov 13 2007, 10:34 AM
BurgaFlippinMan
post Nov 13 2007, 10:35 AM

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Btw, you might also want to check out The Longest Journey scores, especially the 2nd game, Dreamfall...

 

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