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singleguy
post Aug 22 2004, 04:49 PM

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QUOTE (chewxy @ Aug 20 2004, 03:54 PM)
From the scenes of the making of the sequel of Quiet Floor. This one took 21 minutes to render.

The glass is rendered with translucent shader and Raytrace reflections 30 %

21mins... shocking.gif
singleguy
post Aug 23 2004, 05:07 PM

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all damn semangat..lotsa posting..
singleguy
post Sep 11 2004, 03:18 PM

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im gonna try 3d max.. any 3d max user here? any links to toturials..
singleguy
post Sep 11 2004, 04:27 PM

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hehe.. im so used to maya.. i need some stuff to get me used to 3dmax .. anyway now trying motion builder too..
singleguy
post Sep 26 2004, 01:21 PM

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apasal quite already?? chewxy!! talak lagi ar??
singleguy
post Oct 1 2004, 12:29 PM

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just finished another test.. my first attempt on furnitures..

This post has been edited by singleguy: Oct 1 2004, 12:29 PM


Attached thumbnail(s)
Attached Image
singleguy
post Oct 4 2004, 12:06 AM

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guys.. i always hear this term with radiosity.. whats dat? iizt like in maya what we call raytracing??
singleguy
post Oct 5 2004, 12:25 AM

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QUOTE(zadan @ Oct 4 2004, 10:31 AM)
from what i understand it is different things.ray tracing not sure what it is but i read about radiosity just now.To cut short it is about a way of materials or planes which can bounce light because light does not stop when it touch a surface so it bounces to other objects around it.in that way it creates a much more softer and realistic shadow and lighting.but to calculate the bounces of lights is really time consuming thus longer rendering laugh.gif like hell.

singleguy:3D animation course The One?

last nite tried rendering with  radiosity and this morning woke up found out my cousin shut lightwave off because he thought the window hang coz everything is white.DAMN IT!!!
*
haha.. that was a good one. shut down comp. well thanks for the explanation. I think i know what it means.. in maya it works with mental ray rendering. .

Yeah.. grad from one. Looking for jobs now. currently tengah tanam anggur. u got any for me??

cheers

This post has been edited by singleguy: Oct 5 2004, 12:26 AM
singleguy
post Mar 17 2005, 09:29 PM

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seems abit quite nowdays. wheres everybody?
singleguy
post Mar 26 2005, 10:13 AM

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chewxy lazy ar nowdays? not much posting from u wan?
singleguy
post Mar 28 2005, 09:36 PM

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QUOTE(chewxy @ Mar 26 2005, 02:54 PM)
Not lazy.. a lot of work classified until June biggrin.gif

But now.. I'm working on a model of Datuk Rosli's faace for the movie biggrin.gif
*
cant wait. urm.. who is datuk rosli?
singleguy
post Oct 28 2005, 05:15 PM

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any max user here.. or vray user.. lauyah. chewxy.. help. U got any good tutorials site with a nice explanation how to control that bloody caustics?? pening lar

Im trying max now.

btw boomer86 nice render. Anyway .. the piece on the floor was meant to be a carpet or ??
singleguy
post Oct 28 2005, 05:20 PM

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lauyah. chewxy.. u all now damn terra ar.. i browse tru the thread and saw alot of nice work
singleguy
post Oct 28 2005, 10:22 PM

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QUOTE(lauyah @ Oct 28 2005, 05:37 PM)
What the problem? Can upload some image? Probly can discuss here.

Heres some tut:

http://www.xedium3d.com/tutorials/caustics/caustics.html
http://www.totaltutorials.com/tutorialframe.php?tid=66
*
ill try some first then ill upload it.. its just that.. im tired of trial an error.. there must be a formula that we can use to achiese certain results right?
singleguy
post Nov 6 2005, 10:14 AM

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QUOTE(wYeman @ Oct 30 2005, 02:51 AM)
i noe a bit bout vray caustic, i have some settings here, u can try out :
Part A : on the object itself
1. Use Dark "Ambient" and " Diffuse" colour for better result.
2. Set the opacity to 30-40 (transparent)
3. Reflection - "Falloff", fresnel, set the white box in material to VRayMap
4. Refraction - same as step 3

Part B : Light settings
1. Any light (spot light i prefer)
2. set shadow using VrayShadow
3. Transparent shadow on
4. Under Vray:system (Render settings) - light settings, select the Light, and enable generate Caustics

This depends alot on ur settings in Global illumination and the Vray:Caustics settings, {set high Multiplier(>100k), and photons(in hundreds)}. Basicly is base on your rendering settings to reach a good visual effect.
thanks

This post has been edited by singleguy: Nov 6 2005, 10:14 AM
singleguy
post Nov 13 2005, 12:25 PM

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kawan.. and all my fellow 3ds max user.. mau tanya.. how do u render region in 3ds max?? can we do that in max? In maya.. i can do test render for certain part without re-render the whole image...

thanks

ahh finaly found it..

This post has been edited by singleguy: Nov 14 2005, 10:51 AM
singleguy
post Nov 16 2005, 11:16 AM

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QUOTE(ibrahim @ Nov 15 2005, 07:13 PM)
What Local University.. that has 3D Work Course ??? Other than MMU and Lim Kok Wing.. Also need how much A.. And What Subject to be Credit and A ?? Just Asking.. I am On My SPM Now.. tomorrow Math !!!
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uve already named the few good places.. .. another place.. one academy.. btu diploma only..

u can always do ur local diploma in one of these few uni/colege.. the futher ur degree overseas.

No need A's wan.. as ong u pass ur spm.. im not discouraging u to get A's.. but the more the better also.. u could apply for scholarships.. alot of oppotunities out there for spm high scholars.

This post has been edited by singleguy: Nov 16 2005, 11:20 AM
singleguy
post Nov 16 2005, 01:09 PM

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QUOTE(lauyah @ Nov 16 2005, 01:02 PM)
Hmm.. no one actually knows what the color was like, and how it sound like. It was all make out from earlier artist impression. Read bout this in some National Geographic series.
*
i always wondered.. why scientist/archelogist never figure out how their reproduction systems works?.. where are their organs and stuff..
singleguy
post Jan 16 2006, 01:18 PM

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boomer.. whats the prob withmax 8? i thought max 7 only full of shits? anyway.. max8 already have service pack 1. u might wanna try and load it up?
singleguy
post Jan 13 2007, 05:21 PM

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alot of promising artist here i see.

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