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 3D work

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cfgt2001
post Aug 19 2004, 05:54 PM

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...this is getting really really technical... tongue.gif
SUSchewxy
post Aug 19 2004, 05:57 PM

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And getting more illogical too.. coz, with my specification, you need a AMD 64 x2 Machine to render in decent speed....
NiTrOLaNCeR
post Aug 19 2004, 06:18 PM

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Woot nice model u got there congrats !!

keep it coming !! thumbup.gif thumbup.gif
siaukia
post Aug 19 2004, 08:04 PM

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noo
me only on barton nia
put in an environment? hmm

lets see, it will take 10 years to render lol with radiosity on
Naota-kun
post Aug 19 2004, 08:05 PM

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not if u use surface baker.
rotanidrow
post Aug 19 2004, 08:07 PM

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wah
look like real wan
siaukia
post Aug 19 2004, 08:26 PM

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haha maybe i'll put it on the scene i did recently *hints hints*

POYOZER
post Aug 19 2004, 09:16 PM

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siaukia...
how about ur mapping
u use what techniques??
can tell me biggrin.gif
siaukia
post Aug 19 2004, 11:01 PM

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its actually basic texturing/mapping only...

siaukia
post Aug 19 2004, 11:02 PM

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and its just basically need some tweaking on the position and blending and you're done with it

put down the opacity so it'll look more real lo

siaukia
post Aug 19 2004, 11:13 PM

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adjusting the position only


POYOZER
post Aug 20 2004, 01:32 AM

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lorh....u use UVW map
or unwrap uvw???

ermm btw...where u get the texture
izzit u take the photos of sonyericsson HP
or u draw by using photoshop??
siaukia
post Aug 20 2004, 01:55 AM

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normal texture only, i dont know how to use uv map D:

yeah, draw ownself after scan the phone, done with adobe illustrator
SUSchewxy
post Aug 20 2004, 01:32 PM

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QUOTE (siaukia @ Aug 19 2004, 11:02 PM)
and its just basically need some tweaking on the position and blending and you're done with it

put down the opacity so it'll look more real lo

Very rajin.. camera pun scan
siaukia
post Aug 20 2004, 01:38 PM

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lol my poor phone
no la i 'accidently' drop it on the floor :/

sorry lo t610
SUSchewxy
post Aug 20 2004, 03:54 PM

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From the scenes of the making of the sequel of Quiet Floor. This one took 21 minutes to render.

The glass is rendered with translucent shader and Raytrace reflections 30 %

This post has been edited by chewxy: Aug 20 2004, 03:55 PM


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cfgt2001
post Aug 20 2004, 08:52 PM

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Only one problem! laugh.gif
No floor! laugh.gif laugh.gif laugh.gif
singleguy
post Aug 22 2004, 04:49 PM

relax lah!
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QUOTE (chewxy @ Aug 20 2004, 03:54 PM)
From the scenes of the making of the sequel of Quiet Floor. This one took 21 minutes to render.

The glass is rendered with translucent shader and Raytrace reflections 30 %

21mins... shocking.gif
cfgt2001
post Aug 22 2004, 05:39 PM

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IMO, needs some optimizations. biggrin.gif
SUSchewxy
post Aug 23 2004, 04:45 PM

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Declassified from the archives.. this was supposed to be a neuron.. but it ended up looking like a virus


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