QUOTE(ShinAsuka @ Oct 2 2007, 07:19 PM)
each monster poison resistance is differ from each other
the attribute is not the damage, it is the accumulator
Example:
a weapon with 500 poison attribute and green sharpness
500/10 = 50 true value
take los for test, los poison resistance 110
means after 2-3 hits, los will be poisoned, at the same time, resistance up by 75
means the nx time to poison it, will need 4-5 hits (185) resistance
max resistance will up until 410
while in poison, each second will take down 5dmg, and lasted until 360dmg
when the target is reached, poison effect wore off
hmm will the poison be stacked? i mean lets say los got hit 2 time and got poisoned and before damage ticked to 360 another 4-5 hits landed and the poison is activated again, will the damage tick be increase to 10dmg per tick?the attribute is not the damage, it is the accumulator
Example:
a weapon with 500 poison attribute and green sharpness
500/10 = 50 true value
take los for test, los poison resistance 110
means after 2-3 hits, los will be poisoned, at the same time, resistance up by 75
means the nx time to poison it, will need 4-5 hits (185) resistance
max resistance will up until 410
while in poison, each second will take down 5dmg, and lasted until 360dmg
when the target is reached, poison effect wore off
if this stacking works it might be very interesting if 3-4 player all use poison and do some serious poison stacking..
This post has been edited by Boonie: Oct 3 2007, 12:06 AM
Oct 3 2007, 12:02 AM

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