QUOTE(Szzz @ Oct 8 2021, 04:41 PM)
Nothing to do with revenue but rather their mentality.
Westerners tend to shill for games more but also more vocal when it comes to complaints.
The problem with their complaints is that it is usually something trivial or not even a problem at all. They also have absurd expectations like asking for free 5*, wanting to able to farm the best artifacts straight away or even ridiculous stuff like resinless dungeon. Actual legitimate complaints get buried thanks to this.
That's why people outside of Genshin (see Kopitiam for example) called the playerbase entitled and crybabies because all the crying was more of "I want more items" rather than "Improve your game".
Even China players that agreed the Anniversary sucked called Global crybabies for expecting stuff like free 5* characters lol.
China players on the other hand, you don't want to screw with them because gacha games are more normalized and they know how to exploit companies that get on their bad side. They know how a game developer should treat their playerbase.
TL;DR
In China, the game devs are afraid of their playerbase.
Outside China, somehow people shill for the game devs even when they get screwed over lol.
some of your statement I will personally have to disagree:
Resinless dungeon: No, it will destroy the resin currency thus its a bad idea, what I would recommend is with every patch, increase the resin cap by 40 per patch, should be enough to quell hard grinders thrist in the long run
I want more items : Yes and no because with every patch we get free 4 star character or 4 star weapon, but more capacity towards artifacts is a HUGE YES
Improve your game: Huge YES, stop creating nerfed characters and buff those who needs to be buffed
free 5 star on anniversary: Huge YES, Now hear me out, the datas for the characters is already there, R&D expenses already paid, 1 billion USD profit already made, well time to do some positive publicity stunt and dont tarnish our company's name, what is the best route? hmmm i wonder if i google my competitors how they handle their anniversary. ah a free 5 stars? sounds not too bad, no extra investment towards R&D or paying the interns to enable free 5 star to all accounts options, lets do that, I am sure MOST if not all the genshin fans will appreciate it. But it is not good for a long term in terms of profit wise, I feel like we can gain more profit just to barely give most of the players around 40-50 pulls, and with the current trend, each anniversary should be 1 up from the previous ones, how do we counter this? YES, I totally agree that it is lost of opportunity for profit in many ways during anniversary as the time goes on, keep in mind why anniversaries is created:
1st and foremost to thank (indirectly free marketing for potential customers and also retuning players) by providing incentives to play the game (increasing market share)
2nd gacha games or mobile games are meant to be a short term investments, tell me how many of u are still playing candy crush, flappy birds, clash of clans, facebook poker, and what was it farmville? if ur still playing it, hey more power to you, good that u still enjoying it! but if u understand what am my point is, then I am more happy to hear your point of you (well at least a constructive ones)
This post has been edited by pspslim007: Oct 8 2021, 04:59 PM