Empire: Total War, Multiplayer Campaign Beta Available Now
Empire: Total War, Multiplayer Campaign Beta Available Now
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Jan 7 2009, 01:27 PM
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VIP
4,567 posts Joined: Oct 2004 From: Bangi, Selangor |
"will be" coming out.
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Jan 7 2009, 11:29 PM
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Senior Member
4,060 posts Joined: Dec 2007 From: クアラルンプール > 日本 |
Just hope Malaysia got Collection Edition...the packing look nice
This post has been edited by RegentCid: Jan 7 2009, 11:29 PM |
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Jan 8 2009, 02:38 AM
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VIP
1,640 posts Joined: Oct 2006 |
Faction Feature
Prussia Prussia itself has only been “German” since the 13th Century, when the Teutonic Knights carved out a new Christian state on the Baltic coast. The present Kingdom of Prussia is a new state, the result of a union between the duchies of Brandenburg and Prussia, and it is a Kingdom only because the current ruler, Elector Frederick III has decided to improve his status to that of King! In doing so, however, he has been careful not to offend the Holy Roman Emperor, the Archduke of Austria, and calls himself the King “in” Prussia, not the King “of” Prussia. The form of words is a fig leaf: Frederick is King. And he is the king of a potentially powerful and influential Protestant nation, a centre of gravity within “the Germanies” for all those who would look elsewhere for a lead than Catholic Austria. The Prussians believe – not without reason – that their virtues as a people can carry them through any trouble: martial discipline, sacrifice, a sense of order, but this sense of duty should not be confused with ignorance or intolerance, no matter what others may say. Prussians have always had to fight, but that has made them competent, not bloodthirsty. They have the potential to become a great continental power thanks to their martial traditions, many of which can be traced back to the Teutonic Knights. These could form the basis of a truly world-beating army. Under the right guidance, they could unite the German-speaking peoples into a single entity, dominate the Baltic and, perhaps, extend their reach far beyond the confines of Central Europe. ![]() This post has been edited by frags: Jan 8 2009, 02:39 AM |
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Jan 8 2009, 12:40 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Cheesenium @ Jan 7 2009, 01:02 PM) Im already a RTS freak.Most of my games on my computer are RTS. I do not have high expectations for halo wars well end war is like World in Conflict. I think Id still prefer world in conflict.Im not gonna say 2009 gonna be a good year for RTS cause i used to say that every year.At the end of the year,i always wonder:"Was year ???? a good year for RTS?". Still,i think this year have quite a lot of RTS coming out.Hope Halo Wars and End War comes to PC too. |
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Jan 8 2009, 02:10 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(frags @ Jan 7 2009, 12:25 PM) I do not think that it will be that low for recomended requirements from the screen shots. But still we still have to wait and see. This game is more about the in game than the graphics. I think Im eager to play the multiplayer grand campaign. I think players would most probably cooperate against AI, would be interesting to see UK faction cooperating with Russian. I wonder if allies can share technology and army. |
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Jan 8 2009, 02:23 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
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Jan 8 2009, 03:15 PM
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VIP
1,640 posts Joined: Oct 2006 |
QUOTE(Cheesenium @ Jan 8 2009, 02:23 PM) Halo Wars will not be ported to the PC anytime soon. Its Ensemble's LAST game. That means after release they close shop. That would mean Microsoft will have to decided to outsource the port IF they decide they want to port it in the first place...And you know how Microsoft works...especially if you look at past Halo's. RIP Ensemble... |
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Jan 8 2009, 03:33 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(frags @ Jan 8 2009, 03:15 PM) Halo Wars will not be ported to the PC anytime soon. Its Ensemble's LAST game. That means after release they close shop. That would mean Microsoft will have to decided to outsource the port IF they decide they want to port it in the first place... True. And you know how Microsoft works...especially if you look at past Halo's. RIP Ensemble... Halo RTS will be nothing but a dream. |
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Jan 9 2009, 12:23 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
This game sure takes long to complete I wonde with my kinda attitude that want to reduce my army casualties to the minimum and want to maximise my production and upgrade in every turn how long will it take for me to finish this game. I think I cant afford that in multiplayer if not my partner will either kill me or not play with me.
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Jan 9 2009, 01:28 PM
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VIP
1,640 posts Joined: Oct 2006 |
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Jan 9 2009, 01:50 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
Not these special edition crap again.
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Jan 9 2009, 02:34 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
Im definitely falling that this crappy trap.
I thought if I buy the collectors edition it comes with it. This post has been edited by fujkenasai: Jan 9 2009, 02:35 PM |
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Jan 9 2009, 03:24 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
Just a question,how good is the in game AI in past Total War games?
I mean the opponent or ally's AI,not pathfinding. Sorry if i have posted this before. |
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Jan 9 2009, 04:01 PM
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VIP
1,640 posts Joined: Oct 2006 |
QUOTE(fujkenasai @ Jan 9 2009, 02:34 PM) Im definitely falling that this crappy trap. I think the collectors edition is the special forces edition...This info is for the steam download...I'm not sure if the retail version will be priced the same especially when it has the other extras like soundtrack etc...I thought if I buy the collectors edition it comes with it. QUOTE(Cheesenium @ Jan 9 2009, 03:24 PM) Just a question,how good is the in game AI in past Total War games? Servicable...Not great...some of the earlier ones were better(the Shogun and Medieval total war)...The new ones haven't improved AI much...but they claim this one is an overhaul in terms of AI..I mean the opponent or ally's AI,not pathfinding. Sorry if i have posted this before. |
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Jan 9 2009, 04:20 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
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Jan 9 2009, 04:24 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(frags @ Jan 9 2009, 04:01 PM) I think the collectors edition is the special forces edition...This info is for the steam download...I'm not sure if the retail version will be priced the same especially when it has the other extras like soundtrack etc... I herd that the collectors edition would be around RM169, wo they have sountrack etc.Servicable...Not great...some of the earlier ones were better(the Shogun and Medieval total war)...The new ones haven't improved AI much...but they claim this one is an overhaul in terms of AI.. Yeah the AI for even total war is kinda dumb, can always get tricked. But then again there is no AI that is near match for human intelligence, even if its being calculated by a super computer. I guess for simple games its still ok but for a game as complex as this its impossible. |
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Jan 9 2009, 04:36 PM
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Senior Member
576 posts Joined: May 2008 From: Not here |
From my experience the AI is "okey" but very easy to trick.
For example in the battles you can always surround it with few cavalries and it wont do anything about them as long as you keep them a bit far and have your main army in front of him. So basically go with a big line of line soldiers, send cavalry on the flanks and back, engage with line, charge one "easy" target (archers or light infantry) from the back with cavalry, enemies start to panick and run, snowball effect, you win. This "strategy" basically would win you most of the battles in the game if the AI does not have a huge numerical/quality superiority. |
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Jan 9 2009, 05:25 PM
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Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Gormaz @ Jan 9 2009, 04:36 PM) From my experience the AI is "okey" but very easy to trick. I always have normal cavalry and javelin cavalry and I only have bout 2 of each and even though they have a huge army I normally have a 80% chance of success. Just let them chase my normal cavalry and have my javelin cavalry firing at them. IF they have missile units my cavalry will take care of them..For example in the battles you can always surround it with few cavalries and it wont do anything about them as long as you keep them a bit far and have your main army in front of him. So basically go with a big line of line soldiers, send cavalry on the flanks and back, engage with line, charge one "easy" target (archers or light infantry) from the back with cavalry, enemies start to panick and run, snowball effect, you win. This "strategy" basically would win you most of the battles in the game if the AI does not have a huge numerical/quality superiority. |
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Jan 9 2009, 05:29 PM
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Senior Member
576 posts Joined: May 2008 From: Not here |
Yar, I wasnt saying my stuff was the best of the best, just that its a very basic trick most human would not fail for (at least not so easily). Lots of ways to trick the AI but overall it still does an "okey" job, at least he does not do stupid stuff like sending archers in melee and co.
It's able to generate a smart line setup with infantry first, ranged behind etc. Not smart but not stupid |
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Jan 10 2009, 07:55 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
Still,is it worth getting the game for an almost SP all time gamer like me?
I play single player mode 95% of the time as my internet is always crappy. |
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