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FPS Rage, iD Software mysterious title revealed!

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Currylaksa
post Aug 7 2011, 07:45 PM

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QUOTE(buysell @ Aug 7 2011, 06:08 PM)
id software should make only DOOM series. This RAGE is nothing special compare to so many 3D games out there this days.
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I really hated DOOM 3 though, that low light jump-out scares formula.

Hopefully they do better with RAGE .
SpikeTwo
post Aug 7 2011, 09:53 PM

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yeah no dedicated server for rage. but there's MP mode right?
SUSbuysell
post Aug 7 2011, 10:43 PM

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QUOTE(Currylaksa @ Aug 7 2011, 07:45 PM)
I really hated DOOM 3 though, that low light jump-out scares formula.

Hopefully they do better with RAGE .
*
Low light, scare you jump up! is the point of DOOM. DOOM is fun!
kianweic
post Aug 8 2011, 08:16 AM

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Hmmm, Rage pre-order via Steam is GBP29.99 from UK.

That would be around RM150.
kianweic
post Aug 9 2011, 08:44 PM

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Rage 360 has 22GB install

QUOTE
If you want to get a smooth performance of Rage on the Xbox 360, you should install it to the hard drive. However, the install will be a whopping 22GB, according to id Software, taking up a major chunk of space on the hard drive, especially if you have one of the older hard drives (and forget the 20GB HD, too.)

"On the 360 we don’t have a partial install option; it’s all or nothing, which is kind of unfortunate," id Software co-founder John Carmack stated, "It means you have to install 21/22GB of stuff which takes a long time but if you’ve got it and you play it on the 360 that’s the way to go."

The PlayStation 3 version has a whole other set of issues. According to Carmack, "Once you get everything from memory that works pretty good, but if you’re coming straight from the hard drive then the first time you walk into everything from the DVD or from the Blu-ray – even worse in terms of total latency time – you listen to that Blu-ray churning around as its pulling everything in." Ouch.

PC owners will only have to deal with the insane system requirements that the game will demand, and will probably have a gigantic install space, though 500GB hard drives are on low-end systems to begin with.

Rage will be released on October 4 for PC, Xbox 360 and PlayStation 3.


Source: Strategy Informer

More or less for PC?
0300078
post Aug 9 2011, 09:13 PM

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^ i think as long as ur pc GPU + CPU strong enough u can have it.... As for me.... PC is definitely no loh... since it is too old to play all this new games.
SpikeTwo
post Aug 9 2011, 09:17 PM

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if a 360 crap can pull 60FPS...i think to get a low end 720p graphics shouldnt be a problem with our current PCs.

unless you want high res game which i hope the game would be optimized for. hahaha...native res FTW!
kianweic
post Aug 9 2011, 09:19 PM

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kianweic
post Aug 10 2011, 09:04 PM

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id Software looking to shorten dev cycles, stop building new engines for every game

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QUOTE
    id Tech 1: Doom(1993), Doom 2 (1994)
    id Tech 2: Quake (1996), Quake 2 (1997)
    id Tech 3: Quake 3 Arena (1999)
    id Tech 4: Doom 3 (2004)
    id Tech 5: Rage (2011)

Notice a trend? With the exception of the earliest id shooters, which evolved very quickly, id has been in the business of developing one game per technology platform for the last eleven years. Sure, they licensed that technology to other developers to create other id titles like Wolfenstein: Enemy Territory to Quake 4 but when strictly talking about the work being done internally at id, technology and game development have gone hand in hand. But id's Todd Hollenshead knows that has to change.

"We need to get to shorter cycles," Hollenshead told VG247. "And I think part of that is that we can't be doing a revolutionary technology with every game we develop." To that end, the studio's upcoming Doom 4 will use – you guessed it – id tech 5! "We have to go to a bit more of an iterative technology approach," he admitted, adding, "I think it's a completely doable thing, but I don't think it just happens without putting some effort into it."

Luckily, with Bethesda's deep pockets backing the studio now, id is able to work on two games in parallel, without risking everything. "The capital required to put both those games in production – the means and size to do them at a triple-A level – would have been a literal "bet the company" sort of thing," Hollenshead explained. So, after Rage ships does that mean id can finally get to work on that Commander Keen reboot we've been waiting for all these years?


Source: Joystiq
kianweic
post Aug 12 2011, 09:51 PM

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If You Want The Complete Rage Experience, You'd Better Buy It New

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QUOTE
By now, gamers are getting accustomed to online passes for games, which give players access to early access to DLC, additional content, or even multiplayer modes. Publishers see it as a way to encourage players to pick up new copies of their games, as opposed to purchasing them on the secondary market. The upcoming shooter Rage has a similar strategy, but it's been woven into the single-player campaign.

As players explore the game's massive wastelands in id's upcoming shooter, they may come across some mysterious hatches that dot the landscape. How can you open them? Well, that's where the code that's bundled in with new copies of the game comes into play.

"If you bought the game new, [those hatches] would be open for you," says id's creative director, Tim Willits in an interview with Eurogamer. "You still have to download it, but you don't have to pay for it. Those hatches are all over. Most people never find them. But as soon as you do, you're like, oh. And then you start to look for it. That's our first-time buyer incentive.

"But as you can tell, most people never even see it. I can tell you, some people will buy Rage, download that, and still never set foot in those things. They just won't. I think that's fair. It's cool. It's outside the main path. We're not detracting from anything. But I know some consumers, when you can't avoid it, then you get a little touchy subject."

What do you think? Does this kind of strategy make you more inclined to pick up the game new, or does it turn you off entirely?


Source: Game Informer
kianweic
post Aug 13 2011, 01:11 AM

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Currylaksa
post Aug 13 2011, 02:43 PM

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http://asia.gamespot.com/pc/action/rage/vi...y-video-feature


Time to brush up on C++!
kianweic
post Aug 13 2011, 04:00 PM

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kianweic
post Aug 13 2011, 06:10 PM

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Rage will use Steamworks

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QUOTE
Bethesda has confirmed that the PC version of id Software's upcoming shooter, Rage, will use Steamworks as its platform. The announcement was made via Twitter earlier today.

"Since folks are asking," the Tweet said, "We can confirm that Rage will use Steamworks on PC."

Launched in early January 2008, Steamworks is a development and publishing platform for PC games that gives devs access to all components of the Steam client, including digital rights management, authenication tools for peer-to-peer and server multiplayer games, voice communication, achievements, and more. Being Steamworks specific also means the PC version of Rage can be purchased from any distributor and added to a Steam account.

As the platform has evolved, it has been made more robust with the addition of elements such as Steam Cloud support, which allows game saves to be stored in the cloud and accessed on any computer with proper account credentials.

In August 2010, a placeholder page for Rage appeared on the Steam store, leading some to believe that the game would use Valve's Steamworks platform. Bethesda quickly shot the rumor down, saying the game's appearance was in indicative of any decision regarding platform. Rumblings began going in the other direction when the official Rage website was updated to include the Games for Windows logo, pointing at the possibility of Games for Windows Live, a competitor to Steamworks, would be the platform of choice for id Software.

Comments on the announcement within the Shacknews community have been positive, but the decision to launch Rage as a Steamworks game brings to mind what could have happened if history was slightly different.

In July 2008, id Software announced it had entered into a publishing agreement with EA to release Rage via its EA Partners program. During the summer of 2009, id Software was purchased by ZeniMax Media, the holding company that controls Bethesda Softworks, taking Rage with it. With recent changes to how games are patched and how new content is made available on Steam, EA has since opted to focus on offering its upcoming titles on its own digital platform, Origin.

Had ZeniMax not purchased id Software, things may have been different today.


Source: Shacknews
locksng12
post Aug 17 2011, 10:43 PM

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QUOTE(kianweic @ Aug 13 2011, 06:10 PM)
Rage will use Steamworks

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Source: Shacknews
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This should make gaming on the go much more easier
TiF
post Aug 19 2011, 02:15 PM

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QUOTE(Currylaksa @ Aug 7 2011, 07:45 PM)
I really hated DOOM 3 though, that low light jump-out scares formula.

Hopefully they do better with RAGE .
*
me too... at first I still able to laugh at myself for jumping out of my chair, then few hours into the game, I only find it annoying. Didn't manage to finish the game
neoengsheng
post Aug 19 2011, 05:41 PM

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QUOTE(kianweic @ Aug 12 2011, 09:51 PM)
If You Want The Complete Rage Experience, You'd Better Buy It New

Source: Link
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I'm actually OK with this as long as those hatches are like a few extra secret places that you have to really go out of the way to find it and not the only secrets in the game.

The idea is less intrusive and it gives people the incentives to buy a new copy instead of buying a second hand copy.

Those that choose not to buy a new copy might not even notice the hatches exist at all and they can still experience the game in full.
kianweic
post Aug 19 2011, 06:52 PM

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The game is using Steamworks.

Steamwork games cannot be sold as second hand upon activating on Steam.

This post has been edited by kianweic: Aug 19 2011, 06:53 PM
Archaven
post Aug 19 2011, 08:04 PM

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No retail? I thought gonna pick up a copy.. I don't have steam and i hate online only games.


This post has been edited by Archaven: Aug 19 2011, 08:06 PM
Currylaksa
post Aug 19 2011, 08:32 PM

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Bear in mind that Rage is a ~40gb game, so prepare for an insane download if not buying boxed copy.

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