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> why did VR fail?

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Rusty Nail
post Jan 21 2019, 05:34 PM

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wanted to buy PSVR for acecombat VR
found out that only 3 missions in VR
multiplayer no VR
nope nope nope
agent sawyer
post Jan 21 2019, 05:39 PM

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Kinda premature to call it fail right now
TSGrammar Police
post Jan 21 2019, 05:45 PM

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QUOTE(FluffyTee @ Jan 21 2019, 05:22 PM)
Firstly, u have not provided any link.
i manage to trace that quote to an OUTDATED news in 2017. And the loss of profit by facebook is due to a large legal fine from court, which u clearly did not read or tried to hide the fact.

The "the delayed shipments of the company's Oculus Rift VR" is due to a LARGE DEMAND vs Supply indicated the high popularity of the oculus rift. This is why VR fallen short of Zuckerberg's expectations aka failing to provide enough VR headsets to meet demands.

Also, your confusing slow growth with declining growth. Sales has slowed down after selling large amount of units, but it is still growing.

most large scale investment does not have immediate profit for years, just like buying a property or launching a new business. This should be common knowledge.
Im sure big players like micro soft, google, facebook, sony, htc, xiaomi, lenovo, hp, acer, dell, asus, samsung are not fools for investing into VR without a good reason.

Current state of VR gaming is still early and many manufacturers are have not turn profit. But thats normal for most large scale businesses. Every big companies would run losses for years before making a profit.

VR for professional businesses use however, has already turn profits and sparks multiple researches. This includes medical VR applications (just google ncbi + virtual reality. you really need to learn how to do your own research). Many researchers and universities are now pushing their researches into VR.

A kind reminder. please read and do some research before posting and try not to lie about facts again.
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lol why dont u go and read through this thread

or just ask anyone on the streets how many of them has a vr set versus how many of them has a smartphone, or a tv , or a laptop?

or just google https://tech.co/news/why-is-vr-failing-to-t...f-again-2018-08?

harriss
post Jan 21 2019, 05:50 PM

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i have vr capable pc but vr headset is too expensive sad.gif
FluffyTee
post Jan 21 2019, 06:21 PM

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QUOTE(Grammar Police @ Jan 21 2019, 05:45 PM)
lol why dont u go and read through this thread

or just ask anyone on the streets how many of them has a vr set versus how many of them has a smartphone, or a tv , or a laptop?

or just google https://tech.co/news/why-is-vr-failing-to-t...f-again-2018-08?
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Right now the issue with VR is the cost of entry, which is relatively expensive, for us Malaysians. this thread is evidence that price is the issue but desire to have VR is there.
you really need to read through the link before posting. The title is a click bait and the author concludes with "it feels premature to say that it’s dead in the water" and "VR does have a future". Also that article is a personal opinion article.

You should try look for more recent articles like https://www.vrfocus.com/2018/12/vr-industry...it-1-9-million/

again please read the article again before posting.
shirohamada
post Jan 21 2019, 06:27 PM

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QUOTE(Grammar Police @ Jan 21 2019, 10:57 AM)
5 years ago VR hype like no end.

saying this is future tech la soon every household will have 1 VR la

today VR is still out of reach of most ppl.
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psvr got
unknown_2
post Jan 21 2019, 06:29 PM

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QUOTE(Grammar Police @ Jan 21 2019, 10:57 AM)
5 years ago VR hype like no end.

saying this is future tech la soon every household will have 1 VR la

today VR is still out of reach of most ppl.
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expensive & still flawed.
people who willing to pay the premium r high end gamers.
but VR makes u dizzy after half an hour or so.
in the end, gamers was like, meh, who the hell plays only half hour at a time.
TSGrammar Police
post Jan 21 2019, 07:10 PM

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QUOTE(FluffyTee @ Jan 21 2019, 06:21 PM)
Right now the issue with VR is the cost of entry, which is relatively expensive, for us Malaysians. this thread is evidence that price is the issue but desire to have VR is there.
you really need to read through the link before posting. The title is a click bait and the author concludes with "it feels premature to say that it’s dead in the water" and "VR does have a future". Also that article is a personal opinion article.

You should try look for more recent articles like https://www.vrfocus.com/2018/12/vr-industry...it-1-9-million/

again please read the article again before posting.
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thank u for the point of this thread
oe_kintaro
post Jan 21 2019, 07:18 PM

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QUOTE(tshin810 @ Jan 21 2019, 01:42 PM)
remember this graph and you will understand how new innovations work in the future.
[attachmentid=10167068]
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Ah the Gartner Hype cycle. Yes I think we're in the 3rd phase where AR/VR is concerned.
Emily Ratajkowski
post Jan 21 2019, 07:19 PM

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Vr content not enough also. You think all those people making vr videos no need food?
SUSlaoahpek
post Jan 21 2019, 07:25 PM

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QUOTE(Grammar Police @ Jan 21 2019, 11:01 AM)
side note i would never watch porn with vr.

someone walk into your room and saw you masturbating also u wont know.
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dah tau nak masturbate

lock door la

haih...people these days.... doh.gif doh.gif doh.gif
tshin810
post Jan 21 2019, 08:17 PM

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QUOTE(oe_kintaro @ Jan 21 2019, 07:18 PM)
Ah the Gartner Hype cycle. Yes I think we're in the 3rd phase where AR/VR is concerned.
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yeap, VR is definitely in 3rd phase. Steam has reported VR users on its platform doubled in 2018.
oe_kintaro
post Jan 22 2019, 08:15 PM

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QUOTE(tshin810 @ Jan 21 2019, 08:17 PM)
yeap, VR is definitely in 3rd phase. Steam has reported VR users on its platform doubled in 2018.
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might be a good time to look at optics related stocks.
ps3 fanboy
post Jan 22 2019, 08:18 PM

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