QUOTE(Grammar Police @ Jan 21 2019, 01:22 PM)
He added that the delayed shipments of the company's Oculus Rift VR headset and touch controllers were a "disappointment" and that VR sales "won't be profitable for quite a while." ... A report from SuperData Research last month said total VR revenue from 2016 was $1.8 billion (£1.5 billion), with 6.3 million devices
not profitable = fail
lambo is profitable
Firstly, u have not provided any link.
i manage to trace that quote to an
OUTDATED news in
2017. And the loss of profit by facebook is due to a large legal fine from court, which u clearly did not read or tried to hide the fact.
The "the delayed shipments of the company's Oculus Rift VR" is due to a
LARGE DEMAND vs Supply indicated the high popularity of the oculus rift. This is why VR fallen short of Zuckerberg's expectations aka failing to provide enough VR headsets to meet demands.
Also, your confusing slow growth with declining growth. Sales has slowed down after selling large amount of units, but it is still growing.
most large scale investment does not have immediate profit for years, just like buying a property or launching a new business. This should be common knowledge.
Im sure big players like micro soft, google, facebook, sony, htc, xiaomi, lenovo, hp, acer, dell, asus, samsung are not fools for investing into VR without a good reason.
Current state of VR gaming is still early and many manufacturers are have not turn profit. But thats normal for most large scale businesses. Every big companies would run losses for years before making a profit.
VR for professional businesses use however, has already turn profits and sparks multiple researches. This includes medical VR applications (just google ncbi + virtual reality. you really need to learn how to do your own research). Many researchers and universities are now pushing their researches into VR.
A kind reminder. please read and do some research before posting and try not to lie about facts again.