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RTS C&C 3: Tiberium Wars / Kane's Wrath V2, Kane's Wrath Available Now!

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jasonkwk
post Apr 25 2007, 04:28 PM

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QUOTE(psyhun @ Apr 25 2007, 03:59 PM)
Me and my friend agrees that only the NOD harvester has the best advantage....... the mini-gun on the GDI harvester does shitty damage, even worse than those war miners in RA2...... and the Scrin harvester, as plain as one can ever be.....
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read the intel of NOD harvester, so funny!!! rclxms.gif

i can go harvest at enemy tiberium place and no one know biggrin.gif
jasonkwk
post Apr 25 2007, 05:38 PM

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QUOTE(LittleGhost @ Apr 25 2007, 04:51 PM)
just saw your replay just now.

Awesome. I thought you were losing. the GDI's defense was very beefed up and you were hit by ion cannon once.

I think the GDI (zapartan) lost because he put too much attention on his buildings.
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thanks for watching my replay. what will you do in the game if you the NOD player?

This post has been edited by jasonkwk: Apr 25 2007, 05:39 PM
jasonkwk
post Apr 25 2007, 05:59 PM

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QUOTE(XenoFr3ak @ Apr 25 2007, 05:58 PM)
Anyone here using a 8600GT graphic card .. how's the graphic like .. izzit on HIGH. I wanna know cuz I will be getting a 8600GT on Saturday.
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want to make ppl jealous? tongue.gif

a 7900GT can already set all the setting to high.
jasonkwk
post Apr 25 2007, 07:30 PM

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QUOTE(LittleGhost @ Apr 25 2007, 06:25 PM)
one thing i've learned from that game. If zapartan beefed up his vehicle units, you probably woulnd't have enough time to retaliate.

But heck, i'm a newbie, i was in awe when i saw you fight back. i really really thought you were going to lose. But your scorps and venoms harassment proved me wrong. I really think they are shitty at late game. never thought they are still that useful.

Btw what did you use for anti-airs? the attackbikes? how are they compared to raider buggies? Also why did you not expand your refinery base? (i'm asking this in a newbie seeking for help point of view).
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scorps and venom only useless against mamoth tank+railgun or firehawk.I managed to destroy almost all the harvester to cripple enemy economy,so GDI did not come out any mammoth tank or fire hawk spam. but no time to stop the ion cannon.

the best anti-air weapon is venom+laser or stealth tank. but u must use ur scrop tank to cover their asses.their armour is weak,especially stealth tank.the greatest weakness I found in GDI, is their harvester has no stealth. u destroy their harvester, they will no mammoth tank or firehawk spam.

that time so tension, watching ion cannon countdown,so freaking spam all the venom and scorp tank to destroy their power plant, do anything to delay the ion countdown,no time to care about expansion base, but expansion base is very important.If i build an expansion base, I would have ended the game early tongue.gif

This post has been edited by jasonkwk: Apr 25 2007, 08:11 PM
jasonkwk
post Apr 25 2007, 09:25 PM

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QUOTE(Phoenixwunin @ Apr 25 2007, 07:58 PM)
which is actually cheaper if you just build Harvester from War factory...
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ppl want to tank rush, so no time to build harvester in war factory.
jasonkwk
post Apr 25 2007, 09:32 PM

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anyone have any GDI counter guide for NOD during late game?

This post has been edited by jasonkwk: Apr 25 2007, 09:32 PM
jasonkwk
post Apr 25 2007, 11:14 PM

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QUOTE(Phoenixwunin @ Apr 25 2007, 09:50 PM)
That's why... 5 units of those can clear half of the base already...
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ya, if the flame tank still survive at enemy base

forgot mention one more possible changes in 1.05
orca and firehawk will shoot all their payload continuously.

This post has been edited by jasonkwk: Apr 25 2007, 11:16 PM
jasonkwk
post Apr 26 2007, 01:49 AM

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QUOTE(Phoenixwunin @ Apr 26 2007, 12:17 AM)
..............
Bad luck has been struck upon me tonight... playing C&C3 just now... and got owned 3 times consecutively... though the second time I am saved because Araes came to the rescue.
==========================================
Orca and Firehawk fires all missile at once... I think will only rendered it more useless than before... provided a target needs only 2 missile to be destroyed... yet the Orcas fires up all 4. Meaning less target to be destryoyed... well... good for NOD user like me though...
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post the replay smile.gif
jasonkwk
post Apr 26 2007, 11:54 AM

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QUOTE(Phoenixwunin @ Apr 26 2007, 10:31 AM)
Aiyohh... sorry uncle Grace. Because I'm so tension last night I forgot to save edy... maybe Araes still have it though.  smile.gif
Ah... irony isn't??? You never met any Malaysian in Lobby 6.. yet I have tried adding you two times in my friends list. And you didn't answer both doh.gif

When are you going to online again??
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u dun have to save it, it is ur last replay file.
jasonkwk
post Apr 26 2007, 03:03 PM

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QUOTE(Phoenixwunin @ Apr 26 2007, 01:13 PM)
Hahaha... that is where I made the mistake... never bothered to scout doh.gif

A fatal mistake too... since I don't even bother building a Barracks... and later when no rush 10 minutes end... so suddenly he got more Zone Troopers than Mammy... and wiped me in only one round.  shakehead.gif

=====================
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use radar scan or use orca to scout.
jasonkwk
post May 3 2007, 01:05 AM

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QUOTE(Dark Steno @ May 2 2007, 08:04 PM)
What I always did when using Scrin (always but not everytime using the same thing)
- After building the second refinery (or enough refineries), I build Nerve Center and Warp Sphere. Spam Devourer Tanks.
- Build another Warp Sphere and spam both Gun Walker and Seeker.
- If the income is smooth, build Technology Assembler and build another Warp Sphere for building Tripods.

Why I always combining the 4 units which are Gun Walker, Seekers, Devourer and Tripods because of people will getting paranoid (mostly) when seeing tripods coming at them which they will attack the tripods first. Devourer has good attacking abilities plus good range. And Yes, I seldom build air units. Depends on situation though. If playing against good players, you have to revise your tactics. tongue.gif
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beside tripods, is Scrin land unit good enough to beat GDI and NOD land unit?


Added on May 3, 2007, 1:10 am
QUOTE(Phoenixwunin @ May 2 2007, 02:21 PM)
Tried RANDOM just now in Automatch.. they gave me Scrin.
And I got defeated in not more than 5 minutes against the combination of Scorpion and masses of Buggy.

I don't even know what unit should I spam... though most of Scrin user I've fought against use Shock Troopers A LOT... but that is easily countered by APC / Buggy.

The only thing I understand in order to win as a Scrin is to stall the game until access to high-tier unit of Scrin is gained... (Tripod, PAC and Devastator... maybe Mothership too) the problem is how... rclxub.gif

Any replays of good or professional Scrin player available??
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i seen replay pro using base crawling to enemy base and build 3 storm column at enemy base or use mastermind to mind controll building and spam storm column around the controlled building.

comment.

This post has been edited by jasonkwk: May 3 2007, 01:10 AM
jasonkwk
post May 4 2007, 02:56 PM

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when the patch will be out?
jasonkwk
post May 4 2007, 10:51 PM

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any clan war going on?
jasonkwk
post May 6 2007, 10:45 PM

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QUOTE(psyhun @ May 6 2007, 09:35 PM)
Disappointing and unfortunate....... but THAT is the ending.......

Anyway, I bought the C&C 3 official strategy guide today....... I know some people will say its a waste of money but I'm interested in the book's strategy and I have some missing intels in the game, so hopefully could find them in this book......
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where you buy the official strategy guide?
jasonkwk
post May 9 2007, 07:25 PM

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you can build stormrider faster than a mammy, try download those replay from gamereplay forum.Stormrider rush is scary if you don't how to defend.
jasonkwk
post May 10 2007, 09:31 AM

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QUOTE(Dark Steno @ May 10 2007, 09:15 AM)
Select all your stormriders and attack the Mammy one by one. Concentrate all weapons on one target rather than random attacks. Mammoth tank's turrent rotates slow. If you make surprise attack from back of Mammoth tank formation, they won't have chance to make first attack at your Stormriders plus they will have some trouble rotating their turrets to pointing to other direction because they confused with many stormriders in the air. When a Mammy fires its 4 AA rockets against a Stormrider, the damage would be likely 1/4 of the Stormrider's hitpoints/health. Plus, if your Stormriders could move fast away from the AA rockets, they won't get hit at all or only a rocket hits a target. Gee, I made many research on this thing tongue.gif

On the other hand, if you're playing an online match (usually 2v2) where the maker says 'No Superweapon and No rush attack in 10~15 minutes', if they are using Scrins, you play them with massing Stormriders.  biggrin.gif I had a 2v2 match where they spamming carriers. I simply knocked out all their carriers one by one. tongue.gif I had like 11 Gravity Stabilizers with nearly 40 Stormriders (not all created because the lack of money by the time of attacks). I just couldn't get through to their bases because they realized my air power. They tried to do the same but it's already to late. My stormriders are flying everywhere except their base. They even tried to use the same tactic as mine but I have more Stormriders. They couldn't get more money. If the harvesters want to get tiberiums on outside of their bases, I simply destroy them and I am getting those tiberiums. I even had a quite large amount of ground units (Seekers + Gun Walkers) for some diversion attacks. I even wiped out a base using Mothership. I sent in a Mastermind, captured a building, deployed the Signal Transmitter (the previous one sold) and then deployed the Mothership. Quickly firing to the ground and then watching the buildings destroyed one by one because of chain reaction thingy.  drool.gif

laugh.gif To those lousy players like my example above, 'Eat that you morons with stupid No SW, No Rush 15 mins rules!'  rclxm9.gif
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do u keep a timer to keep track of time, so u can attack after 15 minutes.
jasonkwk
post May 12 2007, 01:20 AM

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with the new patch:

the game will be dragged longer since all the spamming unit all take longer time to build which GDI take the heaviest toll.

no more base crawling

no more storm trooper spam with selling of gravity stabilizer


jasonkwk
post May 15 2007, 09:34 PM

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is the patch going to affect the single player campaign?
jasonkwk
post May 21 2007, 10:38 AM

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will ppl stop playing C&C3 after SC2 is out?
jasonkwk
post Jun 13 2007, 06:30 PM

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is anyone playing C&C now, so quite here....

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