You know you're a priest when:
- You're told that your class' primary role, healing, is overpowered, and shouldn't be performable in a PvP environment.
- Every ability you get either places a debuff on you, damages you, has a 5 minute cooldown, or costs 4000 mana to cast.
- The guy in plate standing next to you can heal with double your efficiency.
- You spec into Shadow with shadowform, and do DPS competitive with the holy priest who is spending half his time DPSing and half his time healing (which in itself is half of what the real DPS classes are getting)
- A grenade is a better and more reliable form of CC than any ability your class gets.
- Your ability to heal improves when you die.
- You chase down a damaged mage who's drinking, nuke him, only to be polymorphed, which you trinket out of, then get polymorphed again, then chase him down on your mount, only to have him go invisible, which makes you yell audibly into your room "WHY CAN'T I HAVE SOME OVERPOWERED ABILITIES TOO?"
- You're reduced to posting obscenitites and ASCII drawings of rude gestures to make your point, because 2+ years of well thought out and articulate posts are ignored.
- You are told by the developers "we play priests", only to have them misquote one of your spells for something a Paladin or other class has.
- You are elated to just barely beat something 1on1.
- You spend more time watching your character die outside of your control than actively playing it.
- Your shadow damage causes more threat per point than any other damage type, and yet, apparently your threat reduction talents need a nerf.
- You can take any talent which provides you something, and directly compare it to a similar talent for another class, and it will always be 60% or more weaker.
- Good ideas you suggest are stolen from you and given to other classes.
- You'd rather state your profession than your class "I'm a level 70 TAILOR"
- Players of other classes come to your forums to offer you sympathy.
- 75% of defensive talents are luck based percentiles, and most of them only offer a chance of delaying the inevitable.
- 2400 damage crit shreds and 2800 damage non crit ferocious bites are okay, but healing yourself for 1150 isn't.
- People start spamming you to come heal their group, and when you respond "why?" they say "cause no resto druids or paladins are on"
- All you want for the next patch is a class change.
- Debuffs which reduce your healing by 50% are common abilities, yet, something that reduces damage by 60% for 8 seconds is apparently worthy of a 41 point talent (and can be easily dispelled).
- You don't have a decent 31 point or 41 point talent that you can say you're glad you had.
- You can look at any other class' talent tree, such as feral combat, and say "wow, there's not a bad talent in the bunch" and yet come back and look at yours only to see things like improved fade, shadow resilience, wand mastery, improved power word: shield, improved fortitude, absolution, etc. etc. etc.
- Your talent trees are laid out in such a way as to help you minimize how crippled you are at a certain role, instead of to enhance certain things like the other class' trees.
- You have no desire to progress in content anymore for gear, because while you can put legendary gear on a scarecrow, it's still a scarecrow.
- The only things that fear you 1on1 are paladins.
- The rogues in your guild brag about 1700 crit sinister strikes, then say it's overpowered for you to heal yourself for 1150.
- If, at any time during a battleground or in the world, a rogue attacks you, the only method for you to not watch yourself die is to shut off the computer.
- You decide not to attack two people who are significantly lower level than you, because you know what the end result will be.
- Other classes tell you to L2P, then stunlock you to death from 100-0. Apparently, this is educational.
- Every class holds some sort of hard counter to your class, yet, you don't have a single one to recipricate with.
- The biggest concerns of the developers about your broken class are lightwell and circle of healing.
- Requests for "constructive, helpful feedback" is simply a machination of the developers and forum staff to keep you busy writing things that they can easily ignore, so that they don't have to expend actual effort on deleting irate posts and banning people (which requires some WORK to do).
- A Paladin thinks that your nerfs next patch pale in comparison to his, as it means his bubble will actually be dispelled!
- You feel like you have less survivability with 9000 hitpoints at level 70 than you did with 4500 hitpoints at level 60.
- Spamming damage is balanced, spamming dispels is balanced, spamming stuns is balanced, but spamming heals is not.
- Your best escape ability, lesser invisibility potion, is on a 10 minute cooldown, can't be used in combat, and only lasts 15 seconds, but it's still the best thing you have.
- Feral druids complain about being nerfed more than you, but will still be landing 2400 crit shreds and 2800 non crit ferocious bites on you.
- Developers call you emo for just wanting to have a character that's viable in the game.
You know you're a priest when..., Funny, Sad and True
Mar 27 2007, 09:13 PM, updated 19y ago
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