QUOTE(sonicbull @ Feb 27 2018, 02:12 PM)
Hammer main here. Finished the story and now moving to tempered monsters. Planning a balance build of attack and survival with less grinding required.
Armor skills:
Weakness exploit 3
Legiana good luck
Partbreaker 2/slugger 2
Airborne 1
Ice attack 2
Charm: Defense/atk boost, prefer health boost but need to farm rathian ruby. Depending on monster, will probably get element resistance later.
Meal: chef choice for 50hp
Weapon: negri tree. Biggest hit can reach 21X dmg without crit
Is this ok? Coz most players are always about attack XL, agitator and critical.
Also I've checked the armor skills, Capcom really makes you to farm many types and no "true" one fits all for every monster hunt.
Well, don't be bothered with speed runner. If you sure you can dodge every attack, you can go full dps. I have 3 versions of lbg and hbg, full dps, half dps and utility. Even full dps only make a fraction more dmg than half or utility. For example, my current hbg build pretty much have alot of defensive skill and still do insane amount of dmg. Only sacrifice for stun+eblight immune+Xeno divinity, longer evade+ weakness exploit and 200hp is about 20 atk. Diablos hbg pretty much can reach 410+ atk with full dps, but well, 360+ is good enough for constant 60-90 dmg per hit. Full dps, 70- 100+. Not much different anyway. In multiplayer, you being alive is most important.Armor skills:
Weakness exploit 3
Legiana good luck
Partbreaker 2/slugger 2
Airborne 1
Ice attack 2
Charm: Defense/atk boost, prefer health boost but need to farm rathian ruby. Depending on monster, will probably get element resistance later.
Meal: chef choice for 50hp
Weapon: negri tree. Biggest hit can reach 21X dmg without crit
Is this ok? Coz most players are always about attack XL, agitator and critical.
Also I've checked the armor skills, Capcom really makes you to farm many types and no "true" one fits all for every monster hunt.
Feb 27 2018, 03:22 PM

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