QUOTE(khusyairi @ Mar 2 2017, 12:56 PM)
I think cannot la change TV Hz. TV Info still show it run on 60Hz or 120Hz even input 24/30fps.
Generally speaking, if a TV or other display device showed you 24 frames per second, it would look really choppy. Movie theaters can get away with it because the images are so dim (usually a fraction of what your TV produces). If you were to display 24fps as 24fps on something as small and bright as your TV, it would flicker a lot. Even theaters don't really show 24fps. They use a rotating shutter to throw a black frame in between each film frame. Sometimes these rotate at 48 or 72Hz, so you're seeing each frame two or three times, with black frames in between. This is fast enough that you can't see it (obviously). So 4k TV still maintain at 60Hz or 120Hz.
What I mean "Upscale" is about 1080p ps4 to 4k TV. Nothing to do refresh rate or PC connection or PC monitor.
My question is about PS4 pro especially. If can choose 30fps or 60fps setting, is there any different on 4k TV? as in 120Hz, TV will multiply to fit it.
Simple answer, that I think you're looking for. Is No. They will still run at 30fps or 60 fps or unlocked depending on the game. There is a setting that most TVs will advertise which I feel what you are concerned about is when the TV will create additional frames in between what is given by the console to create a more "smoother" image. Some company will call this image smoothing or whatever their terminology will be. Using these settings will affect the motion in a way that I feel disorientating because it's not what is being actually produced. 24fps at anything higher than 24Hz with image smoothing causes it to look too fake. But this is purely subjective. Games will also feel a bit unnaturally smoothen when the gameplay is not. It's fine for movies because you are not controlling it, but I feel for games you should have the TV on gaming mode to reduce these additional frames.
Also, not anyone's fault but I think fps and Hz should not be used interchangeably here. From my understanding, Hz is more like many times a window opens up to show you what is on the other side. The more times it opens, the more you see. And fps is how many frames being created on the other side of that window. So a higher Hz should mean that you see the other side with less breaks in between and the fps is how many different images are being formed. While both work together to create a smoother image, they both do things separately enough that they should be considered differently.
So in conclusion, your Hz on the TV could basically mean the highest possible refresh rate that TV is capable of achieving. However, games can run from 0 - 60 fps on consoles. At this point of time, no commercial game will push the fps over 60 fps because most HDTVs run at 60 Hz. There's no reason to push any higher when the market is still at a lower range, it costs money and developers would rather push to have much more visual appeal than wasting it on frame rates that maybe 5% of the market will see.
This post has been edited by NixiN-7hieN: Mar 2 2017, 02:34 PM