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 Malaysia WOW?

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TSam1031
post Feb 5 2007, 12:01 PM, updated 19y ago

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Is this the official server?
http://games.ilovegames.org/wow/

SMM is the official warcraft 3 distributor, they hosting WOW Malaysia?
http://www.ilovegames.org/

but dunno whether this is legal or not
dongster
post Feb 5 2007, 01:13 PM

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I would say its ILLEGAL. More like a private server..

QUOTE
We are now hosting WoW. Client Version 1.2.1. Come join now
If its legal, they won't be running such outdated WoW client?
seen
post Feb 5 2007, 01:33 PM

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QUOTE(dongster @ Feb 5 2007, 01:13 PM)
I would say its ILLEGAL. More like a private server..
If its legal, they won't be running such outdated WoW client?
*
Plus I think there will be SOME kinda announcement IF Bliz decides to open a Malaysian server (which I think highly unlikely, maybe Australasia, but not Malaysia).
myremi
post Feb 5 2007, 03:35 PM

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i'd be more worried about keyloggers if logging onto their servers. if they can put up a server, what about other people then?


lilzany
post Feb 6 2007, 01:10 AM

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I checked now and there is 4 ppl playing. crazy one so lonely still want to play.
calvinteh
post Feb 6 2007, 10:08 AM

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hahaha get all the stuff in early stages ma...
CompDummy
post Feb 16 2007, 01:29 PM

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lol... 4 ppl.. AH item also nobody buy.. PVP 4 people? more like WWE tag team for me biggrin.gif
chaichai
post Feb 16 2007, 02:04 PM

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there goes another nub annouce it own ILLEGAL thingy here... shakehead.gif
sigh... yawn.gif

This post has been edited by chaichai: Feb 16 2007, 02:04 PM
limsk
post Feb 22 2007, 02:30 PM

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Never understood why people bother with private (or should that be "pirate") servers. Maybe for a few kicks, but certainly not on a long term basis - If you are gonna spend your precious life away playing games, let it be the official ones, laa

No money? Work, get a part-time job, join Amway (or whatever is the current DS flavor of the month), or whatever. As hobbies go, WOW is far cheaper than the majority of pastimes out there, including the supposedly "healthy" ones.

WOW costs less than:
a) Piano lessions
b) Gym memberships
c) Weekly karaoke sessions
d) A girlfriend

This post has been edited by limsk: Feb 22 2007, 02:32 PM
Aggroboy
post Feb 22 2007, 04:49 PM

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QUOTE(limsk @ Feb 22 2007, 02:30 PM)
WOW costs less than:
a) Piano lessions
b) Gym memberships
c) Weekly karaoke sessions
d) A girlfriend
*
but (b) © and (d) can get you laid laugh.gif

(a) can get you laid... by a guy laugh.gif
Quazacolt
post Feb 23 2007, 06:55 PM

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QUOTE(limsk @ Feb 22 2007, 02:30 PM)
Never understood why people bother with private (or should that be "pirate") servers. Maybe for a few kicks, but certainly not on a long term basis - If you are gonna spend your precious life away playing games, let it be the official ones, laa

No money? Work, get a part-time job, join Amway (or whatever is the current DS flavor of the month), or whatever. As hobbies go, WOW is far cheaper than the majority of pastimes out there, including the supposedly "healthy" ones.

WOW costs less than:
a) Piano lessions
b) Gym memberships
c) Weekly karaoke sessions
d) A girlfriend
*
a true winner right here, sir.
deodorant
post Feb 23 2007, 08:17 PM

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Eh I used to play RO on a private server with ~1,000 people and it was just as fun as legit RO. I dare say that a private WoW server with that kind of population would be just as fun as regular WoW (assuming it's stable and is kept fairly up-to-date).

I mean seriously, you may say omg it's a MASSIVELY mmog, servers should have 24 million people, but how many do you interact with regularly? Most guilds will have probably 60-100 people max, and 95% of the time you're just talking/questing/instancing/raiding with these same people.
Quazacolt
post Feb 24 2007, 04:11 AM

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QUOTE(deodorant @ Feb 23 2007, 08:17 PM)
Eh I used to play RO on a private server with ~1,000 people and it was just as fun as legit RO. I dare say that a private WoW server with that kind of population would be just as fun as regular WoW (assuming it's stable and is kept fairly up-to-date).

I mean seriously, you may say omg it's a MASSIVELY mmog, servers should have 24 million people, but how many do you interact with regularly? Most guilds will have probably 60-100 people max, and 95% of the time you're just talking/questing/instancing/raiding with these same people.
*
its called end game and apparently you never know of it.
arena, battlegrounds, auction house.

end game of the above with low population is fairly retarded, and most likely, those private servers are gonna get their ass sue'ed by blizzard sooner or later.

This post has been edited by Quazacolt: Feb 24 2007, 04:14 AM
myremi
post Feb 24 2007, 07:08 AM

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QUOTE(Quazacolt @ Feb 24 2007, 04:11 AM)
end game of the above with low population is fairly retarded, and most likely, those private servers are gonna get their ass sue'ed by blizzard sooner or later.
*
spoke to a friend last night. her account got suspended for buying gold. Blizz will now not only ban gold farmers but people who buy gold from them. Same goes for people to paid for power-leveling services.
deodorant
post Feb 24 2007, 05:21 PM

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QUOTE(Quazacolt @ Feb 24 2007, 04:11 AM)
its called end game and apparently you never know of it.
arena, battlegrounds, auction house.
*
I love how you need to resort to personal attacks to try and argue your points.

BGs you only need 40 people per side. Arena is 5 on 5. AH can be made up for by increasing item drop rates. And end-game raids? You don't need a 10,000 pop server for that, you only need 50 active players in a guild.

Not that I've ever played on a WoW private server, but a dedicated "staff" running one could easily make the experience very very similar to legit servers.
Quazacolt
post Feb 25 2007, 04:06 AM

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QUOTE(deodorant @ Feb 24 2007, 05:21 PM)
I love how you need to resort to personal attacks to try and argue your points.

BGs you only need 40 people per side. Arena is 5 on 5. AH can be made up for by increasing item drop rates. And end-game raids? You don't need a 10,000 pop server for that, you only need 50 active players in a guild.

Not that I've ever played on a WoW private server, but a dedicated "staff" running one could easily make the experience very very similar to legit servers.
*
i only resort to "personal" attacks because of your comment on private servers, its illegal, period. no other way around.

despite illegality though, heres why it wont be pleasant playing a private server anyways:

bg's and arenas share a similiar reason, queue times. its practically impossible to control how many players a faction has. and if ur gonna be in a low population server, chances are queue times will be retarded.

for bg's you may even end up having few certain bg's unplayed, especially with the holidays rotating around.

arenas... if you've ever played warcraft 3 and its AMM ladders, you'll know how it will get when ur up high in the ranks, especially if its not battle.net peak hour, if you still dont get it, yes, hours of wait time, no thanks for me.

you've mentioned increasing drop rates for the AH, but do you realize, that if you do that, most of the items would become trivial, at some point, it may just lose its purpose of being farmed. i mean think about it, some items are meant to be rare, if you change it from 1% to a 50% drop, people who get it also wont feel any sense of accomplishment, which defeats one of the few main reasons of playing an mmorpg. I would like to hear how you would provide any alternatives aside increasing drop rates cuz personally i cant see it happening, there is just no way to "manipulate" live market, once you do, you break it.

for end game raids, not sure if you've ever managed a guild, but it isnt as simple as it seems to just get 50 active players, theres also class restrictions, and the fact that people do come and go. you just cant expect to have constantly the ideal ammount of class pools, and ALL of those said active players to stay in your guild permanently until perhaps WoW III comes out.

what i am trying to say here, is that having a bigger player pool, helps a guild in recruitment, and ultimately balance out its members for raids, if your gonna have low pop on your server, its not gonna happen, ever.


now i wont know if private servers will EVER provide a similiar experience as you would get from legit servers due to the reasons above, but all in all, its illegal. and chances are, it wont live long due to blizzard running around sue'ing them. how would you feel when suddenly your "supposedly hard-earned" character got wiped because your beloved private server got their ass shut down by blizzard? just not worth the risk.
seen
post Feb 25 2007, 06:03 PM

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QUOTE(deodorant @ Feb 23 2007, 08:17 PM)
Eh I used to play RO on a private server with ~1,000 people and it was just as fun as legit RO. I dare say that a private WoW server with that kind of population would be just as fun as regular WoW (assuming it's stable and is kept fairly up-to-date).

I mean seriously, you may say omg it's a MASSIVELY mmog, servers should have 24 million people, but how many do you interact with regularly? Most guilds will have probably 60-100 people max, and 95% of the time you're just talking/questing/instancing/raiding with these same people.
*
Hosting RO private server and hosting WoW private server are 2 completely different things. Just ask ANYONE who's played both private and official WoW. Even Blizz themselves are constantly dealing with bugs and having problems after EVERY major patches.

Besides, sometimes playing private RO gives more benefits because they usually get the most updated version. The official Malaysia RO was always lagging behind by quite a lot (that was back in those days when I was playing RO, not sure about now). No such problems with WoW, they usually all patch at the same time or less than 3 days in between. Blizz is VERY strict on botting, hacking, selling in game stuff and any "illegal" services and will not hesitate to ban suspiscious accounts.

With official RO, I have a friend who got banned because of botting, he went to Gameflier office and dumped a bunch of RO reload cards in front of them and they reactivated his account. Now, they cannot control the market anymore, the market controls them, because they let in the bots in the first place.

So, in a nutshell, you cannot compare WoW with RO. Official WoW maintains its quality while RO...it's more like BO (Botting Online). Private WoW? Try the official one first, and see if you wanna spend most of your time in a private WoW server.

This post has been edited by seen: Feb 25 2007, 06:13 PM
deodorant
post Feb 25 2007, 11:05 PM

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QUOTE(Quazacolt @ Feb 25 2007, 04:06 AM)
i only resort to "personal" attacks because of your comment on private servers, its illegal, period. no other way around.
*
I don't run a private server, and I've never logged in a single minute into a WoW private server, so I don't understand why you're getting sand in your ***** like that. Just because it's illegal? I suppose ALL your software and MP3s on your computer right now are legit?

Anyway, all I said was, based on my (overall quite pleasant) experiences with an RO private server, that a WoW one could theoretically be just/almost as good as a public one. Theorycraft, for sure, but apparently you've never been on a private server either so how would you know it stinks?
lilzany
post Feb 26 2007, 12:59 AM

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Even today, the official WoW servers are having problems setting up multiple connections at once without causing server instability, hence the server queue that has been in effect since god knows when. So what makes you think that the private servers could handle that in case the need arises?

I was in the original 20 bad servers that always went offline when WoW first started. It was so bad that Blizzard was obligated to give us free days based on server downtime.

user posted image

There are problems out there and I'm afraid only Blizzard can solves the problems best and fastest possible and compensate accordingly. There is always the possibility that the server may shutdown and if it does, there goes all your time investment for that character and losing it is not sweet I tell you.
Quazacolt
post Feb 26 2007, 02:39 AM

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QUOTE(deodorant @ Feb 25 2007, 11:05 PM)
I don't run a private server, and I've never logged in a single minute into a WoW private server, so I don't understand why you're getting sand in your ***** like that. Just because it's illegal? I suppose ALL your software and MP3s on your computer right now are legit?

Anyway, all I said was, based on my (overall quite pleasant) experiences with an RO private server, that a WoW one could theoretically be just/almost as good as a public one. Theorycraft, for sure, but apparently you've never been on a private server either so how would you know it stinks?
*
see my quote right there? it says comment. dont see anywhere in that quote of yours from my post, stating you running a private server, or logged in a single minute into a WoW private server.

why am getting pissed off at you? im not really pissed at you, to tell you the truth. rather, just frowned on you "encouraging" people to resort to private WoW.

i dont deny that not every software and mp3s in my computer is legit, but im working towards it as i now have a steady payjob. if anything, i listen to online radios instead of mp3, and im getting vista oem original on my new computer. hope this satisfy you.

regardless, no, its not just because its illegal. i am a hardcore WoW/blizzard fan, and most certainly, it pains me to see someone not getting the best out of the game - eg: private WoWs. and then ultimately judge the game of what it is based on a private WoW experience, in example.

we all know it is all theorycraft at this point considering neither you or i stepped foot into private WoW's before, but theories aside, if the above posts are also just mere theories, then you are just lying to yourself.

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