QUOTE(PCcrazy @ Apr 1 2007, 12:54 AM)
Yah, putting pressure on opponents is the perfect way to start a season. C'mon dude you have all the limelight on your shoulder. Hail the new champ guys.
To win a race requires what one call a race craft capability, ability to craft a race depending on circumstances. You can do a fast lap all right, but what about doing a fast lap but not really using the normal racing line? You see, the ability to switch to a different racing line and still know the threshold braking limit is what counts in the race. This help you to overtake and correct mistakes without losing much time. This also mean you can brake late even when you follow behind a car since you already know several track markers for example kerb, road skid marks, signboard, grass, building, elevation changes. Track this changes by driving slowly across the track or watch your fastest lap replay and remember where you brake and what is in the view at that time.
Furthermore, every track is unique, so play with FFB settings and sensitivity as well as deadzone. Calibrating the equipment to your comfort is the way to make yourself comfortable learning the track.
btw, maranello what is your fastest lap ( I mean race distance load )?
Ya...im gonna let u believe that im really under pressure... To win a race requires what one call a race craft capability, ability to craft a race depending on circumstances. You can do a fast lap all right, but what about doing a fast lap but not really using the normal racing line? You see, the ability to switch to a different racing line and still know the threshold braking limit is what counts in the race. This help you to overtake and correct mistakes without losing much time. This also mean you can brake late even when you follow behind a car since you already know several track markers for example kerb, road skid marks, signboard, grass, building, elevation changes. Track this changes by driving slowly across the track or watch your fastest lap replay and remember where you brake and what is in the view at that time.
Furthermore, every track is unique, so play with FFB settings and sensitivity as well as deadzone. Calibrating the equipment to your comfort is the way to make yourself comfortable learning the track.
btw, maranello what is your fastest lap ( I mean race distance load )?
Race craft...no doubt...thats y we are all here.....to master the ability to know to pit or not to pit when ure stuck behind a slow car, to know where to dig on the second sector when ure already down on ur first, to let the car behind just overtake u on that corner so u can take it back on the next two corners, to take a different line into the hairpin when u late brake after a manouvre...These are the things that we simracers live for.
The best move to me is the heart in the mouth manuover Hakkinen pull of on schumi with zonta in between as they approach Les Combes in 2001. Still a hair raiser. Hakinnen knew his limit and he wether or not he can pull that off. Schumi didnt even thot that he already close it on mika. Those subsonic manouver, split second decision making is something to marvel....for a very2 long time....a mark that he knows the track and car soo well....and raw guts...
I leave my FFB or deadzone at a fixed value every race....so that when i do chnges to the car, and it feels different, i know that its the setup...not the controller. How do u do it?
The race with the bots this afternoon, a lap after the first pit stop i clocked a 2.10 flat...but i always feel that the car steers beautifully compared to when i practice in the server...feels sooo understeery....evern though the rules are all the same with the server...I dunno la..
How about u man? Wuts ur time? You and all the rest is keeping it low...aku sorang jer poyo2
Ryugan...still down? No one except me in the server now...
Apr 1 2007, 02:04 AM

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