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 Graphic Tearing Poll

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TSionStorm
post Jan 1 2007, 06:12 AM, updated 19y ago

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I wanted to have this poll because i've been facing graphic tearing problems, and i've read that so many other people have had it too. Some of the reasons given were...
- not enough cooling for system
- not enough cooling for power brick
- issue with the game itself

It would also help if you guys listed down what games teared and what games didn't.

I've personally got quite many tears while playing GoW. The cooler the air around me is, the less tearing I see...which brings me to believe that it is directly related to heat.
mzaidi
post Jan 1 2007, 06:15 AM

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Tearing happen because some game developer don't use V-Sync on their game. It's not because of hardware failure.

Read this article to know more

This post has been edited by mzaidi: Jan 1 2007, 06:17 AM
TSionStorm
post Jan 1 2007, 06:22 AM

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That might be true...but it seems that computers don't face tearing issues due to lack of VSync, at least not in my experience of playing games, so why should this machine face that problem?

** oh nevermind...I just read the article. guess i'll have to try out my xbox on a VGA cable or something first to verify if its a heat problem **

This post has been edited by ionStorm: Jan 1 2007, 06:23 AM
deodorant
post Jan 1 2007, 11:10 AM

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I use VGA and there's a lot of tearing.

Seems to be a common "problem," too ... e.g. this article:

QUOTE
... this blogger still encounters a significant (and certainly abnormal) amount of screen tearing while using the VGA connection, not to mention the pale, washed-out colors that have become emblematic of the 360's VGA implementation ...

acougan
post Jan 1 2007, 11:16 AM

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i use 480i.

screen tearing is useful tongue.gif

in blue dragon, u can differentiate between prerendered CGI vs real time cutscenes by looking for screen-tearing tongue.gif

some developers try to aim for healthy framerates, so they sacrifice screen tearing icon_rolleyes.gif
TSionStorm
post Jan 1 2007, 12:22 PM

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REALLY?! OMG...nuUU! Screen tearing suxorz. >_<

Wah...some ppl NEVER have screen tearing. Either they have a really cold room...or they never play... biggrin.gif tongue.gif

This post has been edited by ionStorm: Jan 1 2007, 12:23 PM
sonic_cd
post Jan 1 2007, 12:29 PM

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QUOTE(ionStorm @ Jan 1 2007, 12:22 PM)
REALLY?! OMG...nuUU! Screen tearing suxorz. >_<

Wah...some ppl NEVER have screen tearing. Either they have a really cold room...or they never play... biggrin.gif tongue.gif
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seems i`m one of the lucky wans then . tongue.gif
hikaru_x
post Jan 1 2007, 12:31 PM

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can u define this graphic tearing u r experiencing here? is it artifacts / missing, incorrect textures...
acougan
post Jan 1 2007, 12:49 PM

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most ppl either dont recognize screen-tearing or not bothered by it at all when it happens icon_rolleyes.gif not really a glitch, more like a side-effect.

i rmb dead rising or [eM] having 0 screen-tearing instances. depends on the game.
prazole
post Jan 1 2007, 01:20 PM

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which game has screen tearing?

i tried on LCD with VGA cable so far didnt notice much screen tearing..
but i remember there was aweful screen tearing when running LOST PLANET demo on another flat screen Monitor..
lexasp
post Jan 3 2007, 10:03 AM

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Can someone explain what is screen tearing? It will be much better if a sample picture is provided.
Hamster X
post Jan 3 2007, 10:05 AM

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QUOTE(lexasp @ Jan 3 2007, 10:03 AM)
Can someone explain what is screen tearing? It will be much better if a sample picture is provided.
*
Well sorta like graphical glitches mentioned here:
QUOTE(hikaru_x)
can u define this graphic tearing u r experiencing here? is it artifacts / missing, incorrect textures...
un9ku
post Jan 3 2007, 10:17 AM

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hamster, i think u quoted the wrong quote or am i missing the point. anyway, wat the heck is graphic tearing? tongue.gif pls enlighten me

edit: issit like when u play GoW, when the round starts, u can see the player model is all smooth n shiny, then after few seconds, all the "proper stuff" appear. "proper stuff" = the pixels on the vest n stuff

This post has been edited by un9ku: Jan 3 2007, 10:20 AM
mzaidi
post Jan 3 2007, 10:30 AM

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Quote from Wikipedia:

QUOTE
Page tearing is a phenomenon in computer and video games where a previously rendered frame overlaps a newly rendered frame, creating a torn look as two parts of an object - a wall, for example - don't line up.

In vertical synchronization (V-sync), the previous frame is held before rendering the next frame, creating a smoother look.

The faster the monitor's response time, the less page tearing, the higher the monitor's refresh rate, and the higher the frame rate.


Example of tearing effect:

user posted image

QUOTE(un9ku @ Jan 3 2007, 10:17 AM)
edit: issit like when u play GoW, when the round starts, u can see the player model is all smooth n shiny, then after few seconds, all the "proper stuff" appear. "proper stuff" = the pixels on the vest n stuff
*
That's not screen tearing. It happens because the game takes few seconds to properly loads the game's textures. I assume this happens because it needs to load the textures from the game's disc compared to the speedy hard drive.

This post has been edited by mzaidi: Jan 3 2007, 10:32 AM
goodspeed
post Jan 3 2007, 10:44 AM

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mmm.. using conventional tv here.. didnt experience any tearing b4.. **touch wood** smile.gif


eone
post Jan 3 2007, 03:37 PM

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QUOTE(goodspeed @ Jan 3 2007, 10:44 AM)
mmm.. using conventional tv here.. didnt experience any tearing b4.. **touch wood** smile.gif
*
same to me, using with plano 100hz on component. never seen screen tearing one. btw my brick is on the floor marble.

This post has been edited by eone: Jan 3 2007, 03:38 PM
Dothan
post Jan 3 2007, 04:37 PM

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Please refer to my thread is it you are talking about the texture glitches.
un9ku
post Jan 3 2007, 06:18 PM

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ooh liddat, nvr encounter that b4. *touch my wood* tongue.gif
hikaru_x
post Jan 3 2007, 08:36 PM

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oh.. like that ka?

for me, it's nothing major. happened to me in a GoW cutscene; the helicopter ride after escaping the prison.. and in Quake 4 opening when u start a new game, when the dropship approaches the planet. these are the ones i remember, there are others but mostly happen during cutscenes.

happened in NFS Carbon too, one of the canyon drift tracks, but i think this is because the game is lagging...

oh.. an article explaining this:
http://features.teamxbox.com/xbox/1607/Xbo...Demystified/p1/

This post has been edited by hikaru_x: Jan 3 2007, 08:43 PM
TSionStorm
post Jan 4 2007, 11:53 PM

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Hrmm...then the question still remains...why do some people experience it, and some don't?

On a sidenote...a little update on my tearing effects. I only see it in GoW and Oblivion so far. Its very minimal in Oblivion. GoW still tears all over the place during cutscenes. sad.gif

If its due to VSYNC, why couldn't the gamedev's just turn on VSYNC based on the type of video output you're using? And then there are some people who play on SDTV's and DON'T get tearing. Umm...so what was that all about VSYNC and tearing?

Gah...its confusing...

This post has been edited by ionStorm: Jan 5 2007, 12:10 AM

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