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 Graphic Tearing Poll

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acougan
post Jan 1 2007, 11:16 AM

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i use 480i.

screen tearing is useful tongue.gif

in blue dragon, u can differentiate between prerendered CGI vs real time cutscenes by looking for screen-tearing tongue.gif

some developers try to aim for healthy framerates, so they sacrifice screen tearing icon_rolleyes.gif
acougan
post Jan 1 2007, 12:49 PM

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most ppl either dont recognize screen-tearing or not bothered by it at all when it happens icon_rolleyes.gif not really a glitch, more like a side-effect.

i rmb dead rising or [eM] having 0 screen-tearing instances. depends on the game.
acougan
post Jan 5 2007, 11:23 AM

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QUOTE(ionStorm @ Jan 4 2007, 11:53 PM)
........... And then there are some people who play on SDTV's and DON'T get tearing. .....
haha, dude i play on china tv using 480i only. i get lots of screen-tearing in blue dragon. since this topic started, i play around with [eM] rotating camera, and i manage to tear the screen also. LoL.

again, the reason why some developers/programmers dont prioritize V-SYNC is because of framerates and also because majority of gamers dont care or complain abt it. i doubt u'll see a game review where they rate the game down cos it have screen-tearing tongue.gif tongue.gif try ur best to live with it and not let it spoil ur game enjoyment, ok?

another thing i read from the web, saints row initially have lost of screen-tear. ( i havn't tried the demo or the disc), but they developers release a patch that reduces screen-tear after a few weeks. maybe u can ask saint rows owners if that was true.

This post has been edited by acougan: Jan 5 2007, 11:27 AM

 

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