screen tearing is useful
in blue dragon, u can differentiate between prerendered CGI vs real time cutscenes by looking for screen-tearing
some developers try to aim for healthy framerates, so they sacrifice screen tearing
Graphic Tearing Poll
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Jan 1 2007, 11:16 AM
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#1
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Senior Member
590 posts Joined: Aug 2005 |
i use 480i.
screen tearing is useful in blue dragon, u can differentiate between prerendered CGI vs real time cutscenes by looking for screen-tearing some developers try to aim for healthy framerates, so they sacrifice screen tearing |
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Jan 1 2007, 12:49 PM
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#2
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590 posts Joined: Aug 2005 |
most ppl either dont recognize screen-tearing or not bothered by it at all when it happens
i rmb dead rising or [eM] having 0 screen-tearing instances. depends on the game. |
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Jan 5 2007, 11:23 AM
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#3
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Senior Member
590 posts Joined: Aug 2005 |
QUOTE(ionStorm @ Jan 4 2007, 11:53 PM) ........... And then there are some people who play on SDTV's and DON'T get tearing. ..... haha, dude i play on china tv using 480i only. i get lots of screen-tearing in blue dragon. since this topic started, i play around with [eM] rotating camera, and i manage to tear the screen also. LoL.again, the reason why some developers/programmers dont prioritize V-SYNC is because of framerates and also because majority of gamers dont care or complain abt it. i doubt u'll see a game review where they rate the game down cos it have screen-tearing another thing i read from the web, saints row initially have lost of screen-tear. ( i havn't tried the demo or the disc), but they developers release a patch that reduces screen-tear after a few weeks. maybe u can ask saint rows owners if that was true. This post has been edited by acougan: Jan 5 2007, 11:27 AM |
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