Welcome Guest ( Log In | Register )

4 Pages  1 2 3 > » Bottom

Outline · [ Standard ] · Linear+

 Thaurissan- [LoTH] Guild-Horde. www.lothguild.org, Casual, Progressive, Friendly Community

views
     
Tentris
post Jan 16 2007, 03:42 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


I suggest dont bother with vent at the moment.

To be honest a guild like this can die off very quickly, especially if people get bored then switch back to their mains so they play in Outlands (levelling 1-60 while everyone is in outlands having fun will take a lot of patience).

Let the guild be established first, then get Vent otherwise its just money wasted.
Tentris
post Jan 25 2007, 10:10 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Wanted to roll a BE Warlock last night to join you guys... but couldn't log in to Thau. Bah! Will try again tonight.
Tentris
post Jan 25 2007, 10:12 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Does the Guild accept transfers? I got a Tauren Hunter i would like to transfer over.
Tentris
post Jan 29 2007, 11:47 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


QUOTE(plaz @ Jan 28 2007, 12:15 PM)
hows everyone leveling  at?
*
Level 19 after some solid weekend play.

Finished all quests except 2 left in Ghostlands, 12g 89s, 110 skinning, 81 mining, 90 cooking, 101 first aid. Coming along nicely.

Warlocks are overpowered, btw.

Tentris
post Jan 30 2007, 03:39 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


QUOTE(nitrofang @ Jan 30 2007, 12:10 PM)
4) A new officer have been knighted with the order of the horde empire medal which carry the rank Major-general. His name is Rantic. He is highly experience with multiple skill sets. Please refer to him to seek advice, help and power level .. and  sum gold.  shocking.gif  So we now have 3 officers plus 1 board admin. Inoran, ShaderX, Rantic and Raichu.
*
Rantic here.

Goodness, puji me too much. rclxms.gif

Yeah, i've got some plans for the guild to keep things fresh, and also to play my role as the appointed M-General (i.e. raid leader).

It'll be my job to build a cohesive unit of players, blend the old and the new (many experienced players in the guild, and also many WoW first-timers), prepare everyone for raiding, and be sure everyone knows what to do, when to do it.

Everyone is still in lowbie-land right now, but its never too early to start learning these skills. Even old dogs like me, i'm sure there is a lot i can learn from playing together with my fellow Malaysians.

Most importantly, i want everyone to have fun. And in an MMORPG, usually, that means killing shitz together. I'm good at that... thumbup.gif
Tentris
post Feb 5 2007, 01:27 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


QUOTE(dazzywazzy @ Feb 5 2007, 10:16 AM)
applied for rogue and mage for waiting/pending list
*
Level yourself up steadily. The guild is still new, given how things will settle down in the coming weeks, we may love to have your services.
Tentris
post Feb 7 2007, 01:06 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


We have frozen apps of quite a number of ppl who want to join because the guild already has so many players of that class. In order to be fair to those who want to join and play, we may have to remove those who are in the guild, but don't really seem interested to play (i.e. have not even logged on in weeks, or even made an effort to level their characters).
Tentris
post Feb 8 2007, 10:00 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Hornsen, create a character on Thau. Level him up a bit, then message one of the officers. You'll also be asked to put in an app on our forums.

Druid/Priest/Shammy/Warrior -- you'll most likely be invited to guild, those are the classes needed atm.
Tentris
post Feb 9 2007, 11:22 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Apologies if my post earlier caused a misunderstanding. Please allow me to clarify, by sharing what i posted on the guild forums earlier:

QUOTE
I've explained my POV on the matter extensively in the officer forums, and suggested ideas there.

Its good that this topic has arrived now, its timely as we, as a guild, need to start talking about it openly -- a large chunk of the guild is approaching the level 30 zone, it wont be much longer before we have this group going into the 60s.

The OP is a "casual lah" player. There are many "casual lah"s in WoW, and i believe even in our guild presently. This is absolutely no problem whatsoever imo. We can have as many "casual lah" players, but when they join the guild, they must understand that's all there are entitled to as far as end-game raid privileges go.

Raiding is a completely different ball game. "Casual lah" players will find it hard to keep up with raid schedules, raid demands (3-4 hours per raid + 2-3 hours per day farming for money to pay for raid repairs & consumables). And to be fair to the other 25-40 people in the raid (i believe Blizz will bring back 40-man raiding in the near future for lvl 70s), those who join a raid should be what i call "raid committed" -- able to perform, willing to learn, ready to go the distance.

Otherwise, you'll just get raid after raid of wipes, frustrations and disappointment. Blizzard has designed many high-end encounters to require the best from all members of the raid -- so even if a few people stuff up, everyone will die = wasted time = wasted gold.

That's why i've been advocating a guild hierarchy based on what YOU (the player) wants to achieve from the guild.

If you declare yourself to be "casual lah" -- play when you want, level as you want, no one will ever remove or criticise you. There will be no expectations put upon you by the guild, and you know that whenever you play in Thaurissian, you will have a home with LoTH. The downside is that you cannot expect automatic invites to guild raids.

If you declare yourself as a "casual but wanna raid" -- then there will be certain expectations, things like raid schedule, things like willingness to farm for raid mats, etc. You won't be expected to attend all raids, but it would be nice if you could tell your class leaders when you'll be coming and when you can't come.

If you declare yourself as "hardcore raider" (and even LoTH will have a few of those), then you're an idea candicate to be a class leader, and you really, really enjoy raiding. Without having to be asked, you will attend all raids, only miss the odd raids here and there if you really cant make it, and will always want to have the best raid consumables ready = lots of non-raid farming time. The upside of this is that you will ALWAYS be picked first when raid invites go out.

Just like any pyramid, the guild can only accomodate a certain number of each type of player.

"Casual" players = unlimited number, no class restrictions, will only be invited to raid when there are spare spots and no one left online to fill them.
"Casual raider" = some restrictions in number, some class restrictions (about 25-30 ppl in this category, 3-4 per class), will be invited to raid based on class make-up.
"Core Raider" = definite restrictions in number and class (10-15 ppl, 1-3 per class), #1 priority for raid invites.

That's the problem the officers are currently facing now, and thats why we've had to freeze applications for the time being. We don't know who is really casual, and who has some commitment to raid. If all 100 members, when everyone is 70, want to raid, then we will have big problems, because we obviously cannot accomodate everyone. From experience, running multiple guild raids concurrently causes MASSIVE guild drama, and ultimately leads to guild splits.

At some point in the future, we'll probably need to ask people to declare their intentions in this guild. Our guild charter states that we want to be a guild for all Malaysians, but we also want to be able to make progress in the game (and in WoW progress = raids). By telling the officers what you want to do in WoW, it'll help us tailor the guild to suit as wide a base of playstyles as possible.

For future /ginvites, we should probably start asking new recruits what role they want to play in the guild. If they say they just wanna be casual, then that's an automatic invite. If they want to raid, then the officers must first analyze our raiding roster to see whether we have opening for another of that class. If there is an opening, then an invite is likely (pending a short trial period perhaps to see whether the player suits the raid), if there isn't an opening, then the application may be declined unless the player accepts a "casual" role (most raiders won't accept a casual role -- since they want to raid, they want to join a guild which can give them a raid spot).


And also here:

QUOTE
Apologize, perhaps my wording was not accurate. I was appointed the guild raid leader, and my responsibilities include forming a successful raiding team. My comments were directed to those who intend to raid, but cannot commit themselves to the raid in a sufficiently appropriate manner. I know it sounds harsh, but i've got to think about the other 25-50 ppl who want to raid, and who make the effort to turn up to the raid well prepared.


This post has been edited by Tentris: Feb 9 2007, 12:16 PM
Tentris
post Feb 9 2007, 12:12 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


We need warriors. Put an app on the forums. smile.gif
Tentris
post Feb 12 2007, 06:07 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


X = 2-3 scheduled raids a week, 3-4 hours per raid. Weekday raids will be probably 8.30pm onwards, weekend raids on Sunday evening.


Tentris
post Feb 13 2007, 08:57 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Raids are fun. Hehehe... i'll bet we'll end up with at least 4 raids a week once we get a big group into 70. Tons of end-game instances to do...
Tentris
post Feb 13 2007, 01:56 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Yes i think you can transfer over.
Tentris
post Feb 14 2007, 09:53 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


All classes except hunter/rogue are in demand.
Tentris
post Feb 16 2007, 09:36 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Just do a /who loth and pick one of the ppl online to ask which officer is available.
Tentris
post Feb 21 2007, 12:26 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Reaper, check out Nitro's post above. Just whisper any of the officers for an invite.
Tentris
post Feb 21 2007, 01:50 PM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


Bonto, check this out for info:

http://forums.worldofwarcraft.com/thread.h...=12051516&sid=1

Warlock FAQ. It'll help you understand the class.
Tentris
post Feb 23 2007, 08:57 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


QUOTE(bontotalan @ Feb 22 2007, 11:25 PM)
i can't...i'm going to new zealand until 10th of march biggrin.gif

is there any good website that explains everything? from leveling to what stat to increase for PvP to fishing and stuff
*
There is no 1 place to go to learn everything about WoW.

Where i learned most of my skills is from the WoW forums, there are forums there for everything even professions.

The community there is generally very helpful, so if you ask a question they will most like give you an answer you require (even noob questions).

If you are really interested to roll a lock, then the Warlock WoW forums is definitely the place to start. There are guides there for everything related to the lock -- from levelling guides, where to put in your talent points, guides explaining the strengths and weaknesses of each talent build, pvp strategies, pve strategies, etc, etc.

If you have very specific questions, feel free to ask me in game. Rantic is my in-game name.
Tentris
post Mar 5 2007, 09:11 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


We wont start raiding until level 70. Ergo, we won't be forming the raid team until a good number of us are level 70.

It goes to reason, that applications to the raiding team require a lvl 70 toon, however making your intentions known early will certainly be a great help to allow the officers do their resource planning.

As you can see we already have a good group of players in the lvl 50+ zone, from here to 70 will take no more than 2 months for this group of players.

http://wow.idvisdesign.com/roster/indexstat.php

They will make up the initial raiding group with Karazhan first on the hitlist.

Lets be honest, to break into this group, you'll need to fulfill some of the following characteristics:

1. Have a lvl60+ toon to transfer over.
2. Be a healer class

If you are rolling new, unless you can powerlevel your toon to 70 in the 2 months from now till we start raiding, you will be put into the queue for a raid spot. This isn't necessarily a bad thing, it just means that your raid options will be limited temporarily.

We are also exploring the option of setting up a second raid team, but the logistics of this option still need a bit of work before it becomes viable.


Added on March 5, 2007, 9:21 amAs an edit, we've got a great bunch of people in the guild... some hilarious, wacky players. Some really experienced players who have proven their talent and ability, and a couple of oddballs that just make Azeroth a much brighter place to play in.

LoTH has been lucky and blessed, so far. Thanks to all who have contributed to make this happen.

This post has been edited by Tentris: Mar 5 2007, 09:21 AM
Tentris
post Mar 5 2007, 11:09 AM

New Member
*
Junior Member
8 posts

Joined: Jun 2006


It took quite a bit of serious discussion before we could come to this decision, a lot of pros and cons to consider. Sorry about your friend, however, if he wants to join us still, he is welcomed.

All raid class restrictions and everything else i've said above still applies.

4 Pages  1 2 3 > » Top
 

Change to:
| Lo-Fi Version
0.0370sec    0.33    7 queries    GZIP Disabled
Time is now: 25th November 2025 - 10:08 PM