QUOTE(rad @ Jan 11 2008, 04:51 PM)
Thx And heres some of me screenies

"Errr.. chicken run?"..

"Can u smell that burning rubber"?..
Cheers
Post your games screenshots here!.., *640x480resolution and below only!!*
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Jan 12 2008, 05:20 AM
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1,898 posts Joined: Jan 2003 From: N.S.A |
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Jan 12 2008, 07:28 AM
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
I played crysis 3 times and yet to find a chicken.... damn
anyways, back to my comparison pics This Monaco comparison is about the graphical quality of each PC Formula 1 game. How well rendered is Monaco? How far in the distance does each game draw the scenery? Let's take a look... Real life, onboard with Montoya from 2005's opening practice: ![]() Ferrari Formula One - doesn't really have any scenery! Horribly inaccurate track layout too, even for a non-3D game. ![]() Grand Prix Circuit - not too bad track layout, but nothing to see scenery-wise either! ![]() Nigel Mansell's World Championship - a fantastically wrong track layout (the chicane has an enormous straight in it!) and token scenery items. Even the backdrop is wrong; you shouldn't be heading out to sea at this point! ![]() F1 - a fun game but completely unrealistic scenery with bridges and tunnels thrown in everywhere to keep it interesting, rather than realistic. ![]() Mario Andretti's Racing Challenge - nothing to see here really. It is in 3D (after a fashion) but very, very basic. ![]() Grand Prix Unlimited - released just before Formula One Grand Prix but the scenery here is nearly as bad as the handling! ![]() Power F1 - Rather inaccurate with a giant run-off zone to the right! ![]() Johnny Herbert's Grand Prix Championship 1998 - from the Power F1 team, the huge zone on the right now has road markings! ![]() Prost Grand Prix - not too bad generally. The whole thing feels squashed though, and there are not many boats in the harbour! ![]() |
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Jan 12 2008, 07:29 AM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
Formula 1 95 - not too bad, but missing the hill behind. Note the Glide wrapper I use here makes the water whiter than on a real 3Dfx card, however the way the water overlaps the track also occurs on a real 3Dfx card. ![]() Formula 1 97 - very little difference to Formula 1 95. ![]() Formula 1 99 - graphically somewhat washed-out, the hills have arrived but the scenery has become worse. ![]() Official F1 Racing - the trees start too far down the road and the hill is too low, but it's colourful! ![]() F1 World Grand Prix - graphically improved from Official F1 Racing, the hill is now bigger but incorrectly placed. Strangely though, despite the upgraded textures, there's actually no more detail than in Official F1 Racing, with one less boat in the harbour! ![]() WARM UP! - graphically even better than F1 World Grand Prix, with more incidental scenery. However the inaccurate hill remains. ![]() F1 World Grand Prix 2000 - not too bad, although the trees are rather overgrown. However the hill is completely missing! ![]() Formula One Grand Prix - the earliest iteration of the Grand Prix series and therefore the graphics are rather basic! ![]() Grand Prix 2 - a massive step-up from Formula One Grand Prix. Missing the hillside, and the trees are not quite the right sort, but a lot more to see. ![]() Grand Prix 3 - I pulled the view back to try to simulate the on-board angle! A lot more realistic and the hill has finally appeared, although it's a little on the large size! ![]() |
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Jan 12 2008, 07:30 AM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
Grand Prix 3 2000 Season - in this update they finally added crash barriers and marshals to Monaco!
![]() Grand Prix 4 - this perfectly sums up both the graphical greatness and weakness of Grand Prix 4. There's plenty to see and it looks awesome, however the scale is all wrong. The trees have become a forest and the smaller buildings in the background are incorrectly placed and bigger than the foreground ones, making the horizon look more New York than Monaco! ![]() F1 Racing Simulation - a fairly rudimentary approach but plenty to see. This was the first major F1 game after Grand Prix 2 and it somewhat beats that game, scenery-wise. No hill though and the buildings are a bit too uniform. ![]() Monaco Grand Prix Racing Simulation 2 - no real difference to F1 Racing Simulation. ![]() F1 Racing Championship - gorgeous graphics but rather inaccurate. The building on the left is too big and the hill is in the wrong place! ![]() F1 2000 - not too bad in this part of Monaco for EA's first effort. The buildings to the right are too low but the rest isn't too bad. Other parts of Monaco are a lot worse in F1 2000 though! ![]() F1 Championship Season 2000 - no different to F1 2000, however the on-board camera is too zoomed-in on the road, so I had to use this further back camera angle! ![]() F1 2001 - quite good overall. The buildings on the right are wrong but the background hill and buildings are quite good. No idea why in the recent EA games most of Monaco has the two white lines along the track that don't exist in real life! ![]() F1 2002 - better than F1 2001 due to subtle background fogging. A crane has appeared on the right! ![]() F1 Challenge 99-02 - similar to F1 2002 but missing the subtle fog. Note how much better the 2002 car looks in F1 Challenge 99-02 than in F1 2002! ![]() |
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Jan 12 2008, 07:31 AM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
Grand Prix Legends - finally a look back in time! Yes it's the original track that shipped with the game out-of-the-box! Actually, for a historical, US produced game, the Monaco buildings in the background are generally quite accurate. I have no idea if the chicane was in a radically different position in 1967 or whether the trees only existed a long way ahead of where they do now! The backdrop hill is too big however.
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Jan 12 2008, 11:00 AM
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8,635 posts Joined: Jun 2006 From: Jeonju/Jeollabuk-do |
QUOTE(TomatomanzSeedlezz @ Jan 10 2008, 04:15 PM) lol.. i remember that place, its like the freaking army swarming u... Anywayz, i didnt die even once there, and didnt even use "cloak"... i juz slowly move-back and take cover at the river there which has alot big stones.. lol Cheers Yup...they're kept coming I'd counted them after they're 'bergelimpangan'...12 liao If you evade then no one would come after you...but if you kill one(1) of them...they'll swarm ya Oh yeah...me using Delta difficulty Currently at "Reckoning" level. Inside the alien ship/mountain. Speed tunnel ![]() Wall of shields ![]() |
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Jan 12 2008, 11:40 AM
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684 posts Joined: Feb 2006 From: Seremban, On Gixxer |
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Jan 12 2008, 11:54 AM
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1,253 posts Joined: Jan 2007 From: Columbus, Ohio |
nuclear explosion aftermath
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Jan 12 2008, 11:57 AM
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1,008 posts Joined: Aug 2006 |
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Jan 12 2008, 12:01 PM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
The European Grand Prix has taken place at Nurburgring since 1995. The Nurburgring track has usually been associated with less-than-ideal weather conditions. Remember the first corner Aquaplaning this year? So, for this comparison, it's time to test how the various PC F1 games represent wet weather.
Real life in 2000 - wet weather moved in during the race. Several cars create effectively a cloud on the track! ![]() Power F1 - there is no spray effect, wet weather is only represented by a grey sky and a darker track surface. ![]() Johnny Herbert's Grand Prix Championship 1998 - there is no rain in this game. The screenshot shows the optional "fog" conditions! ![]() Prost Grand Prix - heavy rain, foggy conditions and a little spray (not visible here). ![]() WilliamsF1 Team Driver - the water sprays out the back of the cars like a foam extinguisher! ![]() Virtual Grand Prix 2 - no rain, but some light spray effects combine with hazey fog. ![]() Formula 1 - very dark! Light spray only appears on the cars closest to the cameras. ![]() Formula 1 97 - even darker! The spray effect again only starts when the cars get close to the camera, which looks odd. ![]() Formula 1 99 - the wet weather is represented here by spray effects, rain (which moves with the wind) and a grey fog layer that obscures the cloud backdrop graphic. This can look a bit odd soemtimes, as it appears darker in the middle of the background and less dark at the edges. ![]() Official Formula 1 Racing - uses fog, polygon spray effects and tyre trails. The spray, being polugons, looks rather poor. ![]() |
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Jan 12 2008, 12:02 PM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
F1 World Grand Prix - very thick spray comes from each car, and although it looks a little fake, does a good job of obscuring the view.
![]() WARM UP! - the same effect as F1 World Grand Prix, but longer lasting. Apart from making it really hard to see, it means replays are somewhat unwatchable! There's a car in there somewhere! ![]() F1 World Grand Prix 2000 - this game does have reasonable wet weather effects, including spray. However it is impossible to pre-select the weather conditions for a race and neither "as 2000" or "random" would produce a heavy rain shower at the Nurburgring. It took over 2 hours of trying to get this wet weather shot from this game! ![]() Grand Prix 3 - Formula One Grand Prix was the first Grand Prix game to have wet weather (Grand Prix 2 didn't have wet weather at all) but F1GP doesn't have the Nurburgring. GP3 does wet weather quite well, although the spray is a little light. One very notable thing is that the track isn't affected by the fog, making it dark in the distance, which looks very strange. ![]() Grand Prix 3 2000 Season - the wet weaher here is the same as Grand Prix 3. Note the dry patch under the bridge in the background however. ![]() Grand Prix 4 - this is a very heavy rain storm in GP4. The fogging and lighting are generally too bright and make it look like a sunny day, although the reflections are quite nice. The spray effects are pretty poor though. ![]() F1 Racing Simulation - heavy fog and rain effects, but the spray is a little feint. ![]() Monaco Grand Prix Racing Simulation 2 - similar to F1 Racing Simulation, however the spray effects have been greatly improved. Not though how high the side protection on the cockpit is! The driver's helmet is barely visible! ![]() F1 Racing Championship - quite a good showing here although the lighting (and spray) appear slightly too blue in shade. ![]() Racing Simulation 3 - near identical to F1 Racing Championship, however the lighting and spray is now more grey in nature, making it look, well, wetter! ![]() |
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Jan 12 2008, 12:02 PM
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
F1 Championship Season 2000 - F1 2000 didn't have wet weather, this was one of the additions the end-of-season update F1 Championship Season 2000 added. The visibility in this game is frankly terrifying! The spray and haze effects making for conditions that the FIA would usually throw a safety car out in! The reflection is somewhat too pronounced however.
![]() F1 2001 - good and bad in equal measure. The fog and spray is quite realistic but the fact that shadows in the background aren't affected by the fog looks wrong. Also the spray seems to glow a little too much, the cars in the background looking as though they are producing flumes of glowing water! ![]() F1 2002 - a bit of a let down after F1 2001. The cars now leave trails on the road but the spray effects seem to have been toned down a lot, and the fogging increased! ![]() F1 Challenge 99-02 - near perfection! A combination of fogging, rain and soft spray that perfectly masks cars in the background. Put your umbrella up! ![]() |
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Jan 12 2008, 02:22 PM
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8,635 posts Joined: Jun 2006 From: Jeonju/Jeollabuk-do |
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Jan 12 2008, 04:08 PM
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1,200 posts Joined: Feb 2006 From: Wangsa Maju |
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Jan 12 2008, 04:19 PM
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28 posts Joined: Sep 2007 From: Malaysian SimRacers [MSR] |
Preparation Season 5 rFactor Racing Simulation (March - May 2008)
M3 GTR Garage ![]() Brno2007 Track Testing ![]() ![]() ![]() ![]() |
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Jan 12 2008, 05:03 PM
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1,253 posts Joined: Jan 2007 From: Columbus, Ohio |
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Jan 12 2008, 05:22 PM
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28 posts Joined: Sep 2007 From: Malaysian SimRacers [MSR] |
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Jan 12 2008, 06:15 PM
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1,253 posts Joined: Jan 2007 From: Columbus, Ohio |
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Jan 12 2008, 07:22 PM
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1,253 posts Joined: Jan 2007 From: Columbus, Ohio |
007 Secret Agent Racing Team..
![]() ![]() ![]() ![]() ![]() Added on January 12, 2008, 8:11 pm ![]() ![]() This post has been edited by TheXxBestxX: Jan 12 2008, 08:11 PM |
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Jan 13 2008, 01:31 PM
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