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 Post your games screenshots here!.., *640x480resolution and below only!!*

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yuka
post Jan 5 2008, 04:37 PM

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QUOTE(mADmAN @ Jan 5 2008, 04:17 PM)
it doesnt....i checked before when i was using E6850 (with riva tuner)

UT3 uses the cores even more (both almost 100% all the time) -> UT3 E6850 Usage screenie
*
... just what TomatomanzSeedlezz said, crysis support dual core but not 100% while UT3 fully utilize 100% dual core notworthy.gif

This post has been edited by yuka: Jan 5 2008, 04:37 PM
frags
post Jan 5 2008, 06:41 PM

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Im doing a real word unit vs World In Conflict Unit pictorial feature in the World In Conflict Thread. You can have a look at it over here(the latest post):
http://forum.lowyat.net/topic/432586/+800
I'll be adding new units often and I'll update quite often. Im not gonna spam this thread so if you like it check that thread out. Here's a little taste of what Im doing:

World In Conlict


Real World Units VS In Game comparison

US - Support

M163 VADS - Medium Anti Air vehicle
Real World : Vulcan Air defense systems. Armed with M168 General Dynamics 20 mm Vulcan gun ohmy.gif .The Vulcan Air Defense System (VADS) is a self-propelled anti-aircraft gun (SPAAG) used by the United States Army. It is also known as the M163. The M168 gun is a variant of the General Dynamics 20 mm M61 Vulcan rotary cannon-the standard cannon in most US combat aircraft since the 1960s. Although it was designed primarily as an air defense weapon, it is not very effective against modern fast moving fixed wing aircraft. Consequently the Vulcan gun system was in use throughout the late 80's and early 90's primarily as a ground support weapon.

In Game : It has that Vulcan gun!Big freakin gun! notworthy.gif
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M48 Chaparral - Heavy Anti Air Vehicle
Real World : M48 Chaparral is a US Army self-propelled surface-to-air missile system based on the AIM-9 Sidewinder air-to-air missile system. The launcher is based on the M113 family of vehicles. It entered service with the US Army in 1969 and was phased out between 1990 and 1998. It was intended to be used along with the M163 Vulcan Air Defense System, the Vulcan covering short-range short-time engagements, and the Chaparral for longer range use.
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M125 MCV - Medium Artilery
Real World : Also known as Mortar Carier Vehicle. Basically an armoured mortar troop carrier where the mortar troop can fire from the vehicle itself. Self propelled 81mm mortar.
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M270 MLRS - Heavy Artilery
Real World: Known as the Multiple Rocket Launcher, it provides the Army an all-weather, indirect, area fire weapon system to strike counterfire, air defense, armored formations, and other high-payoff targets at all depths of the tactical battlefield. Primary missions of MLRS include the suppression, neutralization and destruction of threat fire support and forward area air defense targets. Armed with M269 Launcher Loader Module (12 rockects in 60 seconds).
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Check these out at the World In Conflict Thread
http://forum.lowyat.net/topic/432586/+800
yuka
post Jan 5 2008, 09:53 PM

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Hehe, you know what this game will be? brows.gif
Lookin' forward a minigun to appears in this game rclxms.gif


Attached thumbnail(s)
Attached Image
N33d
post Jan 5 2008, 11:04 PM

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QUOTE(yuka @ Jan 5 2008, 09:53 PM)
Hehe, you know what this game will be?  brows.gif
Lookin' forward a minigun to appears in this game  rclxms.gif
*
stalker
mod version?
yuka
post Jan 6 2008, 12:07 AM

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QUOTE(N33d @ Jan 5 2008, 11:04 PM)
stalker
mod version?
*
Stalker : Clear Sky... dunno if this is the official main menu doh.gif
TSTomatomanzSeedlezz
post Jan 6 2008, 03:32 AM

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QUOTE(yuka @ Jan 5 2008, 04:37 PM)
... just what TomatomanzSeedlezz said, crysis support dual core but not 100% while UT3 fully utilize 100% dual core  notworthy.gif
*
Aaah.. madman's explanation its better.. lol

Cheers smile.gif
SUSRaikkonen
post Jan 6 2008, 06:48 AM

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QUOTE(frags @ Jan 5 2008, 02:39 PM)
I tought you were playing World In Conflict earlier doh.gif you should know lah tongue.gif
*
tongue.gif
That was my 1st thought...that's why the explosions looks familiar.
Maybe new patch.
Shooterz
post Jan 6 2008, 08:11 PM

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im winson .. O_x
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s7ran9er
post Jan 6 2008, 08:35 PM

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oppppppps!
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Deimos Tel`Arin
post Jan 7 2008, 08:25 AM

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Violent Screenies

Guess which game? wink.gif
Dark Steno
post Jan 7 2008, 09:56 AM

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QUOTE(Deimos Tel`Arin @ Jan 7 2008, 08:25 AM)
Violent Screenies

Guess which game? wink.gif
*
You're funny. Just by highlighting my cursor to the link, it's already tells me that its Soldier of Fortune. I don't even need to click it.
Deimos Tel`Arin
post Jan 7 2008, 10:00 AM

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QUOTE(Dark Steno @ Jan 7 2008, 09:56 AM)
You're funny. Just by highlighting my cursor to the link, it's already tells me that its Soldier of Fortune. I don't even need to click it.
*

biggrin.gif
Click it mah. thumbup.gif
Check out my violent screenies! laugh.gif

linkinstreet
post Jan 7 2008, 04:54 PM

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Game comparison
NOTE: If images are missing Photobucket image storage site is down![/B]

I set each game to 100% AI, maximum race length. What happens at the first corner? This test checks out both the AI and the camera position of the games in TV camera/replay mode. Let's start with reality...

In real life, 2002 was a messy start.
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In real life, 2003 was clean.
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Formula 1 97 has a clean start but not very good camera. It's also a bit dark (using Zeckensack's Glide Wrapper for 3Dfx version, anti-aliasing/ansiotropic filtering caused graphical breakup so they are disabled).
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Formula 1 99 had a wrong camera so this shot is taken after 1 lap, hence the spacing of the cars. Clean start but dull to look at.
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Prost Grand Prix also has cameras that aren't in the right place. The DOS low-res graphics aren't very appealing! Note the shower of sparks - this game has a LOT of that! Clean start too, although this is after 1 lap.
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Williams F1 Team Driver is awful. Apart from hideously unrealistic track there's no TV camera view, so this shot comes from on-board, looking to the side! Note the damaged car, as even on high AI, most of the computer cars crash during the first lap! This is after 1 lap.
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Virtual Grand Prix 2 has a clean start but doesn't exactly look like a 2003 F1 game!
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Official F1 Racing also has a clean start. Very bland look though!
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F1 World Grand Prix looks tasty (unusual diagonal lens flare!) but also has a clean start.
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WARM UP! has even better graphics and closer action along with a clean start.
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linkinstreet
post Jan 7 2008, 04:55 PM

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F1 World Grand Prix 2000 also has no good TV camera view so this is after one lap. Cars are fairly equally spaced. Clean start. Note break-up on road caused by anti-aliasing/ansiotropic filtering. Not fun.
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Clean start in Grand Prix 3 although it shows that the game has a rather poor graphics engine. Note the sign on the ground sitting over the top of the fence and the barrier showing through the grandstand!
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Another clean start in Grand Prix 3 2000 Season. There was actually a 2-car collision on the first race I tried in this game, but I forgot to disable anti-aliasing/ansiotropic filtering so there was too much break-up to include that shot.
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Grand Prix 4 looks smooth (not enough detail texturing on the track though) and also made a clean start.
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F1 Racing Simulation wouldn't show any anti-aliasing/ansiotropic filtering so it looks quite blocky. Yet another clean start though.
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Monaco Grand Prix Racing Simulation 2 doesn't have a good first corner camera, so this is from an on-board camera shot! Yet another clean get-away!
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I was expecting carnage with F1 Racing Championship's often wayward AI, however it gave a clean start too!
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Racing Simulation 3 delivered a first corner collision! Two cars clipped and one spun onto the grass.
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F1 2000 also had a first corner collision with Zonta spinning off into the gravel. Camera is an on-board as TV camera points the wrong way.
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F1 Championship Season 2000 had a clean get-away but half the field cuts the first corner! Camera is an on-board as TV camera points the wrong way.
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linkinstreet
post Jan 7 2008, 04:56 PM

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F1 2001 looks great! Clean start too.
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F1 2002 zooms in a lot more but the lighting seems too white compared to F1 2001. Clean start again!
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F1 Challenge '99 - '02 had a 3 car pile-up on the start line hence the two damaged cars in the first corner. Camera is an on-board as TV camera points the wrong way.
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yuka
post Jan 7 2008, 07:52 PM

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linkinstreet, you got the thread rclxms.gif thumbup.gif
jianh
post Jan 8 2008, 12:51 AM

What custom title???
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Need For Speed Carbon, final showdown with Darius
madman20
post Jan 8 2008, 01:20 AM

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@jianh
Please resize your resolution as mentioned (640x480)
If you would like to show full resolution..please use the thumbnail feature of your imagehosting site
linkinstreet
post Jan 8 2008, 07:44 AM

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QUOTE(yuka @ Jan 7 2008, 07:52 PM)
linkinstreet, you got the thread  rclxms.gif  thumbup.gif
*
Nyuuu~~
A quick comparison for Malaysia
Real-life, note time-of-day is different to some sims so there is no shadow from the grandstand:
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Formula 1 99 doesn't have a rear-view on-board camera. Hills and grandstands aren't correct and colours are too drab:
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F1 World Grand Prix has an overly bright and hand-drawn look. Pretty unrealistic:
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WARM UP! improves the colours and the background grandstand but still not that realistic:
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F1 World Grand Prix 2000 using Sauber as haven't unlocked Benetton yet! Not so good:
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Grand Prix 3 2000 Season, using rear view as on-board the rear wing obscures the scenery! Some anti-aliasing errors but otherwise not too bad:
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Grand Prix 4 scenery is too big! Or the focal length of the camera is very wrong! Nice graphics, the track is the right shade but looks rather drab in detail:
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F1 Racing Championship looks very nice, but the background grandstand is incorrect and track is too grey:
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Racing Simulation 3 colours are a lot more realistic but the grandstand lost it's roof to keep the game legal as an unofficial F1 racing game:
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F1 2000 looks rather poor and too dark:
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linkinstreet
post Jan 8 2008, 07:44 AM

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F1 Championship Season 2000 using rear view as on-board the rear wing obscures the scenery! Looks no better than F1 2000:
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F1 2001 is quite good, though shades of colour are somewhat off:
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F1 2002 looks a lot more realistic and the haze/fogging makes it look more humid too:
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F1 Challenge 99-02 brings back the somewhat incorrect background from F1 2001 but overall looks better:
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