and managed to level-up some..
This post has been edited by pokchik: Aug 23 2016, 12:15 AM
Games Metal Gear Solid V (PS3/PS4) | V2, Ground Zeroes / The Phantom Pain/MGO3
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Aug 23 2016, 12:14 AM
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1,304 posts Joined: Mar 2010 |
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Aug 23 2016, 07:19 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 24 2016, 01:56 PM
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82 posts Joined: Dec 2010 |
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Aug 24 2016, 07:56 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Aug 25 2016, 12:42 PM
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2,652 posts Joined: Jan 2003 |
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Aug 25 2016, 07:05 PM
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77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
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Aug 26 2016, 09:53 AM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(snipersnake @ Aug 25 2016, 12:42 PM) Treated horribly by so many "gamers" just because it was on the PSP.losers never even gave it a chance QUOTE(dark_heart07 @ Aug 25 2016, 07:05 PM) only problem with the PS3 co op was the lag if playing with people outside of your region first (and I think only?) time I've seen even the UI/Menus lag |
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Aug 28 2016, 11:23 PM
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1,304 posts Joined: Mar 2010 |
QUOTE(Mgsrulz @ Aug 23 2016, 07:19 AM) been scrolling my dev. options,but the Fulton Rocket Launcher is nowhere to be found. someone did some tweaks (PC version) and managed to develop it, though.. doesn't look useful.. » Click to show Spoiler - click again to hide... « This post has been edited by pokchik: Aug 28 2016, 11:24 PM |
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Aug 28 2016, 11:33 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(pokchik @ Aug 28 2016, 11:23 PM) been scrolling my dev. options, use the infinity bandana go round up enemy troops but the Fulton Rocket Launcher is nowhere to be found. someone did some tweaks (PC version) and managed to develop it, though.. doesn't look useful.. » Click to show Spoiler - click again to hide... « sound the alarm and grab them all |
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Aug 29 2016, 12:16 AM
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77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
why the heck the they want to use fulton launcher on equipment and tanks? as far as i remember in PW also only works on soldiers right?
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Aug 29 2016, 10:35 AM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(dark_heart07 @ Aug 29 2016, 12:16 AM) why the heck the they want to use fulton launcher on equipment and tanks? as far as i remember in PW also only works on soldiers right? yup.it was a little more overpowered,though. enemies come out of the LAV, the whole group of them can be fultoned in one go ADD: I believe the logic behind the launcher back then and now, is that if the target can be put to sleep, it can be fultoned with this launcher. so since machines can't be put to sleep, you can't use the launcher. This post has been edited by Mgsrulz: Aug 29 2016, 10:36 AM |
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Aug 29 2016, 01:44 PM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
QUOTE(Mgsrulz @ Aug 29 2016, 10:35 AM) yup. ah damn! the good old times farming soldiers in PW just coming thru it was a little more overpowered,though. enemies come out of the LAV, the whole group of them can be fultoned in one go ADD: I believe the logic behind the launcher back then and now, is that if the target can be put to sleep, it can be fultoned with this launcher. so since machines can't be put to sleep, you can't use the launcher. |
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Aug 30 2016, 12:36 AM
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1,304 posts Joined: Mar 2010 |
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Sep 6 2016, 12:17 AM
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1,304 posts Joined: Mar 2010 |
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Sep 17 2016, 01:18 PM
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Senior Member
1,304 posts Joined: Mar 2010 |
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Sep 17 2016, 04:35 PM
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All Stars
14,258 posts Joined: Mar 2005 |
did not expect that ending. gameplay, sound effects, even the map look like they're ripped directly from MGSV with little to no changes. (If it aint broke, don't fix? Hell, even the enemies look/act like the puppets in MGSV, except without the obvious gas floating around their heads. This demo video makes the game look better suited to be a DLC for the main game instead of a standalone thing |
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Sep 18 2016, 07:36 PM
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Senior Member
1,304 posts Joined: Mar 2010 |
QUOTE(Mgsrulz @ Sep 17 2016, 04:35 PM) did not expect that ending. yup.. konami sure is trying to milk more money from MGSV..gameplay, sound effects, even the map look like they're ripped directly from MGSV with little to no changes. (If it aint broke, don't fix? Hell, even the enemies look/act like the puppets in MGSV, except without the obvious gas floating around their heads. This demo video makes the game look better suited to be a DLC for the main game instead of a standalone thing |
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Sep 20 2016, 09:06 AM
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1,304 posts Joined: Mar 2010 |
Final run for New World Order FOB event, managed to level-up all units to Lvl 127.
All staffs now @ S+ and S++ level except for the norms (Miller, Hideo, Ocelot, some R&D specialists & oldfag Code Talker). Hv gotten rid of my translators, didn't notice any issues with translation so far. Looking forward for the next FOB event for more S++. |
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Sep 20 2016, 12:02 PM
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Junior Member
32 posts Joined: Sep 2008 From: Dalam jamban.. |
QUOTE(Mgsrulz @ Sep 17 2016, 04:35 PM) did not expect that ending. MGS + Zombie - Kojima = Feels weird. But I'm still gonna give this game a try.gameplay, sound effects, even the map look like they're ripped directly from MGSV with little to no changes. (If it aint broke, don't fix? Hell, even the enemies look/act like the puppets in MGSV, except without the obvious gas floating around their heads. This demo video makes the game look better suited to be a DLC for the main game instead of a standalone thing This post has been edited by Sauron76: Sep 20 2016, 12:03 PM |
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Oct 12 2016, 10:27 PM
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Senior Member
1,077 posts Joined: May 2013 From: Purgatory |
I still can't get over the fact that this game makes me feel empty, unfinished product :/
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