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 DOTA 2 V21, TI7 Hype! Biggest Prize Pool in E-Sport

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post Sep 29 2015, 03:52 PM

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QUOTE(dps404 @ Sep 29 2015, 03:47 PM)
sorry man just had to.

i couldnt find the 3k scrubs vs 6k pro comic.

aiks.
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Huh, can roughly to explain your sarcasm here? I don't really get it... I admit my account still staying in 3.4-3.5k MMR though cause playing mostly non-ranked.
air
post Sep 29 2015, 04:07 PM

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QUOTE(dps404 @ Sep 29 2015, 03:58 PM)
user posted image

there!
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Yea that feels, months before TI4, I already keep using and emphasizing the imba-ness of Skywrath's Ancient seal + arcane bolt, I even posted on forum and simply get dismissed by those "mainstream" "6K MMR players". But who knows Skywrath is picked so often in TI4 by pro players =_=|||...

Looks like more ppl looking at MMR ranking rather than the true nature of the heroes on different meta and think critically.
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post Sep 30 2015, 03:44 PM

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QUOTE(v1n0d @ Sep 29 2015, 07:32 PM)
Welcome to life. Even in the world workplace it's not uncommon to see your contributions go unnoticed, or if someone else takes credit for what you do. Just gotta accept things and move on.

Haven't tried the new TB yet, but from what you guys are saying he seems quite strong. Explains why the rework caused him to be dropped from CM.
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Erm, the fact that TB still squishy against nuker still there though, unless you build TB differently, otherwise not really much difference from previous version, only better in crowd control and Sunder rescue/survival.

If ppl still build TB as carry:

1. He is still squisher than most carries against spells
2. His images still shittiest as usual (pushing without any enemy heroes around or maybe help a little in farming?)
3. Cant outrun/chase enemy with Meta form(need forcestaff/SNY+ boot of travel)
4. Low MSPD + low hp + high starting physical damage, means a super attractive target for Light Strike Array/other Nuking spells

Side-note: Heroes always removed from CM mode, due to the reworked version need further observation from testers/statistics before the hero is stable enough and, not to upset the balance in CM mode.

TB's stats and skill nature is nowhere near as a Carry, he is more like a Counter-carry type hero.
air
post Nov 3 2015, 03:50 PM

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QUOTE(Blues89 @ Nov 3 2015, 03:40 PM)
i also keep random cos my teammate alwaz dunwan pick first lol...better random than waste time counterpick and lose gold- -"
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Some ppl 100% opposite, they rather waste 100 gold for bait + counter picking for better drafting, especially in non-ranked tryhards.

This post has been edited by air: Nov 3 2015, 03:51 PM
air
post Dec 19 2015, 10:10 AM

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QUOTE(xHj09 @ Dec 19 2015, 06:49 AM)
somebody stop me from playing please

past 21 games

20 losses

RIP mmr

1 more lose to 3.7k

user posted image
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1. Mirana, is a nuker and strategic support, you buy SNY + Dragon Lance => GG, teamfight pretty useless with these items, Dagon is much better than these 2 items. Manta is a bad item on Mirana actually.

2. The sooner you rely on blink dagger on pudge, your hook mostly will be missed. Current meta, Aether lens is a trap for Pudge, need to rush A.Scepter asap, Urn is decent too, but Scepter is much better choice to rush in this meta. 4 sec hook deadly > above all everything else.

All my comments is only refer to the games which you got more death > kills, other games no comment.

From the variety of your hero picks, may I know whats your nature and role in team? Seems quite rojak...
air
post Dec 20 2015, 02:00 PM

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QUOTE(xHj09 @ Dec 19 2015, 06:24 PM)
bought dragon lance coz i just wanna try that item for fun, really regretted it.

sny for the greater maim, since my team's mid Sven only use hammer to farm. no proper disable and reliable stun. legion commander with aether instead of dagger. how to catch? his duel only 34 damage end game. i see this 2 carries cmi then i go farm some damage item nia.
http://www.dotabuff.com/matches/2012534592

aghs rush is only useful for core pudge imo. i'm a support pudge, that's why really have to rely on blink to position myself for saving and dismember disable. or should i still rush aghs? maybe i should just take mid/offlane pudge haha

i play carry in team, but disbanded already. so playing solo games now only. and i'm sure you know very well in solo games all noobs only want to play core roles.  doh.gif
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1. You cannot stranger teammates's skill level, but you gotta start the positive act from yourself first, get your item builds right on mirana, does any of mirana spells good with SNY + Dragon Lance?

2. Don't be such a joke to pick a pudge and yelling "I am a support pudge"... which of the pudge skills now warrants the supporting role? especially at lower hero levels? Pudge NEED levels and excel after lvl 7, the faster pudge gets into lvl 7, the better he can roam to own other lane or mid himself.

3. Keep focusing your main role as a carry then, you aint professional, thus you wont be putting as many hours like those professional, thus if you don't realize your nature and role in team, the result of every games will be so-so/half-assed/loss.

Do something you really enjoy and good at.

Those noobs not really going for core roles, they will just pick the "coolest" "trap" heroes to play which is just happen to be always, a core/carry hero.

And they failed hard cause they duno, in order to be cool, you gotta work very hard on the hero you like.
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post Dec 23 2015, 09:09 AM

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QUOTE(v1n0d @ Dec 23 2015, 07:36 AM)
Someone mentioned the other day that it can't be your first item on Sniper. nod.gif
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Too long range will cause Sniper to lose a lot of lane exp if dragon lance bought as first item, any no synergy with sniper skillz at all except 3rd skill which is only needed at mid-late game.
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post Dec 23 2015, 01:13 PM

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QUOTE(v1n0d @ Dec 23 2015, 12:41 PM)
I tested it on Mirana the other day. It has its merits, albeit limited. As Patent mentioned, it disassembles to become useful later on so its a pre-BKB item. By far Aether Lens and Iron Talon are the more useful items introduced in this patch. Love how it makes short range spellcasters more viable.
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The hero benefit the most from Aether Lens => Zeus.

700 range bolt => 900 range bolt
850 range arc => 1050 range arc

combo with 1200 static field...
air
post Dec 23 2015, 04:23 PM

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QUOTE(djhenry91 @ Dec 23 2015, 02:38 PM)
few hero too like Doom third skill, LC ulti
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1. No increased range on Auto-cast abilites such as Doom 3rd skills
2. Why the hell should LC waste a precious slot just to increase Duel trigger range and waste that 8% damage increase?

Really suggest you do some reading on Aether Lens again...
air
post Dec 28 2015, 10:48 AM

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Played yesterday, although my KDA is terrible as usual, but who cares, I just do whatever I can to win~, my SB always follow OD around to leech assist gold~

my nature: I like to wreak havoc on enemies team formation, my happiest moment is 1 change 4-5 kills
my role: Interruption/Tanker/Initiator
Best 5: Pudge/Nyx/LC/SB/Dragon Knight/CK

user posted image

This post has been edited by air: Dec 28 2015, 11:00 AM
air
post Dec 29 2015, 10:16 AM

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QUOTE(-Torrz @ Dec 29 2015, 12:02 AM)
will ww ever be picked anymore? it's now an entirely niche pick where its ulti is crap.

i think thats the most huge nerf to the hero. we saw it coming though, as patch after patch they changed the dmg %. and now it is entirely removed.
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wut damage % on winter wyvern?
air
post Dec 29 2015, 12:56 PM

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QUOTE(NightHeart @ Dec 29 2015, 12:19 PM)
Try playing Dagon on your Bara. Urn>Power Threads>MoM>Dagon.
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Dagon/MoM is bad choice for that game, my role is to buy time/create chaos to enemy team.


MoM => die a lot faster in enemy setup which is full of deadly AOE, my bara is working pretty well with OD, I survive and bash, he keep killing from cover.

Dagon => KS my team OD for kills is no good, plus my mana empty very fast due to keep charging and nether strike. Dagon lvl5 need a lot of gold, snatching global map gold with OD is a very bad idea...

Pro & Cons of having me in the team:

Pros:

- Aggressiveness of the team always over the meter
- I don really need a lot of gold.
- My gold all come from that crazy no. of assists
- less dependent on gold means, no stupid Dagger/forcestaff needed for pudge to land a hook/dismember, my hook accuracy is always refined despite under a lot of constraint. (Personally I think Forcestaff/dagger is actually decreasing my hook accuracy)
- Can always sense the opening and do some precision cut-ins to change the tide.

Cons:

- My gold income is heavily dependent on how well a team perform during ganking.
- Bad in follow up support, because my timing of cut-in during teamfight, is very different from a perspective of support.

- teammates might be shocked on my KDA scores despite winning the game, my motive is how well I can trade kills for the team to the point I sacrifice my hero for it.

- If teammates no balls/no aggressiveness(flee when facing enemies), then I cant really do much in the game.
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post Jan 5 2016, 10:55 AM

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QUOTE(weihaoteo @ Jan 5 2016, 09:59 AM)
I'm noob in pc spec . May i know whether can my laptop support dota 2 reborn .
My fps kinda low when I adjust to high spec.
MSI GX70 Destroyer Specs
Processor AMD A10-5750M 3.5GHz APU
Operating System Windows 8.1
Memory DDR3-1600, 2DIMM supports up to 16GB
Display 17.3" Full HD (1920x1080) LED backlight panel
Graphics AMD R9-M290X 2GB + HD8650G with Eyefinity
Video Output 1x mini Display-Port 1.2, 1x HDMI 1.4b, 1x VGA
Hard Disk Drive Up to 1 SSD + 1 1TB HDD
Optical Disk Drive BD writer / Blu-ray Combo/ DVD Super Multia
Interfaces 3x USB 3.0, 2x USB 2.0
Card Reader SD(XC/HC)
Sound Premium Sound, Sound Blaster Cinema, Audio Boost
Communication 802.11 b/g/n, Bluetooth V4.0, Killer Gaming LAN
Webcam HD webcam (30fps@720p)
Battery 9-Cell Li-Ion(7800mAH)
Dimension (WxDxH) 428 x 288 x 55mm
Weight 3.85kg (w/ Battery)
Other Features Keyboard by SteelSeries
Cooler Boost
Audio Boost
Eyefinity 3 monitors output
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Not sure about AMD chips, at least need i5 to run high setting.

RMB to turn off Vsync & Anti-Aliasing, these 2 settings conflict with a lot of GPUs...

Mine:

Intel i5 2500k
R7 370 (256 bit), slightly better than yours on papers
MOBO: P8p67 pro-gaming grade
Storage: SSD
Ram: 4GB
Window 10 32-bit

Setting: all on and texture 100%, except Vsync & Anti-Aliasing OFF
air
post Jan 6 2016, 03:10 PM

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QUOTE(darksider @ Jan 6 2016, 12:56 AM)
true, we had 5 cores just now, magnus bought courier, wr and I bought obs and i upgraded courier.

they could understand my mandarin and its easy to communicate, and team generally works well.

in SEA, I played as support, gave sf two tangoes at the start, around 12 mins when i needed some extra health and mana and he had a charge he refused to use on me , instead used on himself and proceeded to recharge with the rune, then straight out ignore, thats SEA level of poison
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Wow looks like China players much better attitude than SEA server... tempting me to switch server... how much the PING?
air
post Jan 14 2016, 03:42 PM

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QUOTE(air @ Dec 23 2015, 04:23 PM)
1. No increased range on Auto-cast abilites such as Doom 3rd skills
2. Why the hell should LC waste a precious slot just to increase Duel trigger range and waste that 8% damage increase?

Really suggest you do some reading on Aether Lens again...
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I have to swallow my this comment back thru my throat...

Tested LC with aether lens, superb support range and totally solve my mana issue on many aspect.

Blink Dagger is no longer needed after I get Aether Lens. 350 duelling range is super easy and super safe to get damage.

Aether lens LC => Offlane LC.
air
post Jan 15 2016, 02:48 PM

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QUOTE(Kaizer96 @ Jan 15 2016, 12:27 PM)
The real problem with SEA server imo is "defeatism". Western pros who played in our server complained that SEA players give up too fast. Mid player died feed twice, dah menangis macam budak2. SEA logic, first 15 minute decides the outcome of the game. Just mute everyone and play till the end. You'll be surprised with the result.
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THIS.

Many of SEA players actually lacking the patience to observe and grasp the game flow based on different heroes in their own team.

Those impatient players expect their team taking first blood/gank to "secure" early game, whihc ended up feeding triple kills to opposite side due to, insufficient time give for lvling.
air
post Jan 18 2016, 08:46 AM

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QUOTE(dewill @ Jan 15 2016, 06:00 PM)
when after 20min, i see carry like you still cnt farm. i just wait to gain exp and lost MMR
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What happen to you bro, so fire? on losing streak?

1. Carry player's ability aside, for current meta, by average, 20-25 mins a carry should have at least 1 core high tier items, or 2 mid-tier core items.

2. My role is not carry, but I wont simply keep asking for gank, using excuse of creating space and keep dying due to not enough basic items/levels, and then blame it all on carry after 20 mins, like you.

3. In contrast, my role is tanker/Offlaner, my job is to creating a situation that, trading kills 1 change 3-4 heroes on enemy side, I don't really tryhard to keep ganking and killing/dying at first 10 mins then start cursing ppl at 15 mins onwards, then blaming your carry not able to farm at 20 mins mark, like you. I observe situation and how enemy heroes working together during ganking.

4. Game flow always change, not every heroes can be excel in owning early game/laning phase, some of the heroes sucks at laning, but OWN mid-game, such as pudge/ES.

5. Player's ability aside, there are many factors a carry cant farm well, especially if the support/core with attitude like you, keep tryhard dying from ganks without items, or keep diving towers etc.

This post has been edited by air: Jan 18 2016, 08:48 AM
air
post Jan 18 2016, 10:40 AM

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QUOTE(dewill @ Jan 18 2016, 10:31 AM)
quite a long story after you edit it. somehow sentence 1 is ady mention while u counter with your sentence 4 and sentence 5 you put words in my mouth forcefully.
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Me put words into your mouth forcefully? Look who is talking~~ you are just a childish attention seeker. Read back your original post. Who start the flaming first?
air
post Jan 18 2016, 11:11 AM

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QUOTE(dewill @ Jan 18 2016, 10:59 AM)
did i put the chillidog in ur mouth?
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Did I offending you somehow when I was replying someone else's post? read back what you posted on my reply on SOMEONE else's post.
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post Jan 22 2016, 08:45 AM

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QUOTE(hard2k @ Jan 21 2016, 05:35 PM)
Latest update nerf invoker
Invoker's base agility reduced from 20 to 14
Deafening Blast manacost increased from 200 to 300
and also nerf to Aether Lens
Aether Lens now has a 550 gold recipe instead of a Cloak (no longer grants Magic Resistance)
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invoker should be nerfed long time ago on the right-clicks and deaf blast, since EUL Meteor SunStrike and blast => sure kill and possibly a team wipe... EMP tornado is annoying enough already...

Aether lens now being exclusively on INT support/Nuker, instead of being spammed by pudge/other possible tanker/initator =_=||| which is very unfair to INT caster even during early game.

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