One ship can have maximum of 4 fires at one time. Yaya and free skill change.
This post has been edited by trowapeter: Feb 3 2016, 03:30 AM
Simulation World of Warships, Is official now, happy hunting ships
Simulation World of Warships, Is official now, happy hunting ships
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Feb 3 2016, 03:30 AM
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Junior Member
238 posts Joined: Sep 2010 |
One ship can have maximum of 4 fires at one time. Yaya and free skill change.
This post has been edited by trowapeter: Feb 3 2016, 03:30 AM |
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Feb 3 2016, 08:41 AM
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Newbie
0 posts Joined: Nov 2011 |
QUOTE(djhenry91 @ Feb 2 2016, 10:20 PM) so it will count if multiple fire for same ship? that's good, i no need to keep change target QUOTE(richard912 @ Feb 2 2016, 10:30 PM) i also always have this problem when i have a lot of enemies in my range especially multiple same ships QUOTE(trowapeter @ Feb 3 2016, 03:30 AM) i see... so after 4 fires, can switch to another target |
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Feb 3 2016, 09:42 AM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
Actually, it's to set 300 ships on fire. You can set ONE ship on fire four times but it will only count as you have set ONE ship on fire. 299 to go...
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Feb 3 2016, 09:51 AM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
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Feb 3 2016, 09:56 AM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
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Feb 3 2016, 10:23 AM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
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Feb 3 2016, 04:59 PM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
QUOTE(djhenry91 @ Feb 3 2016, 10:23 AM) everytime u set fire on enemy ship..sure got show the fire badge on ur right side of ur screen right? You are right, it will show up on the upper right corner, the number of fires you set during the mission. Looking at the website, it seems the condition is "Set enemy ships on fire 300 times." http://worldofwarships.asia/en/news/common..._collabnowlive/In any case, I've completed mine. Good luck, and fair seas! |
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Feb 4 2016, 11:54 AM
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Junior Member
238 posts Joined: Sep 2010 |
QUOTE(richard912 @ Feb 3 2016, 09:42 AM) Actually, it's to set 300 ships on fire. You can set ONE ship on fire four times but it will only count as you have set ONE ship on fire. 299 to go... Its counted as one when u got the " Set on fire " medal . So if u got 10 of those medal at the end of the match, its counted as 10. One can get 30 set on fire on a single match for that Myoko challenge if ur lucky enoughNew video summarize what to expect in 2016 for WoW . Weather effect , new tech tree for German and Russia. One thing for sure , there will be no submarine. This post has been edited by trowapeter: Feb 5 2016, 02:44 AM |
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Feb 4 2016, 12:00 PM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
QUOTE(trowapeter @ Feb 4 2016, 11:54 AM) Its counted as one when u got the " Set on fire " medal . So if u got 10 of those medal at the end of the match, its counted as 10. One can get 30 set on fire on a single match for that Myoko challenge if ur lucky enough i waiting British tech treeNew video summarize what to expect in 2016 for WoW . Weather effect , new tech tree for German and Russia. One thing for sure , there will be no submarine. |
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Feb 4 2016, 12:01 PM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
QUOTE(trowapeter @ Feb 4 2016, 11:54 AM) Its counted as one when u got the " Set on fire " medal . So if u got 10 of those medal at the end of the match, its counted as 10. One can get 30 set on fire on a single match for that Myoko challenge if ur lucky enough The skill allowing control of secondary guns will kill the joys of playing DD. Now, we still take our chances closing up to a BB in a DD as the secondary guns are controlled by the AI (with high degree of missing). Those DD with short range Torps, habis!New video summarize what to expect in 2016 for WoW . Weather effect , new tech tree for German and Russia. One thing for sure , there will be no submarine. |
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Feb 4 2016, 12:04 PM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
QUOTE(richard912 @ Feb 4 2016, 12:01 PM) The skill allowing control of secondary guns will kill the joys of playing DD. Now, we still take our chances closing up to a BB in a DD as the secondary guns are controlled by the AI (with high degree of missing). Those DD with short range Torps, habis! but for me..i like go near any ship even DD to see my secondary guns shoots the target..while aiming my main gun..if want me shoot long range for main gun..90% sure miss haha |
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Feb 4 2016, 12:16 PM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
QUOTE(djhenry91 @ Feb 4 2016, 12:04 PM) but for me..i like go near any ship even DD to see my secondary guns shoots the target..while aiming my main gun.. That's why I love my Omaha, Nurnberg and Cleveland. DD is close range (and without support) surely mati kudasai. Some will pop smoke in hope of being able to hide but will be in vain since the Omaha and Nurnberg have hydroacoustics if want me shoot long range for main gun..90% sure miss haha |
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Feb 4 2016, 12:22 PM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
QUOTE(richard912 @ Feb 4 2016, 12:16 PM) That's why I love my Omaha, Nurnberg and Cleveland. DD is close range (and without support) surely mati kudasai. Some will pop smoke in hope of being able to hide but will be in vain since the Omaha and Nurnberg have hydroacoustics DD haha..kesian them sometime when they face cleveland..spam shoot gaogao to them.. |
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Feb 4 2016, 12:47 PM
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Junior Member
245 posts Joined: Feb 2010 |
QUOTE(richard912 @ Feb 4 2016, 01:01 PM) The skill allowing control of secondary guns will kill the joys of playing DD. Now, we still take our chances closing up to a BB in a DD as the secondary guns are controlled by the AI (with high degree of missing). Those DD with short range Torps, habis! in Steel Ocean played, both all weapon are manual used main gun till depth charge, quite challenge since you have to act quick for switching weapon, aim, look around far and near. |
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Feb 4 2016, 01:39 PM
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Senior Member
6,035 posts Joined: Jan 2003 From: Penang |
when i 1st play kiwachi i go
i die so many times i become fedup then i think my play style not working cause im like a idiot going head to head with other ship so i become support for my team and now i'm enjoying killing 1 or 2 ship in few games raking in the XP |
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Feb 4 2016, 03:23 PM
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Junior Member
43 posts Joined: Mar 2009 From: inside Marisa hat |
QUOTE(PowerSlide @ Feb 4 2016, 01:39 PM) when i 1st play kiwachi i go kawachi fun yoi die so many times i become fedup then i think my play style not working cause im like a idiot going head to head with other ship so i become support for my team and now i'm enjoying killing 1 or 2 ship in few games raking in the XP both side got turret can zig zag and still can shoot to me, more fun compare to south carolina |
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Feb 4 2016, 03:35 PM
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Junior Member
245 posts Joined: Feb 2010 |
it is normal I used RYUJO, AOBA and MYOKO set fire to any ship 2 - 4 only each random battle?
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Feb 4 2016, 04:35 PM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
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Feb 4 2016, 05:21 PM
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Senior Member
1,821 posts Joined: Jun 2009 From: 3°7'59"N 101°37'49"E |
I have managed to inflict more than 20 fires with my Cleveland in one mission by shooting at every ship within range, switching from one to another after setting the first one on fire. Maybe that's the reason why I managed to complete the ARP Myoko Phase 2 so quickly.
In any case, I do notice that once a target is already on fire, the chance of setting it with more fires seem to reduce. Maybe the logic of you can't set fire to a spot that is already on fire applies? |
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Feb 4 2016, 05:56 PM
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Junior Member
238 posts Joined: Sep 2010 |
QUOTE(richard912 @ Feb 4 2016, 05:21 PM) I have managed to inflict more than 20 fires with my Cleveland in one mission by shooting at every ship within range, switching from one to another after setting the first one on fire. Maybe that's the reason why I managed to complete the ARP Myoko Phase 2 so quickly. There's 4 part where u can set the fire at. The bow ,the conning tower ,the middle part and the aft. U need to spam HE on those different places.In any case, I do notice that once a target is already on fire, the chance of setting it with more fires seem to reduce. Maybe the logic of you can't set fire to a spot that is already on fire applies? |
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