QUOTE(tarvalslain87 @ Jan 20 2015, 12:55 PM)
Very subjective and every single team fight will be different... Mostly I will target healers such as dazzle, omni, necro in fights... Sometimes I target those glass cannon carries like sniper / drow.. depending which hero make or breaks the fight..
Never ever target tankers in fights unless you can burst them down fast enough like axe, tide, bb...
But still it depends on the situation...
Hmm, so I'm not actually far from the truth. Ok, will improvise my objective after this. Thanks!
QUOTE(Agito666 @ Jan 20 2015, 01:43 PM)
it is still consider offensive behavior
just like you went to hell kitchen show and Gordon Ramsay ask you chop off your hand and never step in kitchen again.
Its just a joke. Some people take it well, others not so especially the losing end. I just said that when the enemy blamed one of their mates for their loss. So I told them to just uninstal dota if they can't take the stress. They'll wake up happier the next day.
QUOTE(v1n0d @ Jan 20 2015, 01:59 PM)
funnyTONE If you really want to learn positioning, play CM. Low move speed, squishy as a ripe banana - perfect for teaching you where to stand.
This is the last game I played as CM, the replay should still be available:
http://www.dotabuff.com/matches/1165806909 Hmm, I always have the impression that an experienced player should play as support because it requires a lot of map awareness, knowing where to ward, who to heal and when to strike. Normally for newbies, I think its better to let them play a straightforward right click hero.
Anyway, I'll try your advice sometime this weekend. I'm not actually a fan of full support or even a carry. I normally enjoy a semi-carry role or semi-support.
Example whenever I play as Juggernaut, I'm always aware of using my healing wards to support my mates once my omni and blade fury are used. Just take a few steps back and micro manage my wards to wounded heroes. I almost never see any other Jugger play like this. Most times the wards are for themselves.
Playing as Tiny, despite being the expected tanker role, I usually prefer to stay 1 step behind and use my stun and toss as secondary followups to the initiator's stun or nuke. The problem for me is its very difficult to retreat as Tiny because I'm an easy big target. There were the occasional odd built where I used Shadow Blade as my escape item. But more often than not, I end up dying first with Tiny despite having an overall high kill rate by the end of the game.
This post has been edited by funnyTONE: Jan 21 2015, 08:30 AM