QUOTE
http://www.icy-veins.com/hearthstone/palad...o-rush-gvg-deck
bois, imma build this deck, isit good ah u guys think?
Not a good deck due to the required synergy of hobgoblin which was mired with inconsistencies.
Day 1 TGT experience
Joust is a bust. RNG dependent and the bonus isn't that super great when you win a joust.
Inspire is interesting.
Mage that plays around this for value with Coldarra Drake,Maiden of the Lake, Fencing coach. When Coldarra drake hits the board, your pretty screwed if you can't remove it.
Shaman (totem golem, thunderbluff valiant) and Paladin (murloc knight) became midrange zoo like.
Others, not that much. And yes, control warrior, hope you have brawl,equality combo, lightbomb in that sense because papa Varian gonna hit the board with the army of stormwind on turn 10.