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 Summoners War: Sky Arena - V5, Holy shiets V5 Already ? GodLike Coming!

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weixuan
post Sep 25 2014, 02:09 PM

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QUOTE(davidcolonies @ Sep 25 2014, 02:04 PM)
Hi guys,
I just summoned a 3 star Ramagos. Wondering if I should keep him and if so what rune setup should I use on him?
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keep him. use all energy runes with 2/4/6 hp%

he's mainly used for his third skill cleanshot.
weixuan
post Sep 26 2014, 03:03 PM

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QUOTE(greatamir @ Sep 26 2014, 10:23 AM)
Hello all sifus  and morning! biggrin.gif
Im new here , my IGN for SW : lolizing.

well , im having hard time to defend my point in arena.. need really suggestion for Arena Defend :
Here some my monster in which i already done so far : ( suggestion very helpful )
sorry i dont have picture  cry.gif

Water :
RINA 5*  4 endurance + 2 energy (using 2/4/6 hp% ?, max her skills and she's quite tanky)
MINA 4*  4 Fatal + 2 focus
Dagora 4*  6 Energy
Pierret 4* 4 fatal + 2 Energy (awaken and bring her to 5* then 6*. definitely worth keeping. depending on how you want to use her, you might want to change her runes)

-on leveling-
Fairy 4* 4 Fatal + 2 Energy
Undine 4* 4 Fatal + 2 Energy
WereWolf 3* 4 Fatal + 2 Energy

Wind :
Rakshasa 5* 4 fatal + 2 Energy (another potential 6* strong attacker. can consider using violent runes to maximize her chance of additional turn)
Joker 4* 4 Fatal + 2 blade (one of the best attacker in game. awaken him as soon as possible and focus on training him up. 6* atk% runes goes to him by priority)
Ardella 4* 4 Rage + 2 Blade (not needed anymore since you have rakshasa & lushen. but can consider to keep her for her leader skill)
Ramagos 3* 6 Energy (can keep him with 2/4/6 hp% at 5-6*. cleanshot is no joke, not really suitable for arena defense though, dungeon is godly)
Griffon 3* 4 swift+ 2 Energy (consider him as your speed buff support? pump the speed above 170 if you decide to keep him)
Grim Reaper 4 Fatal + 2 Energy

Fire :
Raoq 4* 4 Fatal + 2 Energy (always useful. since you have no other fire attacker, he should be kept. fatal+blade seems better for him, or violent/blade)
Bounty Hunter 4* 4 Fatal + 2 Focus
Viking ( geoffrey) 6 Energy
Werewolf 4* 6 energy

Light :
Nine Tail Fox 4* 4 Fatal + 2 energy (very rare. not sure of she skill/usefulnes since i've not encounter her before)
Teon 4* 4 Fatal + 2 Energy (can keep. his skills are useful. drop fatal runes since he's not an attacker. i used him for tower of ascension)
Inferno 4* 4 Fatal + 2 Blade
ShuShu 3* 4 swift + 2 guard

Well i dont mind to change some of the rune though.. but i need help especially considering Enemy Are high level... or do i need some of new mob to help the arena?  btw I like shushu turn into 4 endurance + 2 guard/ 2 energy but anyone have try it yet? sorry if there is a older post or rules or what not.. but, right now.. ive done all the guide still cannot win though.. sad.gif cry.gif  cry.gif
*
you have good attackers there. just need to pump up the level and they will be deadly in arena.

Also, you might want to consider investing in a good healer and/or debuff remover such as light bearman/light inu, water garuda/water howl or train up shushu

This post has been edited by weixuan: Sep 26 2014, 03:06 PM
weixuan
post Sep 26 2014, 04:38 PM

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QUOTE(Vynalion @ Sep 26 2014, 04:28 PM)
Add me into guild pls, Vynalion

sad.gif so many MS used, only summoned fire lich, fire vampire and fire undine T.T
*
fire vamp good ma. top tier monster
weixuan
post Sep 26 2014, 11:28 PM

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QUOTE(latjiu @ Sep 26 2014, 10:37 PM)
wind imp hurricane swing damage increase?!

ohhh, damage no longer accumulate with multiple enemies, so overall damage should goes down.

This post has been edited by weixuan: Sep 26 2014, 11:31 PM
weixuan
post Sep 29 2014, 03:25 PM

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help me with my arena team:

currently using:
5* lv35 awaken wind sylph (targeting to 6* this next, runed despair+hp but will change to despair+focus)
5* lv35 awaken water witch (speed 170, no 6* spd runes so hard to pump higher)
5* lv40 awaken raoq (1.5k attack only since i have no 6* atk% runes)
5* lv35 light bearman (95% crit rate with 20k hp. HP can go higher since both 6* hp% runes haven't max)

potential replacements:
5* lv30 awaken wind rakshasa (with violent runes about 900 attack)
5* lv35 awaken water rakshasa (suggestion for runes? now 70% crit rate but damage seems low)
5* lv35 awaken light inugami (built speed with 11k hp, using in dungeon now)
5* lv35 awaken wind warbear (hp 22k, seldom use though)
5* lv35 awaken fire pierret (despair+focus, nice stun, but damage not that great yet)
5* lv35 awaken water amazon (damage is decent at 1.3k atk but low hp+def and slow makes her less useful sometimes)
5* lv35 awaken water fairy (seldom use now)

4* lv30 fire sylph (seems more like a dungeon monster than arena though, currently sitting idle)
4* lv30 wind 9tail (my potential water phoenix fusion, currently sitting idle)
4* lv30 water ninja (my potential water phoenix fusion, currently sitting idle)
4* lv30 wind succubus (3rd skill unreliable since target is random, currently sitting idle)
4* lv30 wind lich (no idea how to use him)
4* lv30 fire 9tail (seldom use now)
4* lv30 awaken wind living armor (sitting idle)
4* lv30 awaken light fairy (for dungeon, not yet complete her runes)
4* lv30 awaken dark witch (keeping coz it's dark element)


can add me with ign: ceruleus also smile.gif
weixuan
post Sep 29 2014, 05:15 PM

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QUOTE(DeMi1278 @ Sep 29 2014, 04:21 PM)
new fusion monsters

1. 5* wind valk
2. 4* fire slyph
3. 4* water undine

expect to see Arena flooded with Fire sylph leader soon.
*
wind valk worth the effort?
weixuan
post Sep 29 2014, 05:44 PM

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QUOTE(stevenryl86 @ Sep 29 2014, 05:20 PM)
Dark Reaper any comments?

[attachmentid=4152195]
*
got pushed down to 2 red stars in the end huh
weixuan
post Sep 29 2014, 10:58 PM

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QUOTE(weixuan @ Sep 29 2014, 03:25 PM)
help me with my arena team:

currently using:
5* lv35 awaken wind sylph (targeting to 6* this next, runed despair+hp but will change to despair+focus)
5* lv35 awaken water witch (speed 170, no 6* spd runes so hard to pump higher)
5* lv40 awaken raoq (1.5k attack only since i have no 6* atk% runes)
5* lv35 light bearman (95% crit rate with 20k hp. HP can go higher since both 6* hp% runes haven't max)

potential replacements:
5* lv30 awaken wind rakshasa (with violent runes about 900 attack)
5* lv35 awaken water rakshasa (suggestion for runes? now 70% crit rate but damage seems low)
5* lv35 awaken light inugami (built speed with 11k hp, using in dungeon now)
5* lv35 awaken wind warbear (hp 22k, seldom use though)
5* lv35 awaken fire pierret (despair+focus, nice stun, but damage not that great yet)
5* lv35 awaken water amazon (damage is decent at 1.3k atk but low hp+def and slow makes her less useful sometimes)
5* lv35 awaken water fairy (seldom use now)

4* lv30 fire sylph (seems more like a dungeon monster than arena though, currently sitting idle)
4* lv30 wind 9tail (my potential water phoenix fusion, currently sitting idle)
4* lv30 water ninja (my potential water phoenix fusion, currently sitting idle)
4* lv30 wind succubus (3rd skill unreliable since target is random, currently sitting idle)
4* lv30 wind lich (no idea how to use him)
4* lv30 fire 9tail (seldom use now)
4* lv30 awaken wind living armor (sitting idle)
4* lv30 awaken light fairy (for dungeon, not yet complete her runes)
4* lv30 awaken dark witch (keeping coz it's dark element)
4* lv1 water pierret fresh pull

can add me with ign: ceruleus also smile.gif
*
any suggestions?
weixuan
post Sep 30 2014, 08:47 PM

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QUOTE(kambing69 @ Sep 30 2014, 06:59 PM)
Quick quiestion...

which should make 5* first or maybe old timer can suggest the order

All 4* max lvl...(duh)
Taharus (Wind Elemental)
Neal (Light Fairy)
Lulu (water Howl)
Konamiya (Water Griffon)
Shannon (Wind Pixie)
Sieq (fire Hellhound)
other that in training and awaken and some i dont even know how to use and for what....any suggestion i can change my main team up there
4* Water E.Priest
4* Fire Rakasha
4* Raoq (Fire Inugami) just awaken this
4* Mao (awaken Drunken Master new mob)
4* Lich
3* M. Wicth
4* Rasheed (Dark E.Priest)
3* Tanra (awaken fire yeti)
3* water G.Reaper
3* fire G.Reaper
4* Werewolf (farming essense for this atm)
3* tatu (awaken fire Pixie)
PS: Rvier, and Icaru i already add you in game .....  Need help with ur 5*~6* monster  >.<
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fire rakshasa & raoq should get to 5* first
what's the element for m witch & lich?
weixuan
post Sep 30 2014, 09:51 PM

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QUOTE(kambing69 @ Sep 30 2014, 09:35 PM)
Hmmm...
Il get Raoq 1st since he already awaken.. Rakasha take time, i can farm DG untill B5 (auto-atack) only for now.... dint try B6 yet.

About that M.Wictch. its Water M.Witch and Fire Lich . . .
Owh and therer some other monster im trying to build too.

4* wind warbear
4* Fire Inferno
3* Fire G.Reaper

3* Fynn (awaken water imp)
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water m witch is good. fire lich don't know but his skills seems interesting

wind warbear is useful but i dont think you need fire inferno & reaper now since you have raoq, sieq and fire rakshasa

fynn no need to concentrate now since it is only used for high level dungeon. build up your core team first.
weixuan
post Oct 1 2014, 12:06 PM

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QUOTE(latjiu @ Oct 1 2014, 11:43 AM)
fuse wind valk or phoenix? kinda bored.. so trying for valk
*
fuse wind phoenix tongue.gif
weixuan
post Oct 1 2014, 05:53 PM

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QUOTE(kambing69 @ Oct 1 2014, 05:20 PM)
50 pc of it.

Quick question

Megan is better for pixie right for DG ?
i just got W.witch awaken. No rune yet.

And my pixie almost full skill and lvl4/3 rune
*
personally i feel that clearing debuff & heal is more important in DG, so Megan & pixie both out...
weixuan
post Oct 1 2014, 09:03 PM

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QUOTE(kambing69 @ Oct 1 2014, 08:01 PM)
Ahhh i see my bad  'clear debuff' i though debuff boss....
Well let see what i can replace this Pixie , thinking about Wind Griffon... his body slam seem great skil -def and attack for single target seem good for boss fight~ or is it atack and speed sweat.gif

I already try to farm hell mode boss. but never drop i though it wont drop.. Well got 4* but white some times green rune only ..
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hell mode drop 3-4* white/green runes only. for blue and above, you'll need to check shop (try to unlock all slots) or fight giant. just use the correct spd/atk%/hp%/crit rate% 3-4* runes on 2/4/6 slots and pump them up to +9/+12 should last you a long time until 6* runes come along.

just max skill & awaken water garuda/water howl/light fairy is enough for those roles. Also pump up their hp for survivability. 4* max level or 5* for above lv5 dungeon.

also, raoq is quite the beast in dungeon. fire reaper is good too with his AoE
weixuan
post Oct 2 2014, 10:48 AM

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QUOTE(stevenryl86 @ Oct 2 2014, 10:31 AM)
Anyone getting the fusion of wind Valk today ??
*
u lo
weixuan
post Oct 2 2014, 02:19 PM

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anywhere to find wind werewolf? SD or map
weixuan
post Oct 4 2014, 08:41 AM

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QUOTE(naruko85 @ Oct 4 2014, 12:22 AM)
no............... awaken angelmon CAN ONLY USED TO EVOLVE MONSTER, IT WILL NEVER AWAKE any monster

evolve ≠ awake
*
rainbow angelmon is used for evolving (bringing 2* to 3*, 3* to 4*, etc). it is always given as max level so it can be evolved to next * level to be used as material (2*max level rainbow angelmon can become 3* rainbow angelmon to evolve a 3* max level to 4*). rainbow angelmon are never awakened

fire/wind/water/light/dark angelmon is used to powerup other monsters of the same attribute with great exp gain. They need to be awakened first to be effective. They could be given as lv1, lv5, lv10 or max lv.

devilmom is used to level up the skills. it is more effective to use them for natural 4*/5* since it is hard to find the same monsters for them. it looks very similar to dark angelmon so be careful not to use the wrong one.

don't mix up these 3 types yo
weixuan
post Oct 4 2014, 08:48 AM

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QUOTE(jeffng89 @ Oct 4 2014, 08:46 AM)
user posted image
First to get ?  brows.gif
*
so fast!
bravo! rclxms.gif rclxms.gif
weixuan
post Oct 5 2014, 10:38 AM

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i spam b1 for past hall of heroes too. this time finally can defeat b2 biggrin.gif
weixuan
post Oct 5 2014, 11:37 PM

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QUOTE(Vigilant @ Oct 5 2014, 11:32 PM)
I mean not to bring down the HP, but to sustain the fight. The stun rate from tower/boss is much frequent than other B7. What's the full line up?
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i brought a healer along and my full team usually just stay up until the end with ramagos not using his cleanshot unless i play it manually.
weixuan
post Oct 6 2014, 12:28 AM

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QUOTE(Vigilant @ Oct 5 2014, 11:42 PM)
Who's the healer?
*
i used belladeon, light inu

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