Selling fami code rm60, can sms me or contact me 0184743242
Summoners War: Sky Arena - V5, Holy shiets V5 Already ? GodLike Coming!
Summoners War: Sky Arena - V5, Holy shiets V5 Already ? GodLike Coming!
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Oct 11 2014, 01:24 PM
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Junior Member
35 posts Joined: Aug 2009 |
Selling fami code rm60, can sms me or contact me 0184743242
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Oct 11 2014, 03:17 PM
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Senior Member
1,766 posts Joined: Feb 2008 |
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Oct 11 2014, 06:53 PM
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Junior Member
121 posts Joined: Jun 2009 |
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Oct 11 2014, 07:37 PM
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Senior Member
1,288 posts Joined: Apr 2009 |
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Oct 11 2014, 08:24 PM
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Junior Member
195 posts Joined: Nov 2010 |
Guys... Wind DK good ah??? Since it got disturb HP recover skill, i can swap it from werewolf.
Suggestion~ |
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Oct 11 2014, 08:27 PM
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Junior Member
11 posts Joined: Mar 2010 |
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Oct 11 2014, 08:35 PM
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Senior Member
1,288 posts Joined: Apr 2009 |
QUOTE(kambing69 @ Oct 11 2014, 08:24 PM) Guys... Wind DK good ah??? Since it got disturb HP recover skill, i can swap it from werewolf. I have one wind DK. From my point of view after trying wind/water/fire Death Knight.Suggestion~ Fedora (water) = Useless Briand (wind) = Support. Good as tanker in arena defense, can stall attacker also have ressurect. Useful in dungeon as poor support in HP recovery disturbance and if you really need a ressurect (which in most cases ressurect isn't needed if you can finish off the boss). As for Tower of Ancesion, I'm not sure his usefulness. Arnold (fire) = Attack. Very good in both arena offense and dungeon, his third skill can burst very good damage. Overall this is the best Death Knight. Conclusion, you can keep wind death knight. He has his role. This post has been edited by Vigilant: Oct 11 2014, 08:38 PM |
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Oct 11 2014, 08:51 PM
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Senior Member
584 posts Joined: Jan 2003 |
QUOTE(Nypm @ Oct 11 2014, 08:27 PM) hey all, just started playing about a week ago, but i got no idea which monster to progress.. fire phantom thief is very good. can give any recommendations? 😀 what's not shown in the pic below is light garruda and wind griffon btw water mystical witch is useful in arena fire magical archer is not bad, and she can be used for fusion later in game wind living armor can be really powerful when it reaches 6*. keep it for now but early on, he's quite useless fire hellhound after awaken has really nice buff water warbear after awaken nice self-revive, great to be used in dungeon/map sometimes water werewolf disturb heal & can heal team. good tank as well water fairy is good disabler/healer after awaken i would suggest to focus on below by priority: fire phantom thief fire hellhound water mystical witch water werewolf water fairy wind living armor (keep for now but no need to focus on him) |
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Oct 11 2014, 08:57 PM
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Junior Member
203 posts Joined: Dec 2011 |
whats the best and fast way to farm mana gem ah? upgrading runes is killing me T.T
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Oct 11 2014, 09:04 PM
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Junior Member
11 posts Joined: Mar 2010 |
QUOTE(weixuan @ Oct 11 2014, 08:51 PM) fire phantom thief is very good. thanks man water mystical witch is useful in arena fire magical archer is not bad, and she can be used for fusion later in game wind living armor can be really powerful when it reaches 6*. keep it for now but early on, he's quite useless fire hellhound after awaken has really nice buff water warbear after awaken nice self-revive, great to be used in dungeon/map sometimes water werewolf disturb heal & can heal team. good tank as well water fairy is good disabler/healer after awaken i would suggest to focus on below by priority: fire phantom thief fire hellhound water mystical witch water werewolf water fairy wind living armor (keep for now but no need to focus on him) will follow your advice. |
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Oct 11 2014, 11:27 PM
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Junior Member
195 posts Joined: Nov 2010 |
QUOTE(Vigilant @ Oct 11 2014, 08:35 PM) I have one wind DK. From my point of view after trying wind/water/fire Death Knight. Ahhhh.. IC..Fedora (water) = Useless Briand (wind) = Support. Good as tanker in arena defense, can stall attacker also have ressurect. Useful in dungeon as poor support in HP recovery disturbance and if you really need a ressurect (which in most cases ressurect isn't needed if you can finish off the boss). As for Tower of Ancesion, I'm not sure his usefulness. Arnold (fire) = Attack. Very good in both arena offense and dungeon, his third skill can burst very good damage. Overall this is the best Death Knight. Conclusion, you can keep wind death knight. He has his role. Well il keep it. but focusing at wind nine tail 1st... since i want to awaken it and my target is that VALK!!!!! BTW wind Valk worth it? I got all the ingredient already, just need to awaken 3 of them. . and some lvl.. |
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Oct 11 2014, 11:30 PM
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Junior Member
176 posts Joined: Sep 2010 From: Behind You |
Hey guys, I would like to join a guild here but I saw there're three guilds so.. which one should i apply for?
My IGN : ScorpiusBtz any daily players can add me if you got extra slot for a decent rep monster of mine |
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Oct 11 2014, 11:35 PM
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Junior Member
195 posts Joined: Nov 2010 |
QUOTE(Nypm @ Oct 11 2014, 08:27 PM) hey all, just started playing about a week ago, but i got no idea which monster to progress.. Im using all 2* monster to farm B5 dungeon (almost all expect giant & dragon, only can b4 and b2) with the starting monster. can give any recommendations? 😀 what's not shown in the pic below is light garruda and wind griffon btw my old DG team, Wind elemental, Water Griffon, Water Howl, Wind Pixie, Light Fairy. . . I think u can get those early stage and focus on them since 4* monster really2 hard to farm the essense. So i use these team to farm for 4* rune and essense. Play for a month +- now. . but that me, you can try find what suite or you like more...(those wind griffon really good actually for buffer and debuff boss especially giant) PS: all awaken and at least need to be 4* with average rune. (+6) This post has been edited by kambing69: Oct 11 2014, 11:36 PM |
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Oct 11 2014, 11:41 PM
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Senior Member
1,288 posts Joined: Apr 2009 |
QUOTE(kambing69 @ Oct 11 2014, 11:27 PM) Ahhhh.. IC.. Yeap wind Valk is the best among all 3 element, wind/water/fire, I'd vouch for wind Valk anytime. Looking at your team, you will need attacker.Well il keep it. but focusing at wind nine tail 1st... since i want to awaken it and my target is that VALK!!!!! BTW wind Valk worth it? I got all the ingredient already, just need to awaken 3 of them. . and some lvl.. |
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Oct 11 2014, 11:53 PM
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Junior Member
195 posts Joined: Nov 2010 |
QUOTE(Vigilant @ Oct 11 2014, 11:41 PM) Yeap wind Valk is the best among all 3 element, wind/water/fire, I'd vouch for wind Valk anytime. Looking at your team, you will need attacker. hahahah u got me... I can clear b7 magic atm but it take 15~20 min ..... really need atacker, that can take some hit, my Wind elemental kinda a bit very2 low hp..... almost all DG above 5 die in 2 shoot, even fully buf. owh since u just look at my monster, any suggestion for good atacker before i get that valk? . |
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Oct 12 2014, 12:18 AM
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Junior Member
121 posts Joined: Jun 2009 |
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Oct 12 2014, 12:39 AM
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Junior Member
29 posts Joined: Jan 2008 |
I send request to join guild lynn , guess im the lowest level lol, btw guild is for what? any benefit?
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Oct 12 2014, 01:00 AM
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Senior Member
1,611 posts Joined: Aug 2005 |
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Oct 12 2014, 01:12 AM
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Junior Member
195 posts Joined: Nov 2010 |
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Oct 12 2014, 01:17 AM
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Senior Member
846 posts Joined: Oct 2010 From: Currently Ho Chi Minh Status: Horny |
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