QUOTE(UPM_Parasite @ Sep 3 2014, 03:19 PM)
Pump pump ! Summoners War: Sky Arena - V4, Summoner never END
Summoners War: Sky Arena - V4, Summoner never END
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Sep 3 2014, 03:20 PM
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Senior Member
846 posts Joined: Oct 2010 From: Currently Ho Chi Minh Status: Horny |
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Sep 3 2014, 03:21 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
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Sep 3 2014, 03:22 PM
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Senior Member
846 posts Joined: Oct 2010 From: Currently Ho Chi Minh Status: Horny |
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Sep 3 2014, 03:24 PM
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Junior Member
19 posts Joined: Jul 2012 |
Lyn-summoners siapa punya guild?
Accept my request, ign: KingNeish |
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Sep 3 2014, 03:24 PM
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Junior Member
152 posts Joined: Feb 2010 From: Johor/Selangor |
Glancing hit? Meaning that element is weak against mob. Example, u use water mon to attack fire mon.
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Sep 3 2014, 03:27 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
high essence come come.... please?
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Sep 3 2014, 03:28 PM
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Junior Member
444 posts Joined: Mar 2007 |
QUOTE(UPM_Parasite @ Sep 3 2014, 03:19 PM) remember make vid when you pump QUOTE(naruko85 @ Sep 3 2014, 03:21 PM) farm nothing but giant dungeon b6 can get 6* |
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Sep 3 2014, 03:30 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
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Sep 3 2014, 03:35 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
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Sep 3 2014, 03:49 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
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Sep 3 2014, 03:50 PM
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Senior Member
1,564 posts Joined: Nov 2008 |
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Sep 3 2014, 03:53 PM
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Senior Member
1,611 posts Joined: Aug 2005 |
QUOTE(hhng @ Sep 3 2014, 03:50 PM) no lor if he pump 3k no 5* then means we pump usd 100 also useless de....... then bang head lor, now saving crystal, looking forward for next pull, but might get rubbish, so wait till got 20 like that 1st la, since i got a lot WIP too |
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Sep 3 2014, 03:55 PM
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Junior Member
233 posts Joined: Sep 2007 |
Hey Guys,
I'm kinda new to this game. Need help with my monsters. Which are good to keep? 4* Fairy (water) 3* Sieq (fire) 3* Vagabond (wind, water) 3* Garuda (light, wind, fire, water) 3* Warbear (water, fire) 3* Inugami (water, wind) 3* Inferno (water) 3* High Elemental (wind) 3* Bearman (water) 3* Bounty Hunter (wind) 3* Fairy (light) 3* Seal (wind) 3* Imp (fire, water) 3* Serpent (fire) 3* Martial Cat (fire, water) 3* Harpy (fire) 2* Elemental (fire, wind) 2* Viking (water) 2* Pixie (wind) 2* Howl (fire) 2* Yeti (water) My inventory is full so need to dispose some off. Thanks in advance. |
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Sep 3 2014, 03:59 PM
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Junior Member
444 posts Joined: Mar 2007 |
QUOTE(naruko85 @ Sep 3 2014, 03:53 PM) no lor if he pump 3k no 5* then means we pump usd 100 also useless de....... then bang head lor, now saving crystal, looking forward for next pull, but might get rubbish, so wait till got 20 like that 1st la, since i got a lot WIP too no, we will then learn the lesson from him never to spend money again. one lose a lot win situation |
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Sep 3 2014, 04:01 PM
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Senior Member
584 posts Joined: Jan 2003 |
QUOTE(kiasu_kid @ Sep 3 2014, 03:55 PM) Hey Guys, I'm kinda new to this game. Need help with my monsters. Which are good to keep? 4* Fairy (water) - can keep 3* Sieq (fire) - can keep 3* Vagabond (wind, water) - not exactly useful 3* Garuda (light, wind, fire, water) - light is good, other not so much 3* Warbear (water, fire) - water warbear can keep. try look for wind also. fire no use 3* Inugami (water, wind) - water not bad, look for fire. it is one of the best 3* around 3* Inferno (water) - not very useful 3* High Elemental (wind) - not sure 3* Bearman (water) - light one is good as healer, other can use as tank but not exactly that useful 3* Bounty Hunter (wind) - damage is good on this one 3* Fairy (light) - keep! use for high level dungeon for its awakened skill 3* Seal (wind) - not sure what this is 3* Imp (fire, water) - water is used for high level dungeon, wind is use for arena attack since its 3rd skill damage is very high 3* Serpent (fire) - no idea 3* Martial Cat (fire, water) -not exactly useful 3* Harpy (fire) - not exactly useful 2* Elemental (fire, wind) - fire is high damage 2* Viking (water) - not exactly useful 2* Pixie (wind) - keep. one of the best support 2* Howl (fire) - not useful. water howl is good healer 2* Yeti (water) - wind yeti for its heal, fire for survivability, water not exactly useful. My inventory is full so need to dispose some off. Thanks in advance. |
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Sep 3 2014, 04:03 PM
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Junior Member
233 posts Joined: Sep 2007 |
Thx weixuan
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Sep 3 2014, 04:07 PM
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Senior Member
602 posts Joined: Oct 2008 |
QUOTE(kiasu_kid @ Sep 3 2014, 03:55 PM) Hey Guys, dunno bout u but...i kept all my garudas. they r pretty useful in different situationsI'm kinda new to this game. Need help with my monsters. Which are good to keep? 4* Fairy (water) 3* Sieq (fire) 3* Vagabond (wind, water) 3* Garuda (light, wind, fire, water) 3* Warbear (water, fire) 3* Inugami (water, wind) 3* Inferno (water) 3* High Elemental (wind) 3* Bearman (water) 3* Bounty Hunter (wind) 3* Fairy (light) 3* Seal (wind) 3* Imp (fire, water) 3* Serpent (fire) 3* Martial Cat (fire, water) 3* Harpy (fire) 2* Elemental (fire, wind) 2* Viking (water) 2* Pixie (wind) 2* Howl (fire) 2* Yeti (water) My inventory is full so need to dispose some off. Thanks in advance. This post has been edited by Killerjeff88: Sep 3 2014, 04:07 PM |
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Sep 3 2014, 04:10 PM
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Senior Member
3,073 posts Joined: Sep 2010 From: Kuala Lumpur |
light fairy and water warbear i feel ok , other food it .
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Sep 3 2014, 04:17 PM
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Senior Member
660 posts Joined: May 2010 |
QUOTE(AzaelTheKid @ Sep 3 2014, 03:15 PM) Glancing hit means your mob's attack is not very effective against the opponent's (for eg, you use fire to hit water)Glancing hit = not very effective hence reduced damage Crushing hit = very effective (water > fire > wind > water) |
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Sep 3 2014, 04:19 PM
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Senior Member
641 posts Joined: May 2011 From: Malaysia - Penang |
QUOTE(justamember @ Sep 3 2014, 04:17 PM) Glancing hit means your mob's attack is not very effective against the opponent's (for eg, you use fire to hit water) thanks for the explanation bro. Btw, i saw tyron have a skill called glacing hit. so that's what it do? as you mention above?Glancing hit = not very effective hence reduced damage Crushing hit = very effective (water > fire > wind > water) |
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