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 Summoners War: Sky Arena - V4, Summoner never END

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naruko85
post Aug 31 2014, 10:26 PM

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QUOTE(hhng @ Aug 31 2014, 10:18 PM)
im pretty happy with 100crystals guarantee from arena at the moment  whistling.gif
*
doh.gif
hhng
post Aug 31 2014, 10:46 PM

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QUOTE(naruko85 @ Aug 31 2014, 10:26 PM)
doh.gif
*
last 2 weeks my match up even worst .. every week get 25 crystals only tongue.gif
naruko85
post Aug 31 2014, 11:31 PM

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QUOTE(hhng @ Aug 31 2014, 10:46 PM)
last 2 weeks my match up even worst .. every week get 25 crystals only  tongue.gif
*
planning to change my attack and defense team.....

defense team that makes me headache..... planning to make water speed team with water ninja as leader.... but not sure he ok or not....... coz his dmg not that nice even fatal rune.... if i switch to swift rune then doh.gif
poipoy
post Aug 31 2014, 11:39 PM

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QUOTE(Killerjeff88 @ Aug 31 2014, 05:07 PM)
3% for 4* and <1% for 5*. Good luck!
Do let us know if u got it and share the monster list to us smile.gif
*
Well...... from the 44 ms.....
4 Star
Wind -- Ninja, Slyph,
Water -- Ninja, Rakshasa, Phantom Thief, Succubusx3 >.>
and some fake 4 star (nat 3*) awaken mobs.....

3 Star
ALOT of Mystic Witch.. omg... I can like almost full skill up one un-awaken Mystic Witch
Nothing else worth mentioning...

So what you guys think? good loot? The 4 star got 3 which i wanted very much, wind ninja, sylph, and water rakshasa. 3 star i also wanted a water witch so not bad.
Honestly not quite happy though, cause i REALLY REALLY want a wind joker...

The water nin and water theif got use?
lastly, about Mystic Witch, should I just feed the fire and wind type to water for skillup/evolve, or keep one of each element and feed the left overs to water?

ps: funny thing is last time when i open 44ms, almost all fire element. today either wind or water lol. pity no lushen again ;(

hhng
post Aug 31 2014, 11:44 PM

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QUOTE(poipoy @ Aug 31 2014, 11:39 PM)
Well...... from the 44 ms.....
4 Star
Wind -- Ninja, Slyph,
Water -- Ninja, Rakshasa, Phantom Thief, Succubusx3 >.>
and some fake 4 star (nat 3*) awaken mobs.....

3 Star
ALOT of Mystic Witch.. omg... I can like almost full skill up one un-awaken Mystic Witch
Nothing else worth mentioning...

So what you guys think? good loot? The 4 star got 3 which i wanted very much, wind ninja, sylph, and water rakshasa. 3 star i also wanted a water witch so not bad.
Honestly not quite happy though, cause i REALLY REALLY want a wind joker...

The water nin and water theif got use?
lastly, about Mystic Witch, should I just feed the fire and wind type to water for skillup/evolve, or keep one of each element and feed the left overs to water?

ps: funny thing is last time when i open 44ms, almost all fire element. today either wind or water lol. pity no lushen again ;(
*
so many nice 4*.... and succubus x3 insane...
u have a very high rate of getting 4*
18% that is crazy compare to mine 2.5%
poipoy
post Aug 31 2014, 11:49 PM

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i only wish the succubus is other 4 star though. last time when i open i also get around that amount of 4 star, if you count the fake ones.. lol
last time was fire vampx2, fire 9tails, wind dread knight, fire succubus, fire undine, rina awakened, and chloe awakened.

you know what to do with water nin and water theif? and about the withches? lol
Kirichi
post Aug 31 2014, 11:58 PM

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im looking for any active guild that can give advice and have fun in the game. my ign is Kirichi. lvl 35.
hhng
post Sep 1 2014, 12:01 AM

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QUOTE(poipoy @ Aug 31 2014, 11:49 PM)
i only wish the succubus is other 4 star though. last time when i open i also get around that amount of 4 star, if you count the fake ones.. lol
last time was fire vampx2, fire 9tails, wind dread knight, fire succubus, fire undine, rina awakened, and chloe awakened.

you know what to do with water nin and water theif? and about the withches? lol
*
Water succubus and water ninja i think u just choose one.. of course if u have enough material and willing to slow down your foot step of course fuse water phoenix.. or else just concentrate on which team u need to move one..

I think we should concentrate on AOE and HEALER for this 2-3 weeks while waiting Tower of Accession update
hhng
post Sep 1 2014, 12:04 AM

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QUOTE(Kirichi @ Aug 31 2014, 11:58 PM)
im looking for any active guild that can give advice and have fun in the game. my ign is Kirichi. lvl 35.
*
Hi we have 2 guilds here which are

Lyn-Summoners (GM : sunnavabich)
Lynn (GM : Shrout)

so basically in game guild chat had been pretty slow in Lynn i believe most of us prefer to share here rather than talking in the guild due to poor connection which always lead to DC...

If you need a talkative Guild, Lyn-Summoners will be better option as the gm and their senior player GUGUJIAO both of them will be very active in game...

Kirichi
post Sep 1 2014, 12:07 AM

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QUOTE(hhng @ Sep 1 2014, 12:04 AM)
Hi we have 2 guilds here which are

Lyn-Summoners (GM : sunnavabich)
Lynn (GM : Shrout)

so basically in game guild chat had been pretty slow in Lynn i believe most of us prefer to share here rather than talking in the guild due to poor connection which always lead to DC...

If you need a talkative Guild, Lyn-Summoners will be better option as the gm and their senior player GUGUJIAO both of them will be very active in game...
*
thanks for the reply ! will request to the guild soon. well just need a talkative guild that can chat while auto-ing the game. biggrin.gif

hhng
post Sep 1 2014, 12:09 AM

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Just some update
KENT where r u? hardly see u online...
We may need 3rd guild soon...

alanchong88
post Sep 1 2014, 12:14 AM

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How to beat Giant up to b10 using water imps, light fairy and fire hell hound (personal experience)

Monsters

» Click to show Spoiler - click again to hide... «



Runes

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Dungeon walkthrough

» Click to show Spoiler - click again to hide... «


Credits to youtube "b9 giant farmable team"

This post has been edited by alanchong88: Sep 1 2014, 12:18 AM
alanchong88
post Sep 1 2014, 12:15 AM

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From: Johor/Selangor


My team (not the best one around but this is what i used. Just for reference on what I used to farm b9):

1. 3 x 4* awakened water imps with skills halfway to max upgrade. My setup for water imp is Speed instead of att% for rune 2 because I found it easier to handle mobs through rotations.
Stats:
» Click to show Spoiler - click again to hide... «


2. 5* awakened light fairy with skills max. My 2nd rune is Spd as well.
Stats:
» Click to show Spoiler - click again to hide... «



3. 5* awakaned fire hellhound with skills max. My setup for Sieg is more geared to attack instead of speed because lazy find runes for it. Couldnt find speed on rune 2 yet. Most important is Sieg buff first before using DOTs. I use imps to hit tower to waste their turn since they move first before crit buff.
Stats:
» Click to show Spoiler - click again to hide... «



My personal experience

» Click to show Spoiler - click again to hide... «


Edited because just realised I forgot to put credit and spoiler tags... Hope this would help everyone ^^

This post has been edited by alanchong88: Sep 1 2014, 12:21 AM
hhng
post Sep 1 2014, 12:21 AM

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Bro how about running 2 fairy 2 imp and 1 AOE stunner will it stand a better chance for survive?

Or maybe 2 imp 1 fairy 1 light garuda with violent focus and an aoe attack?
alanchong88
post Sep 1 2014, 12:30 AM

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QUOTE(hhng @ Sep 1 2014, 12:21 AM)
Bro how about running 2 fairy 2 imp and 1 AOE stunner will it stand a better chance for survive?

Or maybe 2 imp 1 fairy 1 light garuda with violent focus and an aoe attack?
*
Dont think can because u need around 8-9 DOTS (2 turns) for boss to go down. 1 DOT is 5% damage to HP. Including IMPs and attacker damage, you need at least 8-9 (40-45% hp damage per turn).

With only 2 imps, u need to wait for its CD for DOT skill which is 4 turns at max skill level. Further more, one imp can only max 4 dots for 3rd skill. 2 imps = 8 dots max. 3 imps = 12 dots max.
SIEWBAO
post Sep 1 2014, 12:33 AM

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QUOTE(justamember @ Aug 31 2014, 08:24 PM)
Yes, it's wind warbear. Awaken it to unlock the skill clean shot which will deal damage to opponent equals to HP lost.
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Means the higher the enemy monster, the more dmg wind warbear deal?
Kirichi
post Sep 1 2014, 12:35 AM

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QUOTE(SIEWBAO @ Sep 1 2014, 12:33 AM)
Means the higher the enemy monster, the more dmg wind warbear deal?
*
no. clean shot does damage on how many hp does the warbear lost. it means that lower current hp warbear have the more damage it does to the opponent.
zilch28
post Sep 1 2014, 12:41 AM

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QUOTE(alanchong88 @ Sep 1 2014, 12:30 AM)
Dont think can because u need around 8-9 DOTS (2 turns) for boss to go down. 1 DOT is 5% damage to HP. Including IMPs and attacker damage, you need at least 8-9 (40-45% hp damage per turn).

With only 2 imps, u need to wait for its CD for DOT skill which is 4 turns at max skill level. Further more, one imp can only max 4 dots for 3rd skill. 2 imps = 8 dots max. 3 imps = 12 dots max.
*
can't really wait for the imp to CD, once the first hit is a crit its a guaranteed death for the imp. so its 9-10 DoTs before first move or nothing...
hhng
post Sep 1 2014, 12:43 AM

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QUOTE(zilch28 @ Sep 1 2014, 12:41 AM)
can't really wait for the imp to CD, once the first hit is a crit its a guaranteed death for the imp. so its 9-10 DoTs before first move or nothing...
*
fail one dot den gg ad lo....
zilch28
post Sep 1 2014, 12:46 AM

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QUOTE(hhng @ Sep 1 2014, 12:43 AM)
fail one dot den gg ad lo....
*
yeah, so its not 100%. if got 6* crit % rune and acc rune, then probably pretty much 100%

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