QUOTE(Blues89 @ Sep 22 2014, 09:06 AM)
QUOTE(djhenry91 @ Sep 22 2014, 09:16 AM)
Please note that his reply was posted at close to 4am.DOTA 2 V19, Oracle Hype!
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Sep 22 2014, 09:50 AM
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#41
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Sep 22 2014, 12:07 PM
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#42
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(ooorait @ Sep 22 2014, 11:54 AM) ok, here is what i learn last time during study days, dunno still valid or not. The undersea cable fault means increased traffic along other routes. - Nobody's fault, TM is forced to reroute all additional traffic.a packet, will follow a route. the route is determine by what our ISP provide. it doesnt mean the route is the fastest or ideal. it depends on the cost tmnut willing to pay in order to use someone else highway. each route has its own checkpoint, and sometime, during the transaction with the checkpoint, when the packet is too heavy; it is dropped. thus, packet loss occur. if you wanna see where your packet goes when you play doto, just open cmd, type tracert sgp-1.valve.net. it will hop hop from one point to another point. so, the blame also on tmnut because the routing option. maybe if someone work @ tm can shed somelight on how the reroute activity take place at our beloved ISP..................... The existing fiber infrastructure is overloaded. - TM's fault for aggressively marketing their product past what their infrastructure can handle. It's like selling 10 ice cream sticks to 100 people and asking them to share. The combination of the above 2 issues has greatly affected the quality of UniFi services. Servers are overloaded. - Valve's fault. SEA services multiple countries, each with a high density of DotA players. There was a graph of servers and their load posted on Reddit during the last round of server outages, and it was clearly visible that the server in this region is painfully overloaded. Server maintenance is poor. - eClub's fault. This one doesn't really need much explaining, we've all seen what they're capable (or not) of. The above 2 issues, in combination with the previous 2, make DotA 2 unplayable for those on UniFi during peak hours. Moral of the story - if you're not on Streamyx/non-TM line, don't play during peak hours. P.S. Your lag/spike/missing animations = someone else's loss. Be considerate, remember how much you hurt that Pinoy who fed because he's lagging. |
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Sep 22 2014, 12:52 PM
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#43
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Sep 23 2014, 10:03 AM
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#44
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(mengfart @ Sep 23 2014, 09:02 AM) 6.82 is coming boys. Nice!Tinker, Krob, Skywrath, Razor, Lycan nerf maybe? ohwai. http://www.dota2.com/rekindlingsoul/ PL will probably get a Juxtaposition rework. As for BS, maybe Thirst will revert to giving bonus armor, but in aura form? |
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Sep 24 2014, 01:46 PM
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#45
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Can't wait to play this patch, it seems to suit my playstyle very well.
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Sep 24 2014, 03:37 PM
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#46
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Sep 24 2014, 03:50 PM
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#47
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QUOTE(-Torrz @ Sep 24 2014, 03:44 PM) The new rune seems like it's for newbies. Also spawning two runes at the same time = I think you're mistaken here. The new rune system rewards roaming supports and mids who guess the rune location wrongly. Leaving the lane normally results in losing gold/exp, and this rune helps cover that. The purpose of the new rune system is to encourage more active play from the mid player in the laning stage. |
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Sep 24 2014, 09:47 PM
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#48
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
Unkers guild lobby up. All are welcome to join.
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Sep 25 2014, 09:04 AM
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#49
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(ck.chunkeat @ Sep 24 2014, 11:55 PM) Guys, anyone having problem with dota just now? around 10-11pm? Nope, no problems. In fact, last night was one of the smoothest nights these last few months, I managed to get an average of 25ms.I moved to a place near my uni. Just installed streamyx 4mbps package and 1st time playing dota using this line and it's unbearable. First 10 minutes, i was lagging very badly. with ping shooting up to 3k-3.5k. Basically it was a slide show for 10 minutes. And mysteriously I didn't abandon. after that, I had moments of pings at 100ms+ then randomly shooting up. What's the cause of this?Is it: A) Problem with the undersea cable thats broken the other day? B) Problem with the dota 2 server? C) Problem with my streamyx 4mbps? D) My housemates torrenting drama and prawn? Streamyx tends to have problems when multiple users are accessing time-sensitive protocols (games/video streaming etc.) at the same time. |
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Sep 25 2014, 01:14 PM
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#50
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(tarvalslain87 @ Sep 25 2014, 12:59 PM) Need to find more juking spots since the tress and terrain changed... Also new pathway for ganking and stuff... Gonna take a while to adjust to the map changes. Thankfully, I've been skipping ranked to focus on the all hero challenge. Better to trash my win rate than my MMR. |
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Sep 29 2014, 11:57 AM
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#51
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(Blues89 @ Sep 29 2014, 09:42 AM) +1I've not had a chance to play the new map, but the one thing I've read is that this patch penalizes teams that drag their feet. It may lead to a more stale competitive scene, but pub-wise it's a godsend. Winning teams should be those with the conviction to end, not those who go back to farming after winning a teamfight. |
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Sep 30 2014, 12:49 PM
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#52
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QUOTE(Agito666 @ Sep 30 2014, 10:47 AM) duno, i play WD i max 1st and 3rd one.... healing aura save for last, because early game i normally don't have mana to heal... so normally i get urn replace my aura temporary... People should play WD more. He has good basic ms, high attack damage, and can net solo kills by level 3. His low str and channeling ulti is very useful for training one's positioning. Skill builds should be adjusted according to the game as imbugz has suggested (saving your skill points can prove very important at critical levels such as 1/2/6 etc.)early game i normally very aggresive for voodo and stun before level 6 and i play PA i normally become slower type.... means hide corner keep shooting dagger XD do semi support, get enough mana to slow for people haha, thats why can win few round in a row because i keep fishing people with my red hp... my teammate covering me QUOTE(jeffng89 @ Sep 30 2014, 11:36 AM) Ini macam better pick Omni/Dazzle over WD. |
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Sep 30 2014, 12:57 PM
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#53
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
QUOTE(jeffng89 @ Sep 30 2014, 12:53 PM) I prefer fountain healing 2nd skill . It's kinda annoying when you chasing enemy while you see he's dying but keep healing. Haha. Nothing is more annoying that having the entire enemy team escape with red hp bars. Lockdown is king. and won another match with 2 double kills just now , wisp player rage like shit . |
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Oct 2 2014, 09:47 AM
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#54
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Oct 2 2014, 02:46 PM
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#55
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Oct 3 2014, 08:21 AM
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#56
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QUOTE(hyunterx @ Oct 2 2014, 09:50 PM) So i was playing AA and i stayed at base throwing ulti here and there. As hard2k has mentioned, not getting exp for a certain time counts as an abandon. This issue has already been brought to Valve's attention, but there seems to be no solution yet. Best not to play so passively, at least take control of your jungle or clear creeps that are pushing the tier 3s.Suddenly i was "removed" from the game due to inactivity. In the end although we won i was -25. Volvo f*cking pls. |
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Oct 3 2014, 02:01 PM
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#57
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Oct 3 2014, 02:11 PM
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#58
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Oct 4 2014, 07:21 PM
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#59
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3,197 posts Joined: Mar 2007 From: Kuala Lumpur, Malaysia |
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Oct 5 2014, 09:48 AM
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#60
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QUOTE(ck.chunkeat @ Oct 5 2014, 12:39 AM) I think the radiance have to be changed. Maybe reduced the burn damage when illusions are created? so that only the main one will have full radiance burn while the illusions will have reduced burn damage. If you let the enemy carry farm a radiance, you deserve to lose.If you fail to end the game before the enemy carry can come online, you deserve to lose. If you throw bodies at the raxes without planning and get teamwiped, you deserve to lose. People still don't get this - the objective of the game is to destroy the enemy's ancient. If you lack conviction to finish off the game, you deserve to lose. |
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